Player Matchup

Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
GoldenMaster20
Cliodhna
Level 139
God Stats
7W - 7L
1,344 SR
Queue Stats
221W - 214L
1,478 Elo+
Party 3
Ullr
Ullr
Matabancos
Ullr
Level 106
God Stats
12W - 22L
1,346 SR
Queue Stats
453W - 518L
1,439 Elo+
Party 1
Hera
Hera
TheEnderCtm
Hera
Level 125
God Stats
2W - 0L
1,387 SR
Queue Stats
222W - 221L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
XxzeusxX2408
Baron Samedi
Level 36
God Stats
30W - 27L
1,498 SR
Queue Stats
82W - 91L
1,464 Elo+
Party 1
Team Averages
Level 113
1,415 SR
1,479 Elo+

VS

Team Averages
Level 95
1,592 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GabrielMM2001
Mulan
Level 69
God Stats
16W - 10L
1,571 SR
Queue Stats
400W - 426L
1,468 Elo+
Party 2
Discordia
Discordia
Memphystes
Discordia
Level 120
God Stats
1W - 1L
1,831 SR
Queue Stats
171W - 168L
1,507 Elo+
Party 4
Ravana
Ravana
juanjoseabril
Ravana
Level 83
God Stats
5W - 10L
1,442 SR
Queue Stats
205W - 208L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
n00b TraliZer
Cthulhu
Level 84
God Stats
22W - 19L
1,615 SR
Queue Stats
326W - 314L
1,494 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
4 / 1 / 7
7,807
520
7,799
13,709
9,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
14
4 / 4 / 4
8,653
577
7,391
10,334
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 5
7,586
506
5,297
10,214
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 0
8,765
584
5,585
7,125
2,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
XxzeusxX2408
Baron Samedi
11
1 / 6 / 2
6,931
462
5,502
10,053
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 3 / 3
8,301
553
11,050
10,826
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 1 / 0
8,825
588
3,393
10,338
7,263
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Memphystes
Discordia
13
7 / 3 / 3
8,573
572
9,842
8,333
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 4
9,024
602
7,867
8,031
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
10
0 / 5 / 5
6,326
422
4,445
12,324
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
13
Kills
15
15
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
7
7.5
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
3
1.5
L
1
1
0
1
W
Cliodhna
4
4
4
1.5
W
1
3
5
1.17
L
Discordia
Memphystes
Discordia
7
3
3
2.83
W
3
1
0
3
W
Baron Samedi
XxzeusxX2408
Baron Samedi
1
6
2
0.33
L
4
1
4
6
L
Cthulhu
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,574
Damage
36,597
51,435
Taken
49,852
22,820
Mitigated
24,740
17,770
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,799
1,166
433
3,977
13,709
9,869
0
2,182
11,084
27,249
0
L
Ah Muzen Cab
 
Ah Muzen Cab
11,050
5,073
0
3,735
10,826
3,229
475
3,116
7,710
0
57,102
L
3,393
369
0
3,927
10,338
7,263
0
4,274
6,064
0
67,905
W
Cliodhna
7,391
712
0
3,271
10,334
3,434
738
2,664
7,376
0
53,592
W
5,297
2,067
0
2,945
10,214
3,130
0
1,999
7,879
0
50,350
L
Discordia
Memphystes
Discordia
9,842
704
63
1,189
8,333
2,820
0
4,046
4,287
43,659
0
W
5,585
1,715
62
4,310
7,125
2,547
710
62
7,063
63,191
0
W
Baron Samedi
XxzeusxX2408
Baron Samedi
5,502
286
635
2,137
10,053
3,840
0
5,704
3,746
32,886
0
L
7,867
2,658
0
3,411
8,031
2,895
0
3,270
4,761
0
62,962
L
Cthulhu
4,445
723
195
1,754
12,324
8,533
0
4,180
8,144
22,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
41,049
442
Minions Killed
496
0
Camps Cleared
0
1,431,442
Distance Traveled
1,428,552
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,807
520
41
3
0
317,256
6
L
Ah Muzen Cab
8,301
553
107
7
0
269,803
0
L
Mulan
8,825
588
152
10
0
265,868
0
W
Cliodhna
8,653
577
92
6
0
307,096
5
W
Ullr
7,586
506
108
7
0
264,665
1
L
Discordia
8,573
572
83
6
0
265,829
2
W
Hera
8,765
584
141
9
0
278,723
3
W
Baron Samedi
6,931
462
60
4
0
263,702
0
L
Ravana
9,024
602
111
7
0
341,652
4
L
Cthulhu
6,326
422
43
3
0
285,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role