Player Matchup

Sun Wukong
Sun Wukong
Samugamer555132
Sun Wukong
Level 7
God Stats
1W - 1L
1,369 SR
Queue Stats
1W - 2L
1,147 Elo+
Solo
Anhur
Anhur
X_x_Arthas_x_X
Anhur
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
92W - 85L
1,427 Elo+
Party 1
Terra
Terra
gxme_boi
Terra
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 55L
1,393 Elo+
Party 1
Artemis
Artemis
kevynkoway23
Artemis
Level 18
God Stats
13W - 5L
1,627 SR
Queue Stats
27W - 16L
1,475 Elo+
Solo
Hun Batz
Hun Batz
kkmboss
Hun Batz
Level 23
God Stats
6W - 2L
1,356 SR
Queue Stats
64W - 63L
1,382 Elo+
Party 1
Team Averages
Level 19
1,470 SR
1,365 Elo+

VS

Team Averages
Level 17
1,498 SR
1,376 Elo+
Hachiman
Hachiman
NaT3 iZ BaCK
Hachiman
Level 6
God Stats
5W - 8L
1,782 SR
Queue Stats
43W - 57L
1,386 Elo+
Party 2
Bellona
Bellona
RipplyAthor
Bellona
Level 23
God Stats
28W - 26L
1,433 SR
Queue Stats
144W - 171L
1,403 Elo+
Solo
Fafnir
Fafnir
ThyVillain
Fafnir
Level 27
God Stats
5W - 2L
1,317 SR
Queue Stats
96W - 116L
1,372 Elo+
Party 2
Hades
Hades
rM-Symp
Hades
Level 24
God Stats
25W - 21L
1,535 SR
Queue Stats
58W - 64L
1,412 Elo+
Solo
Jormungandr
Jormungandr
sabertooth24680
Jormungandr
Level 7
God Stats
2W - 2L
1,424 SR
Queue Stats
3W - 6L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Samugamer555132
Sun Wukong
13
2 / 5 / 7
9,172
417
8,533
19,004
16,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 3 / 7
9,485
431
11,061
11,263
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
gxme_boi
Terra
15
5 / 0 / 14
11,278
513
6,179
12,217
11,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
kevynkoway23
Artemis
20
11 / 0 / 7
12,271
558
15,577
15,081
6,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
kkmboss
Hun Batz
13
4 / 6 / 7
9,106
414
7,414
14,015
4,532
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NaT3 iZ BaCK
Hachiman
12
5 / 6 / 2
8,479
385
7,524
10,509
3,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
RipplyAthor
Bellona
18
2 / 2 / 0
10,903
496
8,961
13,030
10,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
ThyVillain
Fafnir
11
0 / 4 / 7
8,714
396
3,986
14,789
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
rM-Symp
Hades
12
6 / 9 / 1
8,799
400
14,368
17,925
9,741
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
sabertooth24680
Jormungandr
13
1 / 5 / 3
8,807
400
10,419
19,526
17,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
26
Kills
14
14
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
NaT3 iZ BaCK
Hachiman
5
6
2
1
L
Bellona
RipplyAthor
Bellona
2
2
0
1
W
Sun Wukong
Samugamer555132
Sun Wukong
2
5
7
1.1
L
Fafnir
ThyVillain
Fafnir
0
4
7
0.88
W
4
3
7
2.5
W
Terra
gxme_boi
Terra
5
0
14
12
W
Artemis
kevynkoway23
Artemis
11
0
7
14.5
W
Hun Batz
kkmboss
Hun Batz
4
6
7
1.25
L
Hades
rM-Symp
Hades
6
9
1
0.72
L
Jormungandr
sabertooth24680
Jormungandr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,764
Damage
45,258
71,580
Taken
75,779
42,829
Mitigated
55,513
22,318
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
NaT3 iZ BaCK
Hachiman
7,524
5,624
0
636
10,509
3,137
233
1,454
8,932
0
32,252
L
Bellona
RipplyAthor
Bellona
8,961
4,158
0
3,639
13,030
10,752
3,396
703
11,852
0
81,793
W
Sun Wukong
Samugamer555132
Sun Wukong
8,533
1,632
0
4,436
19,004
16,887
814
7,589
11,415
0
28,673
L
Fafnir
ThyVillain
Fafnir
3,986
1,222
0
3,528
14,789
14,064
70
1,222
13,349
14,999
0
W
11,061
5,924
0
1,864
11,263
3,830
2,032
4,537
6,726
0
35,510
W
Terra
gxme_boi
Terra
6,179
1,532
2,547
5,101
12,217
11,481
455
5,958
6,259
17,624
0
W
Artemis
kevynkoway23
Artemis
15,577
10,636
0
7,929
15,081
6,099
7,613
5,429
9,652
0
119,840
W
Hun Batz
kkmboss
Hun Batz
7,414
2,513
0
441
14,015
4,532
1,254
5,327
8,688
0
33,594
L
Hades
rM-Symp
Hades
14,368
1,125
326
3,398
17,925
9,741
234
1,387
16,418
41,873
0
L
Jormungandr
sabertooth24680
Jormungandr
10,419
3,841
0
962
19,526
17,819
166
1,413
17,678
50,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,312
Gold Earned
45,702
333
Minions Killed
377
0
Camps Cleared
0
2,091,016
Distance Traveled
1,820,372
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,479
385
57
3
0
313,655
0
L
Bellona
10,903
496
154
7
0
395,156
0
W
Sun Wukong
9,172
417
39
2
0
451,157
4
L
Fafnir
8,714
396
22
1
0
389,981
1
W
Anhur
9,485
431
61
3
0
395,227
0
W
Terra
11,278
513
15
1
0
414,515
4
W
Artemis
12,271
558
178
8
0
376,514
1
W
Hun Batz
9,106
414
40
2
0
453,603
0
L
Hades
8,799
400
58
3
0
367,587
0
L
Jormungandr
8,807
400
86
4
0
353,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role