Player Matchup

Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lucky_Boy-Ph
Ymir
Level 22
God Stats
5W - 7L
1,395 SR
Queue Stats
73W - 112L
1,288 Elo+
Party 1
Guan Yu
Guan Yu
Mr_Dark-Phienix
Guan Yu
Level 24
God Stats
8W - 6L
1,533 SR
Queue Stats
55W - 80L
1,251 Elo+
Party 1
Cliodhna
Cliodhna
Phoenix-PhStrike
Cliodhna
Level 24
God Stats
4W - 8L
1,286 SR
Queue Stats
65W - 98L
1,244 Elo+
Party 1
Mulan
Mulan
ShiroyashaGuss
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,312 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,319 Elo+

VS

Team Averages
Level 15
1,445 SR
1,421 Elo+
Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Denisov301
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sobek
Sobek
KOpsy59
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,243 Elo+
Solo
Ra
Ra
Mackan_N94
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
voody_voodpeaker
Bellona
Level 29
God Stats
2W - 5L
1,224 SR
Queue Stats
125W - 137L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 1 / 4
6,821
620
6,373
3,729
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 6
6,002
546
1,098
7,873
2,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 3 / 4
5,090
463
2,108
6,125
1,705
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
8 / 0 / 4
7,367
670
6,200
4,467
1,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
2 / 2 / 0
6,047
550
2,535
9,267
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 3 / 2
6,298
573
5,662
9,529
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
7
0 / 5 / 2
4,903
446
1,372
5,427
1,396
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
KOpsy59
Sobek
3
0 / 2 / 0
4,125
375
447
2,720
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 3
5,453
496
2,672
3,899
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
6,361
578
5,116
7,883
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
9
9
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
4
7
L
Mercury
 
Mercury
4
3
2
1.67
L
Neith
0
5
2
0.2
L
Sobek
KOpsy59
Sobek
0
2
0
0
W
0
3
6
1
L
2
3
3
1.17
W
1
3
4
1
W
8
0
4
10
W
2
2
0
1
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
15,269
31,461
Taken
29,458
11,095
Mitigated
11,488
7,376
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,373
976
58
1,936
3,729
992
494
1,057
2,572
35,161
0
L
Mercury
 
Mercury
5,662
3,666
0
2,344
9,529
3,110
0
3,716
5,569
0
30,484
L
Neith
1,372
1,007
0
617
5,427
1,396
0
433
4,982
0
13,065
L
Sobek
KOpsy59
Sobek
447
218
0
303
2,720
1,460
138
0
2,720
3,497
0
W
1,098
488
0
2,357
7,873
2,724
145
489
7,373
34,203
0
L
2,672
676
97
515
3,899
1,110
0
1,756
2,025
14,599
0
W
2,108
274
264
880
6,125
1,705
0
404
5,581
0
9,840
W
6,200
816
0
675
4,467
1,158
0
580
3,807
0
28,315
W
2,535
341
0
1,206
9,267
4,516
399
258
9,009
0
22,022
L
5,116
1,460
0
1,672
7,883
4,412
372
1,148
6,691
0
34,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
27,140
236
Minions Killed
199
0
Camps Cleared
0
1,115,249
Distance Traveled
832,339
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,821
620
75
7
0
223,941
5
L
Mercury
6,298
573
65
6
0
242,702
2
L
Neith
4,903
446
30
3
0
141,758
0
L
Sobek
4,125
375
5
0
0
66,012
0
W
Ymir
6,002
546
61
6
0
197,093
1
L
Ra
5,453
496
30
3
0
186,261
1
W
Guan Yu
5,090
463
13
1
0
211,828
0
W
Cliodhna
7,367
670
44
4
0
267,113
0
W
Mulan
6,047
550
43
4
0
215,274
0
L
Bellona
6,361
578
69
6
0
195,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role