Player Matchup

Osiris
Osiris
BrofessorBox
Osiris
Level 17
God Stats
1W - 3L
1,285 SR
Queue Stats
37W - 25L
1,451 Elo+
Solo
Neith
Neith
PUPPY_Cute0
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,335 Elo+
Solo
Fenrir
Fenrir
antoniobzlXD
Fenrir
Level 18
God Stats
2W - 2L
1,494 SR
Queue Stats
15W - 20L
1,305 Elo+
Solo
Cernunnos
Cernunnos
wiskybob25
Cernunnos
Level 27
God Stats
0W - 3L
1,220 SR
Queue Stats
55W - 71L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
yosefsb100
Zhong Kui
Level 21
God Stats
20W - 32L
1,275 SR
Queue Stats
25W - 39L
1,228 Elo+
Solo
Team Averages
Level 21
1,355 SR
1,320 Elo+

VS

Team Averages
Level 13
1,661 SR
1,537 Elo+
Heimdallr
Heimdallr
B1llyTheK1d245
Heimdallr
Level 18
God Stats
2W - 0L
1,783 SR
Queue Stats
4W - 2L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr Smkee
Gilgamesh
Level 6
God Stats
2W - 0L
1,795 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 1
Nu Wa
Nu Wa
Ms Sway
Nu Wa
Level 3
God Stats
2W - 0L
1,655 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 1
Ymir
Ymir
QueenBoots2499
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
sleyer_93
Guan Yu
Level 26
God Stats
7W - 4L
1,573 SR
Queue Stats
28W - 25L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 1 / 0
6,770
615
3,865
4,778
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 0 / 1
4,764
433
1,459
2,500
565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
6
0 / 2 / 1
4,689
426
1,384
3,066
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
wiskybob25
Cernunnos
9
1 / 3 / 1
5,192
472
4,444
6,902
2,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
yosefsb100
Zhong Kui
9
2 / 5 / 0
5,456
496
5,295
9,684
4,895
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B1llyTheK1d245
Heimdallr
8
2 / 1 / 2
5,358
487
4,700
6,233
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Mr Smkee
Gilgamesh
10
5 / 1 / 1
6,389
581
5,218
6,163
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Ms Sway
Nu Wa
8
2 / 5 / 2
5,330
485
3,886
5,708
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 2
5,722
520
2,945
8,188
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
sleyer_93
Guan Yu
9
0 / 2 / 0
5,167
470
97
5,532
1,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
8
Kills
11
11
Deaths
10
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
B1llyTheK1d245
Heimdallr
2
1
2
3
L
Osiris
4
1
0
4
W
Gilgamesh
Mr Smkee
Gilgamesh
5
1
1
5.5
W
Nu Wa
Ms Sway
Nu Wa
2
5
2
0.6
L
1
0
1
1.5
W
2
1
2
3
L
Fenrir
0
2
1
0.25
W
Guan Yu
sleyer_93
Guan Yu
0
2
0
0
L
Cernunnos
wiskybob25
Cernunnos
1
3
1
0.5
L
Zhong Kui
yosefsb100
Zhong Kui
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,447
Damage
16,846
26,930
Taken
31,824
11,902
Mitigated
13,103
6,742
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
B1llyTheK1d245
Heimdallr
4,700
2,436
0
1,745
6,233
1,999
382
0
6,233
0
21,368
L
Osiris
3,865
1,472
0
1,228
4,778
3,252
0
497
4,281
0
32,008
W
Gilgamesh
Mr Smkee
Gilgamesh
5,218
1,985
0
862
6,163
2,667
0
1,550
4,613
0
24,873
W
Nu Wa
Ms Sway
Nu Wa
3,886
1,628
0
0
5,708
1,405
425
1,906
3,802
17,107
0
L
1,459
695
0
987
2,500
565
435
718
1,782
0
15,404
W
2,945
1,185
323
2,631
8,188
5,114
48
1,657
6,531
16,848
0
L
Fenrir
1,384
459
0
565
3,066
975
0
982
2,084
0
11,274
W
Guan Yu
sleyer_93
Guan Yu
97
0
105
849
5,532
1,918
319
182
5,350
0
22,622
L
Cernunnos
wiskybob25
Cernunnos
4,444
2,361
0
1,434
6,902
2,215
0
980
5,922
0
19,327
L
Zhong Kui
yosefsb100
Zhong Kui
5,295
935
0
2,528
9,684
4,895
756
3,654
6,030
25,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,871
Gold Earned
27,966
201
Minions Killed
200
0
Camps Cleared
0
858,449
Distance Traveled
997,535
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,358
487
41
4
0
195,365
3
L
Osiris
6,770
615
72
7
0
216,157
1
W
Gilgamesh
6,389
581
64
6
0
227,214
1
W
Nu Wa
5,330
485
17
2
0
186,264
0
L
Neith
4,764
433
35
3
0
104,771
0
W
Ymir
5,722
520
20
2
0
187,143
4
L
Fenrir
4,689
426
29
3
0
114,786
0
W
Guan Yu
5,167
470
58
5
0
201,549
1
L
Cernunnos
5,192
472
22
2
0
239,840
0
L
Zhong Kui
5,456
496
43
4
0
182,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role