Player Matchup

Hun Batz
Hun Batz
AK-777-xyz
Hun Batz
Level 129
God Stats
1W - 0L
1,527 SR
Queue Stats
139W - 150L
1,459 Elo+
Party 1
Khepri
Khepri
Ek-777-rtz
Khepri
Level 106
God Stats
4W - 1L
1,851 SR
Queue Stats
20W - 23L
1,451 Elo+
Party 1
Ra
Ra
KD-777-OPZ
Ra
Level 138
God Stats
11W - 12L
1,524 SR
Queue Stats
49W - 55L
1,476 Elo+
Party 1
Team Averages
Level 124
1,634 SR
1,462 Elo+

VS

Team Averages
Level 16
1,358 SR
1,105 Elo+
Fafnir
Fafnir
Hyper-Jorden
Fafnir
Level 25
God Stats
0W - 2L
1,237 SR
Queue Stats
33W - 64L
1,150 Elo+
Party 2
Cthulhu
Cthulhu
SABgoblin2000
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 58L
1,147 Elo+
Party 2
Jormungandr
Jormungandr
celestia_belko
Jormungandr
Level 6
God Stats
5W - 10L
1,339 SR
Queue Stats
7W - 22L
1,017 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AK-777-xyz
Hun Batz
16
12 / 2 / 12
12,392
775
19,177
13,958
6,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Ek-777-rtz
Khepri
14
3 / 3 / 17
10,698
669
7,628
15,459
16,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
16 / 1 / 13
12,748
797
26,354
15,346
6,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 7 / 0
9,828
614
8,583
18,251
13,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
13
3 / 11 / 2
10,307
644
9,518
26,121
10,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
celestia_belko
Jormungandr
12
1 / 13 / 2
9,208
576
8,370
21,953
18,211
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
31
Kills
6
6
Deaths
31
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AK-777-xyz
Hun Batz
12
2
12
9
W
Khepri
Ek-777-rtz
Khepri
3
3
17
3.83
L
Fafnir
2
7
0
0.29
W
16
1
13
22.5
L
Cthulhu
3
11
2
0.36
L
Jormungandr
celestia_belko
Jormungandr
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,159
Damage
26,471
44,763
Taken
66,325
29,720
Mitigated
42,057
16,779
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AK-777-xyz
Hun Batz
19,177
7,350
0
1,770
13,958
6,229
1,180
7,138
6,820
0
44,228
W
Khepri
Ek-777-rtz
Khepri
7,628
890
0
3,721
15,459
16,550
306
9,476
5,983
21,936
0
L
Fafnir
8,583
4,180
0
2,360
18,251
13,822
150
8,892
9,359
17,302
0
W
26,354
4,627
3,927
7,361
15,346
6,941
1,041
10,662
4,684
76,708
0
L
Cthulhu
9,518
421
342
4,426
26,121
10,024
156
12,330
13,791
25,915
0
L
Jormungandr
celestia_belko
Jormungandr
8,370
2,598
0
336
21,953
18,211
182
12,911
9,042
31,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,838
Gold Earned
29,343
172
Minions Killed
104
12
Camps Cleared
1
878,557
Distance Traveled
745,613
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,392
775
37
2
3
308,225
0
W
Khepri
10,698
669
25
2
1
268,714
1
L
Fafnir
9,828
614
19
1
0
284,933
0
W
Ra
12,748
797
110
7
8
301,618
1
L
Cthulhu
10,307
644
37
2
0
241,367
0
L
Jormungandr
9,208
576
48
3
1
219,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role