Player Matchup

Artemis
Artemis
Macsido
Artemis
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 17L
1,606 Elo+
Party 2
Scylla
Scylla
Moyennus
Scylla
Level 58
God Stats
2W - 3L
1,401 SR
Queue Stats
57W - 57L
1,493 Elo+
Party 3
Tsukuyomi
Tsukuyomi
P3acewalkerz
Tsukuyomi
Level 38
God Stats
1W - 2L
1,725 SR
Queue Stats
29W - 17L
1,643 Elo+
Party 2
Nike
Nike
mAtyyrrr
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,504 Elo+
Solo
Cthulhu
Cthulhu
nikzeuby
Cthulhu
Level 17
God Stats
6W - 4L
1,630 SR
Queue Stats
11W - 10L
1,490 Elo+
Party 3
Team Averages
Level 35
1,551 SR
1,547 Elo+

VS

Team Averages
Level 55
1,620 SR
1,585 Elo+
Gilgamesh
Gilgamesh
ArcagelVoid
Gilgamesh
Level 42
God Stats
5W - 8L
1,450 SR
Queue Stats
104W - 110L
1,453 Elo+
Solo
Cernunnos
Cernunnos
Demfodos
Cernunnos
Level 127
God Stats
17W - 12L
1,827 SR
Queue Stats
81W - 55L
1,653 Elo+
Party 1
Tiamat
Tiamat
Fevner
Tiamat
Level 38
God Stats
10W - 9L
1,501 SR
Queue Stats
94W - 59L
1,625 Elo+
Party 1
Ymir
Ymir
SmYmir
Ymir
Level 17
God Stats
6W - 2L
1,793 SR
Queue Stats
6W - 2L
1,624 Elo+
Party 1
Thanatos
Thanatos
adaz9
Thanatos
Level 49
God Stats
13W - 13L
1,528 SR
Queue Stats
172W - 137L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Macsido
Artemis
14
2 / 11 / 4
9,006
429
9,343
17,919
4,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Moyennus
Scylla
11
0 / 7 / 3
7,729
368
4,996
9,414
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
P3acewalkerz
Tsukuyomi
18
6 / 6 / 3
11,530
549
14,128
19,285
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
16
2 / 6 / 5
10,175
485
11,582
25,550
20,267
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
nikzeuby
Cthulhu
13
0 / 9 / 6
8,274
394
8,262
22,863
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcagelVoid
Gilgamesh
20
7 / 1 / 11
13,410
639
25,796
18,564
19,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Demfodos
Cernunnos
20
13 / 1 / 6
14,247
678
17,710
15,988
6,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Fevner
Tiamat
18
5 / 2 / 7
12,404
591
13,580
13,447
10,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
SmYmir
Ymir
16
5 / 2 / 14
12,240
583
7,968
19,527
24,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
adaz9
Thanatos
19
8 / 4 / 4
12,562
598
10,826
18,023
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
10
Kills
38
39
Deaths
10
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArcagelVoid
Gilgamesh
7
1
11
12.5
W
Cernunnos
Demfodos
Cernunnos
13
1
6
16
W
Tiamat
Fevner
Tiamat
5
2
7
4.25
L
Artemis
Macsido
Artemis
2
11
4
0.36
L
Scylla
Moyennus
Scylla
0
7
3
0.21
L
Tsukuyomi
P3acewalkerz
Tsukuyomi
6
6
3
1.25
W
Ymir
SmYmir
Ymir
5
2
14
6
W
Thanatos
adaz9
Thanatos
8
4
4
2.5
L
Nike
2
6
5
0.75
L
Cthulhu
nikzeuby
Cthulhu
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,311
Damage
75,880
95,031
Taken
85,549
52,732
Mitigated
70,029
12,956
Healing
42,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArcagelVoid
Gilgamesh
25,796
7,161
0
4,955
18,564
19,387
606
4,186
13,665
11,339
91,952
W
Cernunnos
Demfodos
Cernunnos
17,710
9,549
0
9,434
15,988
6,851
7,972
3,303
12,587
0
131,910
W
Tiamat
Fevner
Tiamat
13,580
906
307
6,449
13,447
10,642
2,249
4,686
8,607
69,695
0
L
Artemis
Macsido
Artemis
9,343
5,397
0
1,254
17,919
4,846
0
4,929
12,940
0
46,494
L
Scylla
Moyennus
Scylla
4,996
620
0
721
9,414
2,511
0
3,353
5,713
36,708
0
L
Tsukuyomi
P3acewalkerz
Tsukuyomi
14,128
3,953
0
4,816
19,285
7,521
0
4,657
14,468
0
71,047
W
Ymir
SmYmir
Ymir
7,968
2,172
0
6,640
19,527
24,362
1,140
4,001
15,297
34,575
0
W
Thanatos
adaz9
Thanatos
10,826
3,083
0
14,339
18,023
8,787
564
3,699
14,148
0
89,397
L
Nike
11,582
2,195
0
3,976
25,550
20,267
0
5,532
19,846
8,978
41,324
L
Cthulhu
nikzeuby
Cthulhu
8,262
996
586
1,603
22,863
17,587
0
5,368
17,441
23,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,714
Gold Earned
64,863
420
Minions Killed
630
0
Camps Cleared
0
1,743,190
Distance Traveled
2,114,425
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,410
639
144
7
0
450,461
1
W
Cernunnos
14,247
678
178
8
0
412,111
8
W
Tiamat
12,404
591
140
7
0
411,285
9
L
Artemis
9,006
429
84
4
0
344,063
2
L
Scylla
7,729
368
91
4
0
225,124
3
L
Tsukuyomi
11,530
549
131
6
0
418,314
0
W
Ymir
12,240
583
38
2
0
397,543
8
W
Thanatos
12,562
598
130
6
0
443,025
4
L
Nike
10,175
485
87
4
0
384,646
1
L
Cthulhu
8,274
394
27
1
0
371,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role