Player Matchup

Kukulkan
Kukulkan
Eráto
Kukulkan
Level 109
God Stats
101W - 103L
1,521 SR
Queue Stats
427W - 477L
1,317 Elo+
Solo
Apollo
Apollo
Guakuco
Apollo
Level 88
God Stats
5W - 10L
1,301 SR
Queue Stats
333W - 362L
1,460 Elo+
Party 1
Ra
Ra
Pandriu
Ra
Level 68
God Stats
4W - 7L
1,474 SR
Queue Stats
122W - 140L
1,348 Elo+
Party 1
Kali
Kali
TitillatedTurtle
Kali
Level 159
God Stats
17W - 16L
1,501 SR
Queue Stats
542W - 561L
1,384 Elo+
Solo
Cthulhu
Cthulhu
UMMurda
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Team Averages
Level 98
1,459 SR
1,345 Elo+

VS

Team Averages
Level 91
1,600 SR
1,399 Elo+
Heimdallr
Heimdallr
BIGCHRISBEITIA
Heimdallr
Level 101
God Stats
28W - 28L
1,453 SR
Queue Stats
124W - 165L
1,305 Elo+
Solo
Loki
Loki
DrawnPegasus3
Loki
Level 123
God Stats
2W - 2L
1,465 SR
Queue Stats
42W - 38L
1,326 Elo+
Party 2
Odin
Odin
Hunterbull360
Odin
Level 107
God Stats
2W - 1L
1,944 SR
Queue Stats
2W - 6L
1,227 Elo+
Party 2
Ymir
Ymir
SpecialNeeds304
Ymir
Level 68
God Stats
5W - 0L
1,623 SR
Queue Stats
5W - 0L
1,775 Elo+
Solo
Kukulkan
Kukulkan
lvsadthory
Kukulkan
Level 55
God Stats
10W - 12L
1,513 SR
Queue Stats
11W - 12L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eráto
Kukulkan
15
2 / 3 / 3
8,310
755
13,389
9,086
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Guakuco
Apollo
14
3 / 5 / 4
8,287
753
6,167
9,178
3,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 3
7,920
720
5,682
6,723
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 3
7,135
649
2,152
11,541
6,161
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
UMMurda
Cthulhu
12
0 / 4 / 6
6,909
628
5,500
11,481
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIGCHRISBEITIA
Heimdallr
16
5 / 1 / 12
9,464
860
10,229
9,147
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 2 / 14
9,643
877
9,040
7,983
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
6 / 3 / 10
9,601
873
11,567
11,372
11,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
4 / 1 / 10
9,044
822
6,222
9,221
9,454
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
lvsadthory
Kukulkan
15
3 / 1 / 7
8,717
792
5,213
6,023
2,575
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
8
Kills
22
22
Deaths
8
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BIGCHRISBEITIA
Heimdallr
5
1
12
11
W
4
2
14
5.5
L
Kukulkan
Eráto
Kukulkan
2
3
3
1.17
L
Apollo
Guakuco
Apollo
3
5
4
1
W
6
3
10
3.67
L
2
4
3
0.88
W
4
1
10
9
L
1
6
3
0.42
L
Cthulhu
UMMurda
Cthulhu
0
4
6
0.75
W
Kukulkan
lvsadthory
Kukulkan
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,890
Damage
42,271
48,009
Taken
43,746
26,094
Mitigated
31,691
9,255
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BIGCHRISBEITIA
Heimdallr
10,229
2,070
655
960
9,147
4,509
2,044
6,509
2,393
0
33,373
W
9,040
1,073
0
568
7,983
3,859
0
3,952
3,866
0
33,451
L
Kukulkan
Eráto
Kukulkan
13,389
633
357
2,551
9,086
3,979
0
2,833
6,253
39,923
0
L
Apollo
Guakuco
Apollo
6,167
3,362
0
748
9,178
3,741
216
3,158
6,020
0
17,048
W
11,567
1,666
0
500
11,372
11,294
1
4,478
6,487
2,596
18,224
L
5,682
504
1,349
336
6,723
2,743
0
1,200
5,523
23,883
0
W
6,222
710
939
1,074
9,221
9,454
402
4,626
4,076
18,134
0
L
2,152
610
0
2,419
11,541
6,161
818
2,423
9,105
0
12,597
L
Cthulhu
UMMurda
Cthulhu
5,500
115
78
1,417
11,481
9,470
0
3,261
8,220
10,309
0
W
Kukulkan
lvsadthory
Kukulkan
5,213
696
0
303
6,023
2,575
74
3,847
2,006
22,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
46,469
194
Minions Killed
210
4
Camps Cleared
11
1,043,665
Distance Traveled
1,033,195
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,464
860
69
6
0
207,994
4
W
Loki
9,643
877
54
5
10
226,796
0
L
Kukulkan
8,310
755
68
6
2
222,106
1
L
Apollo
8,287
753
39
4
1
186,188
0
W
Odin
9,601
873
14
1
0
228,949
1
L
Ra
7,920
720
59
5
0
196,884
2
W
Ymir
9,044
822
26
2
1
204,003
1
L
Kali
7,135
649
18
2
1
207,848
9
L
Cthulhu
6,909
628
10
1
0
230,639
5
W
Kukulkan
8,717
792
47
4
0
165,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role