Player Matchup

Geb
Geb
Capo-NG
Geb
Level 141
God Stats
47W - 41L
1,528 SR
Queue Stats
186W - 172L
1,466 Elo+
Party 1
Mercury
Mercury
GENERAL_N0L3DG3
Mercury
Level 11
God Stats
11W - 4L
1,778 SR
Queue Stats
92W - 85L
1,670 Elo+
Party 1
Cernunnos
Cernunnos
TJ_Detweiler08
Cernunnos
Level 12
God Stats
2W - 0L
1,715 SR
Queue Stats
100W - 124L
1,592 Elo+
Solo
Zeus
Zeus
XWX RAGNAROK
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,670 Elo+
Solo
Mulan
Mulan
theroddys1025
Mulan
Level 11
God Stats
1W - 0L
1,192 SR
Queue Stats
8W - 10L
1,510 Elo+
Solo
Team Averages
Level 36
1,543 SR
1,581 Elo+

VS

Team Averages
Level 12
1,590 SR
1,568 Elo+
Mulan
Mulan
DarthVapor024
Mulan
Level 26
God Stats
1W - 1L
1,708 SR
Queue Stats
18W - 17L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HUNGER PANG
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,743 SR
Queue Stats
31W - 22L
1,551 Elo+
Solo
Guan Yu
Guan Yu
IronStarve
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,491 Elo+
Solo
Chiron
Chiron
Jungle Gank
Chiron
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,684 Elo+
Solo
Kumbhakarna
Kumbhakarna
MxMKs-
Kumbhakarna
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 120L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
3 / 4 / 16
14,507
518
12,963
28,719
31,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 8
16,152
577
15,535
26,189
9,463
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
TJ_Detweiler08
Cernunnos
20
4 / 1 / 4
18,181
649
9,174
14,301
5,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
17 / 4 / 9
17,623
629
59,637
23,820
7,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 5 / 13
14,070
503
11,136
25,536
27,155
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 3
14,084
503
18,628
30,871
15,918
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
HUNGER PANG
Morgan Le Fay
20
5 / 7 / 10
14,352
513
24,022
28,115
13,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
IronStarve
Guan Yu
18
0 / 6 / 5
11,350
405
5,410
27,069
35,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
20
4 / 4 / 7
14,369
513
22,299
22,684
9,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
MxMKs-
Kumbhakarna
17
0 / 10 / 9
11,334
405
4,867
32,188
35,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
53
35
Kills
19
19
Deaths
35
50
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Geb
3
4
16
2.75
L
10
8
3
1.44
W
9
5
8
2.6
L
Morgan Le Fay
HUNGER PANG
Morgan Le Fay
5
7
10
1.43
L
Guan Yu
IronStarve
Guan Yu
0
6
5
0.42
L
Chiron
4
4
7
1.88
L
Kumbhakarna
MxMKs-
Kumbhakarna
0
10
9
0.45
W
Cernunnos
TJ_Detweiler08
Cernunnos
4
1
4
6
W
17
4
9
5.38
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,445
Damage
75,226
118,565
Taken
140,927
82,051
Mitigated
109,493
37,864
Healing
46,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
12,963
344
3,633
5,132
28,719
31,764
1,290
6,810
21,609
40,257
0
L
18,628
1,953
0
12,075
30,871
15,918
0
16,322
14,549
0
94,564
W
15,535
9,946
0
4,174
26,189
9,463
7,520
6,859
19,144
0
146,549
L
Morgan Le Fay
HUNGER PANG
Morgan Le Fay
24,022
2,199
401
7,540
28,115
13,055
0
17,047
11,068
120,152
0
L
Guan Yu
IronStarve
Guan Yu
5,410
1,317
2,144
9,345
27,069
35,910
563
11,532
15,537
0
62,371
L
Chiron
22,299
9,111
1,591
9,527
22,684
9,068
920
9,268
13,416
0
145,759
L
Kumbhakarna
MxMKs-
Kumbhakarna
4,867
512
0
3,769
32,188
35,542
70
19,229
12,959
20,868
0
W
Cernunnos
TJ_Detweiler08
Cernunnos
9,174
5,310
0
6,720
14,301
5,838
5,504
595
13,686
0
162,996
W
59,637
7,025
0
13,723
23,820
7,831
2,200
8,642
14,808
178,779
0
W
11,136
1,818
0
4,482
25,536
27,155
529
9,198
16,020
0
48,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,533
Gold Earned
65,489
770
Minions Killed
665
0
Camps Cleared
0
2,635,371
Distance Traveled
2,471,546
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,507
518
38
1
0
523,078
15
L
Mulan
14,084
503
134
5
0
476,686
0
W
Mercury
16,152
577
162
6
0
602,284
9
L
Morgan Le Fay
14,352
513
181
6
0
469,534
10
L
Guan Yu
11,350
405
113
4
0
554,649
0
L
Chiron
14,369
513
201
7
0
484,734
8
L
Kumbhakarna
11,334
405
36
1
0
485,943
1
W
Cernunnos
18,181
649
260
9
0
517,554
6
W
Zeus
17,623
629
231
8
0
468,675
2
W
Mulan
14,070
503
79
3
0
523,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role