Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
BluePhoenix450
Zhong Kui
Level 65
God Stats
35W - 14L
1,726 SR
Queue Stats
114W - 85L
1,505 Elo+
Party 3
Athena
Athena
RieTYT
Athena
Level 105
God Stats
1W - 0L
1,360 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SoldNebula
Sylvanus
Level 122
God Stats
16W - 16L
1,460 SR
Queue Stats
357W - 311L
1,574 Elo+
Party 3
Nemesis
Nemesis
willlew
Nemesis
Level 47
God Stats
1W - 0L
1,543 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 76
1,518 SR
1,516 Elo+

VS

Team Averages
Level 87
1,537 SR
1,490 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
DЯ3ДD
Ganesha
Level 38
God Stats
4W - 6L
1,637 SR
Queue Stats
164W - 141L
1,518 Elo+
Party 2
Tyr
Tyr
NeoVongola-27
Tyr
Level 46
God Stats
18W - 34L
1,349 SR
Queue Stats
255W - 242L
1,461 Elo+
Party 2
Cliodhna
Cliodhna
Recoil US
Cliodhna
Level 106
God Stats
22W - 17L
1,595 SR
Queue Stats
138W - 127L
1,493 Elo+
Solo
Raijin
Raijin
xSilverrrZ
Raijin
Level 87
God Stats
11W - 10L
1,603 SR
Queue Stats
515W - 459L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 3
6,904
531
7,995
9,149
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
BluePhoenix450
Zhong Kui
14
5 / 0 / 3
8,385
645
12,082
10,615
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
RieTYT
Athena
11
1 / 1 / 5
7,113
547
5,726
9,612
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
SoldNebula
Sylvanus
14
2 / 0 / 0
8,301
639
6,332
6,074
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
willlew
Nemesis
12
5 / 0 / 3
7,363
566
4,988
5,223
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
3 / 5 / 1
5,859
451
4,797
8,883
2,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
DЯ3ДD
Ganesha
9
1 / 2 / 3
5,820
448
5,689
12,640
8,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,065
467
1,812
10,907
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Recoil US
Cliodhna
12
0 / 2 / 2
6,462
497
4,856
9,068
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
xSilverrrZ
Raijin
11
0 / 3 / 0
6,301
485
3,222
8,208
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
4
4
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
3
1.17
L
Ullr
 
Ullr
3
5
1
0.7
W
Zhong Kui
BluePhoenix450
Zhong Kui
5
0
3
6.5
L
Ganesha
DЯ3ДD
Ganesha
1
2
3
1.25
L
0
3
0
0
L
Cliodhna
Recoil US
Cliodhna
0
2
2
0.5
W
Athena
RieTYT
Athena
1
1
5
3.5
W
Sylvanus
SoldNebula
Sylvanus
2
0
0
2
W
Nemesis
willlew
Nemesis
5
0
3
6.5
L
Raijin
xSilverrrZ
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
20,376
40,673
Taken
49,706
25,367
Mitigated
22,313
21,557
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,995
3,925
0
4,182
9,149
2,900
1,114
1,821
7,328
0
43,201
L
Ullr
 
Ullr
4,797
2,379
0
661
8,883
2,583
688
3,290
5,593
0
24,107
W
Zhong Kui
BluePhoenix450
Zhong Kui
12,082
2,427
0
8,171
10,615
7,067
2,400
3,141
7,174
54,075
0
L
Ganesha
DЯ3ДD
Ganesha
5,689
1,412
225
2,907
12,640
8,637
217
4,800
7,840
21,060
0
L
1,812
0
0
4,652
10,907
5,078
0
6,029
4,878
0
32,814
L
Cliodhna
Recoil US
Cliodhna
4,856
105
0
4,038
9,068
3,265
0
4,288
4,780
0
43,780
W
Athena
RieTYT
Athena
5,726
2,207
0
3,523
9,612
8,766
0
2,531
6,955
22,153
0
W
Sylvanus
SoldNebula
Sylvanus
6,332
1,739
0
3,163
6,074
4,944
597
0
5,792
42,683
11,127
W
Nemesis
willlew
Nemesis
4,988
1,802
0
2,518
5,223
1,690
304
1,006
4,139
0
33,615
L
Raijin
xSilverrrZ
Raijin
3,222
121
0
1,168
8,208
2,750
0
5,064
3,144
36,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,066
Gold Earned
30,507
410
Minions Killed
325
0
Camps Cleared
0
1,225,415
Distance Traveled
1,277,036
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,904
531
88
7
0
225,900
3
L
Ullr
5,859
451
62
5
0
230,952
1
W
Zhong Kui
8,385
645
107
8
0
226,542
4
L
Ganesha
5,820
448
15
1
0
245,729
0
L
Tyr
6,065
467
70
5
0
299,614
4
L
Cliodhna
6,462
497
89
7
0
275,479
1
W
Athena
7,113
547
31
2
0
273,939
1
W
Sylvanus
8,301
639
114
9
0
213,922
6
W
Nemesis
7,363
566
70
5
0
285,112
0
L
Raijin
6,301
485
89
7
0
225,262
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role