Player Matchup

Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bxmpy
Sylvanus
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
70W - 66L
1,616 Elo+
Party 2
Scylla
Scylla
KoalaTeePuns
Scylla
Level 152
God Stats
1W - 3L
1,065 SR
Queue Stats
112W - 100L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
RabidKay
Cthulhu
Level 103
God Stats
5W - 0L
1,758 SR
Queue Stats
131W - 108L
1,620 Elo+
Party 1
Cernunnos
Cernunnos
bacovo
Cernunnos
Level 129
God Stats
1W - 0L
1,597 SR
Queue Stats
57W - 29L
1,737 Elo+
Party 1
Team Averages
Level 132
1,531 SR
1,619 Elo+

VS

Team Averages
Level 137
1,611 SR
1,542 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
About52Geese
Awilix
Level 147
God Stats
2W - 2L
1,699 SR
Queue Stats
220W - 214L
1,581 Elo+
Solo
Mulan
Mulan
Gr8WhyteBuffallo
Mulan
Level 157
God Stats
2W - 5L
1,305 SR
Queue Stats
302W - 326L
1,525 Elo+
Solo
Ne Zha
Ne Zha
VonSno
Ne Zha
Level 125
God Stats
3W - 2L
1,616 SR
Queue Stats
165W - 167L
1,568 Elo+
Solo
Chang'e
Chang'e
ehutch24
Chang'e
Level 129
God Stats
6W - 1L
1,936 SR
Queue Stats
162W - 149L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 4 / 12
8,118
902
7,013
16,328
20,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Bxmpy
Sylvanus
14
2 / 1 / 14
8,542
949
8,440
11,000
12,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
15
4 / 2 / 12
8,851
983
10,843
6,262
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
RabidKay
Cthulhu
13
3 / 3 / 15
8,435
937
6,810
13,949
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
bacovo
Cernunnos
16
7 / 1 / 13
9,383
1,043
18,350
8,118
3,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 10
6,785
754
8,108
14,033
12,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
12
4 / 5 / 6
7,454
828
8,906
11,770
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 6 / 8
6,362
707
8,339
12,774
12,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
VonSno
Ne Zha
14
6 / 3 / 5
7,744
860
8,110
10,868
5,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
ehutch24
Chang'e
13
1 / 2 / 6
7,062
785
6,596
8,584
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
46
20
Kills
11
11
Deaths
20
66
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
4
12
2.5
L
Ganesha
 
Ganesha
0
4
10
1.25
L
Awilix
4
5
6
1.4
W
Sylvanus
Bxmpy
Sylvanus
2
1
14
9
L
0
6
8
0.67
W
Scylla
4
2
12
5
W
Cthulhu
RabidKay
Cthulhu
3
3
15
3.5
L
Ne Zha
VonSno
Ne Zha
6
3
5
2.83
W
Cernunnos
bacovo
Cernunnos
7
1
13
13.5
L
Chang'e
ehutch24
Chang'e
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,456
Damage
40,059
55,657
Taken
58,029
51,533
Mitigated
43,076
22,515
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,013
2,488
711
3,437
16,328
20,615
280
5,157
11,171
97
9,492
L
Ganesha
 
Ganesha
8,108
557
1,678
1,825
14,033
12,628
0
7,262
6,771
19,540
0
L
Awilix
8,906
2,683
786
583
11,770
5,853
121
4,513
7,257
0
11,830
W
Sylvanus
Bxmpy
Sylvanus
8,440
1,529
5,977
5,349
11,000
12,986
128
3,764
7,236
12,726
0
L
8,339
746
1,101
1,820
12,774
12,682
0
4,743
8,031
0
12,847
W
Scylla
10,843
1,865
131
703
6,262
2,523
1,262
1,460
4,802
28,341
0
W
Cthulhu
RabidKay
Cthulhu
6,810
450
1,223
1,800
13,949
11,728
265
3,042
10,907
11,686
0
L
Ne Zha
VonSno
Ne Zha
8,110
1,751
2,149
3,286
10,868
5,495
0
5,137
5,731
0
16,874
W
Cernunnos
bacovo
Cernunnos
18,350
6,312
1,236
1,948
8,118
3,681
2,773
1,281
6,837
0
41,494
L
Chang'e
ehutch24
Chang'e
6,596
489
7,224
3,982
8,584
6,418
456
4,499
4,085
14,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,329
Gold Earned
35,407
105
Minions Killed
81
0
Camps Cleared
0
855,649
Distance Traveled
829,501
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,118
902
6
1
0
171,628
0
L
Ganesha
6,785
754
0
0
0
165,826
0
L
Awilix
7,454
828
14
2
0
166,345
1
W
Sylvanus
8,542
949
4
0
0
155,674
0
L
Mulan
6,362
707
15
2
0
147,479
1
W
Scylla
8,851
983
50
6
0
178,428
0
W
Cthulhu
8,435
937
12
1
0
186,031
1
L
Ne Zha
7,744
860
24
3
0
166,525
0
W
Cernunnos
9,383
1,043
33
4
0
163,888
1
L
Chang'e
7,062
785
28
3
0
183,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role