Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AL421
Susano
Level 51
God Stats
1W - 2L
1,538 SR
Queue Stats
33W - 58L
1,416 Elo+
Party 1
Fafnir
Fafnir
ZunKiii
Fafnir
Level 23
God Stats
1W - 1L
1,706 SR
Queue Stats
15W - 24L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
ÀGuard
Aphrodite
Level 81
God Stats
2W - 1L
1,798 SR
Queue Stats
95W - 94L
1,450 Elo+
Party 1
Team Averages
Level 77
1,608 SR
1,462 Elo+

VS

Team Averages
Level 79
1,569 SR
1,440 Elo+
Izanami
Izanami
Bobmarlon92
Izanami
Level 99
God Stats
5W - 3L
1,323 SR
Queue Stats
335W - 314L
1,463 Elo+
Party 2
Hun Batz
Hun Batz
Scraaatch
Hun Batz
Level 105
God Stats
3W - 2L
1,509 SR
Queue Stats
65W - 81L
1,416 Elo+
Solo
Hel
Hel
The_Big_Kowalski
Hel
Level 127
God Stats
8W - 4L
1,797 SR
Queue Stats
256W - 230L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zheekuh
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,718 SR
Queue Stats
27W - 29L
1,434 Elo+
Party 3
Athena
Athena
tarmiricmi93
Athena
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 8 / 2
8,556
778
8,449
15,052
5,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
 
Neith
14
1 / 6 / 4
7,943
722
6,791
12,345
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
AL421
Susano
15
2 / 6 / 6
8,598
782
10,945
11,445
4,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
ZunKiii
Fafnir
13
1 / 5 / 7
8,132
739
5,642
16,540
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
ÀGuard
Aphrodite
17
4 / 5 / 4
9,332
848
9,279
15,736
14,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bobmarlon92
Izanami
18
9 / 3 / 15
10,703
973
14,711
10,507
5,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Scraaatch
Hun Batz
17
5 / 3 / 17
10,159
924
15,756
11,403
9,906
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 2 / 10
10,545
959
10,915
10,533
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Zheekuh
Morgan Le Fay
16
4 / 2 / 22
9,678
880
18,522
10,079
4,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
0 / 3 / 21
8,947
813
5,146
17,354
15,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
13
Kills
30
30
Deaths
13
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
8
2
0.75
L
Neith
 
Neith
1
6
4
0.5
L
Susano
AL421
Susano
2
6
6
0.83
W
Izanami
Bobmarlon92
Izanami
9
3
15
5.5
W
Hun Batz
Scraaatch
Hun Batz
5
3
17
4.5
W
12
2
10
8.5
W
Morgan Le Fay
Zheekuh
Morgan Le Fay
4
2
22
7.5
L
Fafnir
ZunKiii
Fafnir
1
5
7
0.9
W
Athena
0
3
21
3.5
L
Aphrodite
ÀGuard
Aphrodite
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,106
Damage
65,050
71,118
Taken
59,876
49,246
Mitigated
41,432
27,350
Healing
33,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,449
2,349
538
3,217
15,052
5,016
0
7,638
7,414
11,825
0
L
Neith
 
Neith
6,791
1,968
1,101
4,047
12,345
3,930
0
7,199
5,146
0
26,605
L
Susano
AL421
Susano
10,945
1,470
341
403
11,445
4,303
0
4,770
6,675
0
21,700
W
Izanami
Bobmarlon92
Izanami
14,711
8,087
1,087
559
10,507
5,112
2,399
4,189
6,318
0
37,860
W
Hun Batz
Scraaatch
Hun Batz
15,756
1,765
499
750
11,403
9,906
698
4,751
6,652
0
29,935
W
10,915
0
17,172
6,394
10,533
5,776
184
4,435
6,098
20,748
0
W
Morgan Le Fay
Zheekuh
Morgan Le Fay
18,522
861
882
1,332
10,079
4,985
1,130
4,223
5,856
30,731
0
L
Fafnir
ZunKiii
Fafnir
5,642
1,041
11
3,309
16,540
21,488
0
6,561
9,979
8,613
0
W
Athena
5,146
1,029
2,704
2,404
17,354
15,653
184
5,772
11,582
8,410
0
L
Aphrodite
ÀGuard
Aphrodite
9,279
175
6,226
8,157
15,736
14,509
32
8,415
7,321
21,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,561
Gold Earned
50,032
95
Minions Killed
129
0
Camps Cleared
0
992,020
Distance Traveled
1,105,535
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,556
778
8
1
0
189,694
1
L
Neith
7,943
722
30
3
0
186,442
0
L
Susano
8,598
782
22
2
0
225,636
0
W
Izanami
10,703
973
38
3
0
197,358
0
W
Hun Batz
10,159
924
35
3
0
233,511
0
W
Hel
10,545
959
27
2
0
248,696
0
W
Morgan Le Fay
9,678
880
24
2
0
216,710
0
L
Fafnir
8,132
739
4
0
0
168,505
1
W
Athena
8,947
813
5
0
0
209,260
0
L
Aphrodite
9,332
848
31
3
0
221,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role