Player Matchup

Anhur
Anhur
Adapting-Ready
Anhur
Level 6
God Stats
0W - 2L
1,332 SR
Queue Stats
6W - 6L
1,525 Elo+
Solo
Neith
Neith
EndiNova369
Neith
Level 14
God Stats
13W - 12L
1,545 SR
Queue Stats
25W - 22L
1,513 Elo+
Solo
Bellona
Bellona
JoeyTheGamer111
Bellona
Level 4
God Stats
1W - 2L
1,730 SR
Queue Stats
1W - 5L
1,430 Elo+
Solo
Sol
Sol
SK1LLD
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
p2kr__
Chaac
Level 16
God Stats
2W - 6L
1,478 SR
Queue Stats
29W - 37L
1,473 Elo+
Solo
Team Averages
Level 11
1,517 SR
1,488 Elo+

VS

Team Averages
Level 25
1,566 SR
1,511 Elo+
Gilgamesh
Gilgamesh
REALBDASSDRAGON
Gilgamesh
Level 27
God Stats
11W - 9L
1,721 SR
Queue Stats
116W - 132L
1,525 Elo+
Solo
Neith
Neith
SsMonaDePVC
Neith
Level 26
God Stats
3W - 1L
1,692 SR
Queue Stats
47W - 41L
1,430 Elo+
Solo
Ne Zha
Ne Zha
Weather0308
Ne Zha
Level 29
God Stats
4W - 3L
1,294 SR
Queue Stats
170W - 163L
1,528 Elo+
Party 1
Anubis
Anubis
ZaFlyinDutchman
Anubis
Level 29
God Stats
10W - 14L
1,396 SR
Queue Stats
190W - 199L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
springtro
Jormungandr
Level 16
God Stats
13W - 3L
1,727 SR
Queue Stats
15W - 6L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 4
11,921
518
14,776
21,660
6,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 7 / 1
10,216
444
11,185
10,796
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
5,909
257
0
0
0
Sol
SK1LLD
Sol
6
0 / 6 / 0
6,547
285
189
6,052
1,531
Chaac
p2kr__
Chaac
18
8 / 8 / 4
12,048
524
21,428
25,291
13,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
REALBDASSDRAGON
Gilgamesh
17
3 / 2 / 3
11,392
495
4,228
14,561
11,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 3 / 8
12,134
528
10,232
15,623
6,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
20
5 / 2 / 6
12,918
562
9,059
17,199
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
12 / 2 / 4
13,516
588
13,280
16,512
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
springtro
Jormungandr
16
1 / 7 / 8
11,186
486
11,116
19,901
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
16
Kills
25
27
Deaths
16
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
4
7
1
0.64
L
0
0
0
0
W
Gilgamesh
REALBDASSDRAGON
Gilgamesh
3
2
3
2.25
L
Sol
SK1LLD
Sol
0
6
0
0
W
4
3
8
2.67
W
Ne Zha
5
2
6
4
W
12
2
4
7
L
Chaac
p2kr__
Chaac
8
8
4
1.25
W
Jormungandr
springtro
Jormungandr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,578
Damage
47,915
63,799
Taken
83,796
25,530
Mitigated
46,547
12,864
Healing
27,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,776
7,960
0
4,607
21,660
6,590
0
10,827
10,833
0
89,965
L
11,185
5,063
0
1,132
10,796
3,655
2,366
3,535
7,261
0
57,630
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
REALBDASSDRAGON
Gilgamesh
4,228
1,149
0
3,921
14,561
11,162
738
161
14,400
7,624
47,317
L
Sol
SK1LLD
Sol
189
176
0
100
6,052
1,531
0
1,433
4,619
3,554
0
W
10,232
2,779
0
5,264
15,623
6,185
6,483
0
15,623
0
104,299
W
Ne Zha
9,059
3,567
0
6,122
17,199
9,038
2,368
0
17,199
0
110,793
W
13,280
249
0
7,698
16,512
6,240
1,596
28
16,484
68,919
0
L
Chaac
p2kr__
Chaac
21,428
3,720
0
7,025
25,291
13,754
0
9,450
15,841
0
65,764
W
Jormungandr
springtro
Jormungandr
11,116
2,257
1,264
2,789
19,901
13,922
1,067
0
19,901
47,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
61,146
368
Minions Killed
614
0
Camps Cleared
0
1,345,916
Distance Traveled
2,039,267
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,921
518
150
7
0
375,874
5
L
Neith
10,216
444
113
5
0
291,065
5
L
Bellona
5,909
257
0
0
0
6,293
0
W
Gilgamesh
11,392
495
115
5
0
433,339
4
L
Sol
6,547
285
10
0
0
262,078
2
W
Neith
12,134
528
142
6
0
379,316
5
W
Ne Zha
12,918
562
161
7
0
453,521
2
W
Anubis
13,516
588
127
6
0
392,647
0
L
Chaac
12,048
524
95
4
0
410,606
0
W
Jormungandr
11,186
486
69
3
0
380,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role