Player Matchup

Olorun
Olorun
MelaMee
Olorun
Level 35
God Stats
15W - 12L
1,440 SR
Queue Stats
83W - 74L
1,367 Elo+
Party 1
Sun Wukong
Sun Wukong
Misterandersson
Sun Wukong
Level 62
God Stats
7W - 4L
1,718 SR
Queue Stats
85W - 67L
1,433 Elo+
Party 1
Mulan
Mulan
mazin47
Mulan
Level 11
God Stats
21W - 15L
1,685 SR
Queue Stats
49W - 47L
1,347 Elo+
Party 1
Team Averages
Level 36
1,614 SR
1,382 Elo+

VS

Team Averages
Level 20
1,654 SR
1,345 Elo+
Anhur
Anhur
AGELOSKIRIOU
Anhur
Level 21
God Stats
2W - 4L
1,523 SR
Queue Stats
80W - 102L
1,518 Elo+
Solo
Merlin
Merlin
AsianChaser
Merlin
Level 25
God Stats
0W - 1L
1,939 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Mulan
Mulan
Holl4088
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MelaMee
Olorun
16
8 / 4 / 5
11,834
740
10,373
15,742
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Misterandersson
Sun Wukong
16
11 / 1 / 8
12,873
805
15,092
15,579
11,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
mazin47
Mulan
14
1 / 4 / 16
11,204
700
11,096
16,887
14,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
9,651
603
8,041
12,204
3,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
8 / 4 / 0
11,494
718
22,079
13,980
5,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
Holl4088
Mulan
13
1 / 9 / 5
9,941
621
9,097
17,571
18,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
9
9
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
Merlin
8
4
0
2
L
Mulan
Holl4088
Mulan
1
9
5
0.39
W
Olorun
MelaMee
Olorun
8
4
5
2.63
W
Sun Wukong
Misterandersson
Sun Wukong
11
1
8
15
W
Mulan
mazin47
Mulan
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,561
Damage
39,217
48,208
Taken
43,755
31,101
Mitigated
27,581
15,575
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,041
3,606
0
1,691
12,204
3,998
22
2,343
9,861
0
28,732
L
Merlin
22,079
838
0
488
13,980
5,507
0
4,518
9,462
55,611
0
L
Mulan
Holl4088
Mulan
9,097
1,723
0
471
17,571
18,076
0
6,291
11,280
7,317
12,924
W
Olorun
MelaMee
Olorun
10,373
5,559
910
6,748
15,742
4,895
1,708
10,125
5,617
49,424
0
W
Sun Wukong
Misterandersson
Sun Wukong
15,092
2,998
0
3,647
15,579
11,850
347
6,188
9,391
0
51,116
W
Mulan
mazin47
Mulan
11,096
2,074
155
4,115
16,887
14,356
332
9,716
7,171
5,766
16,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
31,086
174
Minions Killed
149
10
Camps Cleared
4
861,264
Distance Traveled
661,695
21
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,651
603
46
3
3
181,192
2
L
Merlin
11,494
718
75
5
1
259,370
0
L
Mulan
9,941
621
28
2
0
221,133
0
W
Olorun
11,834
740
67
4
7
268,821
7
W
Sun Wukong
12,873
805
67
4
2
316,174
10
W
Mulan
11,204
700
40
3
1
276,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role