Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
ChimmyNeutron
Medusa
Silver I
Level 89
God Stats
1W - 1L
1,307 SR
Queue Stats
18W - 21L
1,444 MMR
Solo
Sylvanus
Sylvanus
Gold V
OGskato
Sylvanus
Gold V
Level 148
God Stats
1W - 5L
1,298 SR
Queue Stats
492W - 513L
1,330 MMR
Solo
Mulan
Mulan
Gold V
YungThor
Mulan
Gold V
Level 68
God Stats
2W - 6L
1,351 SR
Queue Stats
21W - 26L
1,403 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,391 SR
1,435 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,569 SR
1,414 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
Chusser
Loki
Gold I
Level 156
God Stats
6W - 3L
1,787 SR
Queue Stats
225W - 223L
1,507 MMR
Solo
Nike
Nike
Gold V
CuriousCoates
Nike
Gold V
Level 144
God Stats
1W - 1L
1,377 SR
Queue Stats
138W - 140L
1,269 MMR
Solo
Cthulhu
Cthulhu
Gold III
measuredbird
Cthulhu
Gold III
Level 117
God Stats
8W - 1L
1,682 SR
Queue Stats
170W - 161L
1,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
5 / 5 / 3
8,544
503
4,564
8,406
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
 
Thanatos
13
5 / 3 / 3
8,181
481
6,483
13,456
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 2
8,858
521
9,356
10,371
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OGskato
Sylvanus
12
0 / 2 / 9
7,725
454
5,358
11,447
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
YungThor
Mulan
14
0 / 0 / 0
8,011
471
1,269
5,172
3,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GebGilgameshTiamatArtioOdin

VS

Bans
AthenaTsukuyomiUllrSetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 6 / 3
8,574
504
7,370
10,250
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
 
Kukulkan
12
1 / 4 / 2
7,755
456
4,936
7,619
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Chusser
Loki
18
9 / 1 / 2
10,430
614
9,633
7,874
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 0 / 4
8,772
516
5,780
8,464
7,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
measuredbird
Cthulhu
12
2 / 3 / 7
8,231
484
6,444
13,605
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
14
Kills
14
14
Deaths
14
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
3
1.3
L
Thanatos
 
Thanatos
5
3
3
2.17
W
Sol
 
Sol
2
6
3
0.58
W
Kukulkan
 
Kukulkan
1
4
2
0.5
L
4
4
2
1.25
W
Loki
Chusser
Loki
9
1
2
10
W
0
0
4
2
L
Sylvanus
OGskato
Sylvanus
0
2
9
2.25
L
Mulan
YungThor
Mulan
0
0
0
0
W
Cthulhu
measuredbird
Cthulhu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
34,163
48,852
Taken
47,812
21,986
Mitigated
26,660
19,466
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,564
46
0
717
8,406
1,732
0
2,719
5,451
47,883
0
L
Thanatos
 
Thanatos
6,483
1,109
0
10,978
13,456
4,629
0
4,445
8,751
0
49,074
W
Sol
 
Sol
7,370
2,825
0
3,268
10,250
3,695
363
1,547
8,703
49,669
5,566
W
Kukulkan
 
Kukulkan
4,936
41
0
574
7,619
1,816
136
2,900
4,719
45,331
0
L
9,356
3,920
0
1,321
10,371
3,400
0
6,201
4,170
0
60,739
W
Loki
Chusser
Loki
9,633
2,450
0
4,563
7,874
2,901
133
1,204
6,670
0
80,005
W
5,780
507
0
2,465
8,464
7,279
159
1,224
7,240
10,278
43,662
L
Sylvanus
OGskato
Sylvanus
5,358
1,124
1,094
4,074
11,447
9,123
0
5,058
6,123
18,710
0
L
Mulan
YungThor
Mulan
1,269
0
0
1,282
5,172
3,102
0
668
4,125
9,730
35,669
W
Cthulhu
measuredbird
Cthulhu
6,444
756
0
2,904
13,605
10,969
25
3,611
9,994
25,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
43,762
456
Minions Killed
470
0
Camps Cleared
0
1,544,371
Distance Traveled
1,704,158
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,544
503
114
7
0
328,336
6
L
Thanatos
8,181
481
85
5
0
358,474
7
W
Sol
8,574
504
116
7
0
299,645
4
W
Kukulkan
7,755
456
86
5
0
340,166
3
L
Medusa
8,858
521
122
7
0
302,769
5
W
Loki
10,430
614
129
8
0
387,458
8
W
Nike
8,772
516
103
6
0
344,538
8
L
Sylvanus
7,725
454
20
1
0
298,711
7
L
Mulan
8,011
471
115
7
0
256,081
0
W
Cthulhu
8,231
484
36
2
0
332,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role