Player Matchup

Baron Samedi
Baron Samedi
ForsakenHorizon9
Baron Samedi
Level 114
God Stats
3W - 4L
1,634 SR
Queue Stats
222W - 274L
1,454 Elo+
Party 2
Bacchus
Bacchus
Red_to_Blue
Bacchus
Level 128
God Stats
3W - 4L
1,280 SR
Queue Stats
65W - 81L
1,339 Elo+
Solo
Chiron
Chiron
demon-hunters90
Chiron
Level 64
God Stats
1W - 0L
1,351 SR
Queue Stats
18W - 31L
1,333 Elo+
Party 2
Team Averages
Level 102
1,422 SR
1,375 Elo+

VS

Team Averages
Level 54
1,441 SR
1,272 Elo+
Danzaburou
Danzaburou
DrakeLeborgne
Danzaburou
Level 57
God Stats
3W - 3L
1,544 SR
Queue Stats
20W - 50L
1,246 Elo+
Party 1
Cerberus
Cerberus
ZzmoprilizZ
Cerberus
Level 29
God Stats
22W - 34L
1,409 SR
Queue Stats
45W - 89L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
starfoulek55
Baron Samedi
Level 75
God Stats
1W - 8L
1,369 SR
Queue Stats
70W - 142L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ForsakenHorizon9
Baron Samedi
12
5 / 0 / 9
8,170
743
11,951
7,930
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Red_to_Blue
Bacchus
12
4 / 2 / 9
8,654
787
11,774
12,660
12,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 9
8,267
752
10,483
5,359
1,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrakeLeborgne
Danzaburou
11
1 / 6 / 0
6,752
614
4,921
10,133
3,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ZzmoprilizZ
Cerberus
10
0 / 5 / 3
6,786
617
3,112
18,877
6,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
starfoulek55
Baron Samedi
10
1 / 4 / 1
7,021
638
8,010
9,340
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DrakeLeborgne
Danzaburou
1
6
0
0.17
W
Baron Samedi
ForsakenHorizon9
Baron Samedi
5
0
9
9.5
W
Bacchus
Red_to_Blue
Bacchus
4
2
9
4.25
L
Cerberus
ZzmoprilizZ
Cerberus
0
5
3
0.3
W
6
1
9
10.5
L
Baron Samedi
starfoulek55
Baron Samedi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
16,043
25,949
Taken
38,350
18,216
Mitigated
14,344
11,729
Healing
11,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DrakeLeborgne
Danzaburou
4,921
949
0
1,699
10,133
3,782
360
6,831
3,302
0
18,982
W
Baron Samedi
ForsakenHorizon9
Baron Samedi
11,951
564
2,664
3,783
7,930
3,393
859
3,648
4,282
28,991
0
W
Bacchus
Red_to_Blue
Bacchus
11,774
1,708
517
2,493
12,660
12,869
186
4,618
8,042
26,812
0
L
Cerberus
ZzmoprilizZ
Cerberus
3,112
20
0
5,748
18,877
6,872
125
10,743
8,134
10,780
0
W
10,483
3,326
1,016
1,256
5,359
1,954
1,050
3,347
2,012
0
22,333
L
Baron Samedi
starfoulek55
Baron Samedi
8,010
391
1,810
2,710
9,340
3,690
0
6,248
3,092
19,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
20,559
113
Minions Killed
73
5
Camps Cleared
3
578,092
Distance Traveled
528,324
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,752
614
39
4
1
163,682
2
W
Baron Samedi
8,170
743
36
3
1
194,262
1
W
Bacchus
8,654
787
35
3
4
206,220
2
L
Cerberus
6,786
617
9
1
0
192,516
3
W
Chiron
8,267
752
42
4
0
177,610
0
L
Baron Samedi
7,021
638
25
2
2
172,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role