Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Diegogg4
Artio
Level 87
God Stats
2W - 2L
1,279 SR
Queue Stats
137W - 120L
1,548 Elo+
Solo
Chang'e
Chang'e
Guapster
Chang'e
Level 124
God Stats
1W - 4L
1,409 SR
Queue Stats
161W - 166L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
MxshadowxM
Sun Wukong
Level 105
God Stats
2W - 1L
1,227 SR
Queue Stats
307W - 307L
1,490 Elo+
Solo
Mulan
Mulan
thefatwillpay
Mulan
Level 90
God Stats
2W - 1L
1,486 SR
Queue Stats
65W - 51L
1,537 Elo+
Solo
Team Averages
Level 113
1,380 SR
1,516 Elo+

VS

Team Averages
Level 113
1,428 SR
1,473 Elo+
Thoth
Thoth
 
Thoth
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Azivs
Ullr
Level 122
God Stats
0W - 2L
1,325 SR
Queue Stats
41W - 33L
1,555 Elo+
Party 1
Horus
Horus
BobGucci
Horus
Level 138
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 1
Freya
Freya
Heavenzly
Freya
Level 133
God Stats
7W - 13L
1,411 SR
Queue Stats
798W - 804L
1,493 Elo+
Solo
Fenrir
Fenrir
ThePoofyNinja
Fenrir
Level 68
God Stats
0W - 2L
1,210 SR
Queue Stats
47W - 44L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
8 / 3 / 14
10,624
817
13,603
21,232
9,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Diegogg4
Artio
18
10 / 3 / 15
10,976
844
15,055
28,241
39,282
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Guapster
Chang'e
18
4 / 1 / 19
10,629
818
12,688
14,232
11,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MxshadowxM
Sun Wukong
14
0 / 3 / 21
9,655
743
7,271
20,991
23,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 4 / 16
10,326
794
19,251
20,687
25,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 6 / 8
9,558
735
18,931
13,787
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Azivs
Ullr
17
6 / 5 / 5
10,372
798
15,899
15,009
6,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
BobGucci
Horus
15
0 / 5 / 9
8,335
641
8,328
19,740
22,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Heavenzly
Freya
16
4 / 4 / 6
9,179
706
16,919
11,376
4,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 8 / 5
8,221
632
9,408
14,041
6,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
47
28
Kills
14
14
Deaths
28
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
3
14
5
L
Thoth
 
Thoth
2
6
8
1
L
Ullr
Azivs
Ullr
6
5
5
1.7
L
Horus
BobGucci
Horus
0
5
9
0.9
W
Artio
Diegogg4
Artio
10
3
15
5.83
W
Chang'e
Guapster
Chang'e
4
1
19
13.5
L
Freya
Heavenzly
Freya
4
4
6
1.75
W
Sun Wukong
MxshadowxM
Sun Wukong
0
3
21
3.5
L
2
8
5
0.56
W
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,868
Damage
69,485
105,383
Taken
73,953
110,172
Mitigated
46,050
59,852
Healing
29,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,603
2,041
1,984
5,578
21,232
9,796
841
8,449
12,783
0
19,877
L
Thoth
 
Thoth
18,931
911
1,424
3,005
13,787
5,608
69
5,908
7,643
40,197
0
L
Ullr
Azivs
Ullr
15,899
7,648
1,243
2,922
15,009
6,879
0
5,416
9,200
0
33,033
L
Horus
BobGucci
Horus
8,328
4,030
7,955
9,614
19,740
22,358
0
8,797
10,389
0
18,232
W
Artio
Diegogg4
Artio
15,055
969
9,694
10,009
28,241
39,282
924
10,445
15,345
21,762
0
W
Chang'e
Guapster
Chang'e
12,688
1,260
13,907
6,157
14,232
11,868
1,919
6,242
7,990
38,665
0
L
Freya
Heavenzly
Freya
16,919
4,741
0
2,502
11,376
4,750
0
4,492
6,496
22,799
0
W
Sun Wukong
MxshadowxM
Sun Wukong
7,271
1,248
2,830
3,123
20,991
23,367
928
4,801
16,190
0
15,108
L
9,408
1,441
0
716
14,041
6,455
0
5,567
8,289
0
11,754
W
19,251
2,380
2,839
3,731
20,687
25,859
221
5,913
14,499
10,723
27,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
45,665
120
Minions Killed
114
0
Camps Cleared
0
1,216,872
Distance Traveled
1,024,270
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,624
817
18
1
0
246,852
0
L
Thoth
9,558
735
53
4
0
196,861
0
L
Ullr
10,372
798
26
2
0
212,500
0
L
Horus
8,335
641
15
1
0
225,676
0
W
Artio
10,976
844
12
1
0
245,880
0
W
Chang'e
10,629
818
43
3
0
244,127
0
L
Freya
9,179
706
8
1
0
178,840
0
W
Sun Wukong
9,655
743
10
1
0
246,443
0
L
Fenrir
8,221
632
12
1
0
210,393
1
W
Mulan
10,326
794
37
3
0
233,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role