Player Matchup

Ymir
Ymir
DarkoMMM
Ymir
Level 25
God Stats
6W - 3L
1,837 SR
Queue Stats
17W - 22L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
PLORCATT
Baron Samedi
Level 31
God Stats
3W - 3L
1,643 SR
Queue Stats
48W - 45L
1,455 Elo+
Party 2
Ullr
Ullr
SantosPlays3007
Ullr
Level 128
God Stats
2W - 4L
1,263 SR
Queue Stats
168W - 158L
1,495 Elo+
Party 2
Bellona
Bellona
TRsaVi
Bellona
Level 18
God Stats
2W - 8L
1,466 SR
Queue Stats
17W - 23L
1,302 Elo+
Solo
Kukulkan
Kukulkan
meyfer666
Kukulkan
Level 64
God Stats
7W - 3L
1,615 SR
Queue Stats
88W - 95L
1,427 Elo+
Party 2
Team Averages
Level 53
1,565 SR
1,433 Elo+

VS

Team Averages
Level 50
1,418 SR
1,479 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AlexisGomez
Vulcan
Level 24
God Stats
2W - 4L
1,611 SR
Queue Stats
19W - 24L
1,393 Elo+
Party 1
Freya
Freya
BTSWongwianYai
Freya
Level 16
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
PuscyIsBig
Nu Wa
Level 16
God Stats
1W - 2L
1,464 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Pele
Pele
xRUNAWAYx
Pele
Level 66
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 9
10,395
866
5,846
12,700
12,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
PLORCATT
Baron Samedi
16
2 / 0 / 3
9,023
752
8,822
9,676
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 2 / 4
11,395
950
12,653
11,124
4,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TRsaVi
Bellona
15
3 / 2 / 6
8,992
749
8,380
8,890
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
meyfer666
Kukulkan
17
4 / 1 / 10
10,435
870
12,109
8,662
3,455
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 5 / 3
7,759
647
8,511
16,948
9,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
13
0 / 3 / 2
7,362
614
11,506
5,215
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
7,193
599
5,565
11,335
4,497
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
15
2 / 3 / 3
8,805
734
8,573
8,740
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
15
3 / 8 / 3
9,568
797
8,433
14,240
6,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
23
Kills
6
6
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
3
0.5
L
Vulcan
0
3
2
0.33
L
0
4
1
0.13
W
Ymir
3
1
9
7.5
W
Baron Samedi
PLORCATT
Baron Samedi
2
0
3
3.5
L
Nu Wa
2
3
3
1.17
W
11
2
4
6.5
W
Bellona
TRsaVi
Bellona
3
2
6
3
W
Kukulkan
meyfer666
Kukulkan
4
1
10
9
L
Pele
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,810
Damage
42,588
51,052
Taken
56,478
32,261
Mitigated
24,787
8,683
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,511
869
0
4,198
16,948
9,309
0
8,561
8,387
0
25,845
L
Vulcan
11,506
5,059
0
422
5,215
1,873
0
2,341
2,874
29,064
0
L
5,565
1,759
0
2,393
11,335
4,497
252
5,450
5,885
19,347
0
W
Ymir
5,846
901
0
1,658
12,700
12,788
267
7,487
4,894
28,992
0
W
Baron Samedi
PLORCATT
Baron Samedi
8,822
384
1,885
2,645
9,676
4,205
277
5,856
3,674
41,908
0
L
Nu Wa
8,573
1,180
0
12
8,740
2,996
90
4,870
3,870
24,761
0
W
12,653
2,644
0
256
11,124
4,418
2,024
4,973
5,867
0
36,656
W
Bellona
TRsaVi
Bellona
8,380
1,762
0
385
8,890
7,395
772
3,134
5,518
1,753
20,641
W
Kukulkan
meyfer666
Kukulkan
12,109
1,860
0
1,854
8,662
3,455
399
3,714
4,802
46,885
0
L
Pele
8,433
1,073
0
1,389
14,240
6,112
0
6,137
8,103
0
20,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
40,687
325
Minions Killed
220
12
Camps Cleared
5
1,182,392
Distance Traveled
999,623
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,759
647
35
3
1
203,247
0
L
Vulcan
7,362
614
59
5
1
181,352
4
L
Freya
7,193
599
46
4
1
195,638
0
W
Ymir
10,395
866
57
5
0
238,686
3
W
Baron Samedi
9,023
752
80
7
2
248,624
1
L
Nu Wa
8,805
734
54
5
1
208,878
0
W
Ullr
11,395
950
70
6
3
248,660
0
W
Bellona
8,992
749
35
3
4
251,128
0
W
Kukulkan
10,435
870
83
7
3
195,294
1
L
Pele
9,568
797
26
2
1
210,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role