Player Matchup

Thanatos
Thanatos
HollowCord3327
Thanatos
Level 18
God Stats
4W - 1L
1,682 SR
Queue Stats
17W - 22L
1,307 Elo+
Solo
Nemesis
Nemesis
Pokimon_master64
Nemesis
Level 10
God Stats
1W - 0L
1,382 SR
Queue Stats
8W - 5L
1,633 Elo+
Party 1
Scylla
Scylla
Sergilomen
Scylla
Level 3
God Stats
5W - 0L
1,675 SR
Queue Stats
15W - 3L
1,017 Elo+
Party 1
Hercules
Hercules
Turo789-
Hercules
Level 69
God Stats
14W - 4L
1,771 SR
Queue Stats
81W - 50L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
stavr_43
Danzaburou
Level 26
God Stats
22W - 29L
1,365 SR
Queue Stats
52W - 71L
1,248 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,373 Elo+

VS

Team Averages
Level 20
1,384 SR
1,379 Elo+
Bellona
Bellona
BAGGY_5647
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,263 Elo+
Solo
Da Ji
Da Ji
Dysmascus
Da Ji
Level 29
God Stats
15W - 17L
1,396 SR
Queue Stats
87W - 95L
1,338 Elo+
Solo
Chaac
Chaac
ElGuille12764
Chaac
Level 28
God Stats
17W - 20L
1,183 SR
Queue Stats
17W - 20L
1,157 Elo+
Solo
Agni
Agni
Spartacus7775
Agni
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 37L
1,678 Elo+
Solo
Charybdis
Charybdis
Ustrys
Charybdis
Level 29
God Stats
1W - 2L
1,341 SR
Queue Stats
5W - 5L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 4 / 10
7,337
524
3,773
9,058
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 5
8,426
602
4,208
7,163
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Sergilomen
Scylla
16
5 / 0 / 4
8,980
641
6,203
3,791
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Turo789-
Hercules
13
5 / 1 / 7
8,319
594
6,703
10,044
11,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
stavr_43
Danzaburou
13
8 / 3 / 4
8,230
588
9,680
8,986
2,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAGGY_5647
Bellona
7
0 / 5 / 0
5,134
367
2,594
7,489
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Dysmascus
Da Ji
10
0 / 6 / 0
6,146
439
1,621
11,057
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 5 / 1
7,104
507
5,702
12,260
9,482
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 5 / 2
6,290
449
6,018
8,521
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Ustrys
Charybdis
10
1 / 5 / 3
6,231
445
4,874
8,091
1,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
26
Kills
6
9
Deaths
26
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BAGGY_5647
Bellona
0
5
0
0
L
Da Ji
Dysmascus
Da Ji
0
6
0
0
L
4
5
1
0.9
W
Thanatos
2
4
10
1.75
W
6
1
5
8.5
W
Scylla
Sergilomen
Scylla
5
0
4
7
L
1
5
2
0.4
W
Hercules
Turo789-
Hercules
5
1
7
8.5
L
Charybdis
Ustrys
Charybdis
1
5
3
0.5
W
Danzaburou
stavr_43
Danzaburou
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
20,809
39,042
Taken
47,418
22,693
Mitigated
21,106
14,890
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BAGGY_5647
Bellona
2,594
841
0
1,083
7,489
4,397
204
0
7,489
0
12,898
L
Da Ji
Dysmascus
Da Ji
1,621
650
0
3,266
11,057
3,157
0
2,290
8,767
0
35,799
L
5,702
676
0
3,455
12,260
9,482
312
776
11,484
0
23,094
W
Thanatos
3,773
541
0
3,646
9,058
4,206
1,503
1,514
7,544
0
27,186
W
4,208
1,483
0
2,081
7,163
3,451
694
1,539
5,624
0
46,479
W
Scylla
Sergilomen
Scylla
6,203
668
0
500
3,791
1,131
0
1,011
2,780
68,041
0
L
6,018
71
0
1,150
8,521
2,189
0
1,542
6,979
34,267
0
W
Hercules
Turo789-
Hercules
6,703
1,863
0
4,885
10,044
11,046
474
844
9,200
0
40,443
L
Charybdis
Ustrys
Charybdis
4,874
2,013
0
868
8,091
1,881
886
1,595
6,496
0
26,099
W
Danzaburou
stavr_43
Danzaburou
9,680
5,489
167
3,611
8,986
2,859
2,908
1,110
7,876
0
42,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
30,905
450
Minions Killed
257
0
Camps Cleared
0
1,267,747
Distance Traveled
1,117,843
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,134
367
28
2
0
181,851
1
L
Da Ji
6,146
439
82
6
0
215,158
0
L
Chaac
7,104
507
32
2
0
259,647
2
W
Thanatos
7,337
524
54
4
0
239,852
0
W
Nemesis
8,426
602
95
7
0
238,430
0
W
Scylla
8,980
641
137
10
0
281,425
2
L
Agni
6,290
449
65
5
0
232,522
3
W
Hercules
8,319
594
82
6
0
269,387
4
L
Charybdis
6,231
445
50
4
0
228,665
2
W
Danzaburou
8,230
588
82
6
0
238,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role