Player Matchup

Jing Wei
Jing Wei
Chudo_tvorozhek
Jing Wei
Level 80
God Stats
10W - 6L
1,591 SR
Queue Stats
629W - 630L
1,460 Elo+
Solo
Vamana
Vamana
Hollywood Tony
Vamana
Level 155
God Stats
4W - 1L
1,387 SR
Queue Stats
170W - 167L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
Khaorah
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 139L
1,404 Elo+
Solo
Hades
Hades
NFD Plattfuss
Hades
Level 114
God Stats
2W - 2L
1,289 SR
Queue Stats
167W - 160L
1,387 Elo+
Party 1
Ganesha
Ganesha
OSI SORRY4U 95
Ganesha
Level 112
God Stats
1W - 1L
1,542 SR
Queue Stats
93W - 80L
1,480 Elo+
Party 1
Team Averages
Level 106
1,462 SR
1,428 Elo+

VS

Team Averages
Level 96
1,481 SR
1,478 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
minONchik
Skadi
Level 89
God Stats
19W - 10L
1,435 SR
Queue Stats
865W - 856L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
rikii_jr97
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,520 Elo+
Solo
Amaterasu
Amaterasu
tryMishka
Amaterasu
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,414 Elo+
Solo
Kukulkan
Kukulkan
vika_ejevika_
Kukulkan
Level 83
God Stats
7W - 6L
1,471 SR
Queue Stats
660W - 646L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 9 / 8
10,904
606
9,609
16,164
7,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 5 / 15
14,261
792
18,369
40,196
48,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Khaorah
Ah Puch
20
15 / 5 / 10
14,729
818
34,364
23,211
15,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 6 / 16
13,059
726
22,103
27,216
19,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
0 / 3 / 26
13,121
729
13,009
38,326
49,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
8 / 7 / 11
12,686
705
27,433
18,269
6,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
minONchik
Skadi
20
10 / 7 / 8
13,598
755
26,575
19,263
6,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
rikii_jr97
Cthulhu
20
4 / 7 / 17
13,922
773
20,311
31,508
31,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
tryMishka
Amaterasu
17
2 / 11 / 14
11,887
660
16,070
24,296
23,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
vika_ejevika_
Kukulkan
19
3 / 5 / 10
11,498
639
16,386
13,752
4,878
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
87
37
Kills
27
28
Deaths
37
75
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
8
7
11
1.93
W
Jing Wei
2
9
8
0.67
W
13
5
15
4.1
W
Ah Puch
Khaorah
Ah Puch
15
5
10
4
W
7
6
16
2.5
W
0
3
26
4.33
L
Skadi
minONchik
Skadi
10
7
8
2
L
Cthulhu
rikii_jr97
Cthulhu
4
7
17
1.79
L
Amaterasu
tryMishka
Amaterasu
2
11
14
0.82
L
Kukulkan
vika_ejevika_
Kukulkan
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,454
Damage
106,775
145,113
Taken
107,088
140,670
Mitigated
73,067
61,554
Healing
32,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
27,433
2,511
2,176
3,693
18,269
6,892
1,123
10,830
7,439
47,883
0
W
Jing Wei
9,609
4,785
350
2,347
16,164
7,559
1,515
10,108
6,056
0
17,583
W
18,369
7,743
2,251
13,694
40,196
48,485
380
19,511
20,685
0
33,839
W
Ah Puch
Khaorah
Ah Puch
34,364
1,857
2,886
5,335
23,211
15,763
1,773
10,442
12,769
59,584
0
W
22,103
1,739
3,790
8,840
27,216
19,811
1,210
10,886
16,330
45,797
0
W
13,009
798
6,186
15,875
38,326
49,052
1,201
13,183
25,143
29,785
0
L
Skadi
minONchik
Skadi
26,575
10,888
3,568
3,583
19,263
6,204
111
14,043
5,220
0
39,300
L
Cthulhu
rikii_jr97
Cthulhu
20,311
498
1,835
9,463
31,508
31,412
847
19,277
12,231
35,332
0
L
Amaterasu
tryMishka
Amaterasu
16,070
7,071
1,127
4,381
24,296
23,681
123
15,093
9,203
0
24,124
L
Kukulkan
vika_ejevika_
Kukulkan
16,386
1,218
1,706
1,159
13,752
4,878
217
10,233
3,519
35,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,074
Gold Earned
63,591
174
Minions Killed
203
0
Camps Cleared
0
1,437,050
Distance Traveled
1,401,163
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,686
705
53
3
0
263,458
0
W
Jing Wei
10,904
606
20
1
0
203,308
0
W
Vamana
14,261
792
36
2
0
328,239
0
W
Ah Puch
14,729
818
51
3
0
283,256
1
W
Hades
13,059
726
64
4
0
288,607
2
W
Ganesha
13,121
729
3
0
0
333,640
4
L
Skadi
13,598
755
35
2
0
256,994
0
L
Cthulhu
13,922
773
47
3
0
304,193
0
L
Amaterasu
11,887
660
17
1
0
284,593
1
L
Kukulkan
11,498
639
51
3
0
291,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role