Player Matchup

Bacchus
Bacchus
Cam223
Bacchus
Level 29
God Stats
26W - 22L
1,510 SR
Queue Stats
181W - 187L
1,465 Elo+
Party 1
Skadi
Skadi
Dentalpolecat
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,446 Elo+
Solo
Ra
Ra
GUI AVATAR10
Ra
Level 85
God Stats
2W - 0L
1,491 SR
Queue Stats
83W - 68L
1,510 Elo+
Party 3
Bellona
Bellona
MlkN3utro
Bellona
Level 2
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
geschoold-thuis
Mulan
Level 15
God Stats
1W - 1L
1,311 SR
Queue Stats
16W - 14L
1,415 Elo+
Party 1
Team Averages
Level 31
1,512 SR
1,467 Elo+

VS

Team Averages
Level 26
1,510 SR
1,496 Elo+
Kukulkan
Kukulkan
BTSWongwianYai
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,441 Elo+
Party 2
Bellona
Bellona
BigBoiKletus
Bellona
Level 28
God Stats
12W - 10L
1,561 SR
Queue Stats
69W - 62L
1,503 Elo+
Solo
Nu Wa
Nu Wa
PuscyIsBig
Nu Wa
Level 16
God Stats
6W - 7L
1,438 SR
Queue Stats
21W - 31L
1,412 Elo+
Party 2
Chiron
Chiron
xRUNAWAYx
Chiron
Level 66
God Stats
1W - 1L
1,549 SR
Queue Stats
8W - 19L
1,626 Elo+
Party 2
Thor
Thor
xVitaly
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cam223
Bacchus
10
3 / 1 / 4
6,449
586
4,042
6,583
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 2
6,091
554
2,337
5,541
1,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 1
6,810
619
3,539
3,344
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
MlkN3utro
Bellona
8
1 / 2 / 2
5,106
464
1,168
5,483
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 1 / 3
7,051
641
4,241
8,633
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 3 / 1
6,176
561
2,896
4,822
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BigBoiKletus
Bellona
10
2 / 1 / 0
5,928
539
4,716
4,537
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
7
0 / 4 / 3
4,918
447
3,820
4,792
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
xRUNAWAYx
Chiron
9
2 / 2 / 1
5,529
503
2,550
3,275
766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
xVitaly
Thor
6
0 / 6 / 0
4,384
399
909
5,421
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
5
5
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
1
0.5
L
Bellona
BigBoiKletus
Bellona
2
1
0
2
W
Bacchus
Cam223
Bacchus
3
1
4
5
W
3
1
2
4
W
5
0
1
5.5
W
Bellona
MlkN3utro
Bellona
1
2
2
1
L
Nu Wa
0
4
3
0.38
W
4
1
3
5.5
L
Chiron
xRUNAWAYx
Chiron
2
2
1
1.25
L
Thor
xVitaly
Thor
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,327
Damage
14,891
29,584
Taken
22,847
13,779
Mitigated
9,054
11,779
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,896
291
0
350
4,822
1,478
305
706
4,066
30,498
0
L
Bellona
BigBoiKletus
Bellona
4,716
903
0
1,311
4,537
3,881
0
924
3,573
0
30,562
W
Bacchus
Cam223
Bacchus
4,042
384
0
1,514
6,583
5,537
0
2,340
3,916
20,851
0
W
2,337
732
0
1,240
5,541
1,594
128
1,892
3,343
0
32,955
W
3,539
223
1,263
2,013
3,344
1,085
1,164
583
2,602
39,939
0
W
Bellona
MlkN3utro
Bellona
1,168
425
0
1,670
5,483
2,249
273
180
4,977
0
7,295
L
Nu Wa
3,820
452
0
0
4,792
1,195
0
2,792
1,960
17,996
0
W
4,241
558
0
4,079
8,633
3,314
0
1,099
7,287
0
47,164
L
Chiron
xRUNAWAYx
Chiron
2,550
570
234
924
3,275
766
0
1,530
1,705
0
15,587
L
Thor
xVitaly
Thor
909
371
0
19
5,421
1,734
100
1,331
3,962
0
8,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
26,935
323
Minions Killed
241
0
Camps Cleared
0
1,030,515
Distance Traveled
919,881
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,176
561
70
6
0
194,512
0
L
Bellona
5,928
539
78
7
0
139,853
1
W
Bacchus
6,449
586
44
4
0
217,567
1
W
Skadi
6,091
554
65
6
0
175,416
4
W
Ra
6,810
619
89
8
0
201,508
1
W
Bellona
5,106
464
20
2
0
183,876
1
L
Nu Wa
4,918
447
38
3
0
188,272
1
W
Mulan
7,051
641
105
10
0
252,148
3
L
Chiron
5,529
503
41
4
0
216,700
1
L
Thor
4,384
399
14
1
0
180,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role