Player Matchup

Thoth
Thoth
Fyrehall
Thoth
Level 26
God Stats
2W - 5L
1,696 SR
Queue Stats
73W - 71L
1,495 Elo+
Solo
Arachne
Arachne
Vitortor
Arachne
Level 28
God Stats
13W - 4L
1,891 SR
Queue Stats
95W - 76L
1,547 Elo+
Solo
Chaac
Chaac
asria_sempai
Chaac
Level 20
God Stats
1W - 1L
1,696 SR
Queue Stats
23W - 19L
1,549 Elo+
Solo
Rama
Rama
bardersiano
Rama
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
105W - 80L
1,474 Elo+
Solo
Terra
Terra
vento-soprado
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 157L
1,446 Elo+
Solo
Team Averages
Level 26
1,606 SR
1,502 Elo+

VS

Team Averages
Level 35
1,546 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
IIWitchcraftII
Tsukuyomi
Level 93
God Stats
4W - 9L
1,128 SR
Queue Stats
444W - 509L
1,389 Elo+
Party 1
Da Ji
Da Ji
ReiRuge
Da Ji
Level 28
God Stats
3W - 0L
1,645 SR
Queue Stats
71W - 67L
1,511 Elo+
Solo
Zeus
Zeus
Xhitomano
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,392 Elo+
Party 1
Anhur
Anhur
lKonnan
Anhur
Level 20
God Stats
11W - 0L
1,959 SR
Queue Stats
32W - 14L
1,785 Elo+
Solo
Ares
Ares
pintudo69-
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fyrehall
Thoth
15
4 / 8 / 3
9,518
529
8,121
10,396
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Vitortor
Arachne
15
7 / 11 / 2
9,637
535
12,849
24,965
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 6 / 3
9,341
519
16,983
22,110
23,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 9 / 1
7,730
429
3,842
10,853
1,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 2
6,725
374
1,782
12,613
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IIWitchcraftII
Tsukuyomi
17
6 / 5 / 5
10,779
599
13,935
19,751
11,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
ReiRuge
Da Ji
16
6 / 4 / 10
10,510
584
8,933
11,651
4,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
17
7 / 2 / 8
10,837
602
9,462
10,022
3,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
lKonnan
Anhur
20
17 / 2 / 3
13,462
748
19,142
16,516
6,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 3 / 15
9,476
526
7,596
10,876
10,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
16
Kills
39
39
Deaths
16
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thoth
Fyrehall
Thoth
4
8
3
0.69
W
Tsukuyomi
IIWitchcraftII
Tsukuyomi
6
5
5
1.7
W
Da Ji
ReiRuge
Da Ji
6
4
10
2.75
L
Arachne
Vitortor
Arachne
7
11
2
0.73
W
Zeus
7
2
8
5.5
L
5
6
3
1.08
L
0
9
1
0.06
W
Anhur
lKonnan
Anhur
17
2
3
9.25
W
3
3
15
3.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,577
Damage
59,068
80,937
Taken
68,816
44,114
Mitigated
36,767
20,886
Healing
24,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Fyrehall
Thoth
8,121
379
0
435
10,396
2,887
0
3,448
6,948
49,093
0
W
Tsukuyomi
IIWitchcraftII
Tsukuyomi
13,935
2,738
0
7,632
19,751
11,198
195
4,495
13,958
0
65,137
W
Da Ji
ReiRuge
Da Ji
8,933
1,954
0
1,348
11,651
4,564
0
1,537
9,675
0
54,755
L
Arachne
Vitortor
Arachne
12,849
7,633
0
7,869
24,965
7,489
0
4,273
20,692
0
60,409
W
Zeus
9,462
1,553
253
3,707
10,022
3,910
1,466
3,173
6,608
60,190
0
L
16,983
1,092
0
8,227
22,110
23,390
360
2,612
19,498
15,934
32,471
L
3,842
3,308
0
1,101
10,853
1,586
0
2,052
8,801
0
43,207
W
Anhur
lKonnan
Anhur
19,142
12,273
0
10,306
16,516
6,476
6,567
927
15,297
0
117,240
W
7,596
177
0
1,026
10,876
10,619
133
3,745
6,561
29,165
0
L
1,782
247
622
2,632
12,613
8,762
0
4,673
7,940
10,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
55,064
391
Minions Killed
532
0
Camps Cleared
0
1,496,095
Distance Traveled
1,626,647
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,518
529
98
5
0
291,817
2
W
Tsukuyomi
10,779
599
121
7
0
325,653
5
W
Da Ji
10,510
584
90
5
0
358,915
0
L
Arachne
9,637
535
92
5
0
310,039
4
W
Zeus
10,837
602
106
6
0
302,367
3
L
Chaac
9,341
519
87
5
0
302,728
2
L
Rama
7,730
429
101
6
0
278,325
5
W
Anhur
13,462
748
166
9
0
311,968
1
W
Ares
9,476
526
49
3
0
327,744
2
L
Terra
6,725
374
13
1
0
313,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role