Player Matchup

Terra
Terra
 
Terra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KingPercival
Horus
Level 26
God Stats
8W - 0L
1,500 SR
Queue Stats
103W - 46L
1,661 Elo+
Party 3
Anubis
Anubis
RieTYT
Anubis
Level 105
God Stats
1W - 0L
1,914 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 1
Susano
Susano
S3npaiKUSH
Susano
Level 145
God Stats
2W - 2L
1,357 SR
Queue Stats
271W - 196L
1,607 Elo+
Party 3
Da Ji
Da Ji
willlew
Da Ji
Level 47
God Stats
1W - 0L
1,236 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 73
1,501 SR
1,550 Elo+

VS

Team Averages
Level 76
1,515 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ExTincToldeKeys
Hercules
Level 46
God Stats
8W - 8L
1,537 SR
Queue Stats
142W - 130L
1,506 Elo+
Solo
Yemoja
Yemoja
KrunkJeezy
Yemoja
Level 12
God Stats
3W - 4L
1,391 SR
Queue Stats
7W - 10L
1,418 Elo+
Party 2
Anhur
Anhur
SlyBandicoots
Anhur
Level 141
God Stats
4W - 4L
1,555 SR
Queue Stats
51W - 46L
1,535 Elo+
Party 2
Persephone
Persephone
WeighingPuma819
Persephone
Level 55
God Stats
1W - 6L
1,592 SR
Queue Stats
37W - 45L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
19
0 / 1 / 21
11,678
973
4,463
10,078
9,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 1 / 30
12,668
1,056
10,646
16,922
20,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
RieTYT
Anubis
19
10 / 5 / 16
13,096
1,091
28,451
17,360
8,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
S3npaiKUSH
Susano
20
17 / 2 / 14
14,568
1,214
30,639
12,825
6,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
willlew
Da Ji
19
9 / 2 / 21
12,501
1,042
26,742
14,472
7,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 5 / 4
10,242
854
5,144
6,606
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
17
5 / 5 / 5
12,033
1,003
18,971
28,718
38,690
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
KrunkJeezy
Yemoja
16
0 / 12 / 4
10,538
878
6,768
26,985
22,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
4 / 8 / 7
12,445
1,037
15,624
27,082
6,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
WeighingPuma819
Persephone
17
0 / 8 / 7
10,888
907
9,879
17,399
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
38
38
Kills
11
11
Deaths
38
102
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
21
10.5
L
Tsukuyomi
 
Tsukuyomi
2
5
4
0.8
L
Hercules
5
5
5
1.5
W
2
1
30
17
L
Yemoja
KrunkJeezy
Yemoja
0
12
4
0.17
W
Anubis
RieTYT
Anubis
10
5
16
3.6
W
Susano
S3npaiKUSH
Susano
17
2
14
12
L
4
8
7
0.94
L
Persephone
WeighingPuma819
Persephone
0
8
7
0.44
W
Da Ji
willlew
Da Ji
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,941
Damage
56,386
71,657
Taken
106,790
52,407
Mitigated
71,137
30,724
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,463
830
6,897
3,509
10,078
9,827
0
2,773
7,305
12,503
0
L
Tsukuyomi
 
Tsukuyomi
5,144
1,007
0
7
6,606
1,566
0
1,206
5,400
0
20,041
L
Hercules
18,971
4,873
0
3,468
28,718
38,690
0
6,886
21,832
1,175
28,667
W
10,646
7,287
4,980
7,502
16,922
20,417
0
4,115
12,807
0
19,923
L
Yemoja
KrunkJeezy
Yemoja
6,768
1,274
384
1,346
26,985
22,189
0
9,170
17,815
16,918
0
W
Anubis
RieTYT
Anubis
28,451
1,833
121
6,802
17,360
8,391
0
2,655
14,705
56,351
0
W
Susano
S3npaiKUSH
Susano
30,639
5,997
0
309
12,825
6,049
0
3,778
9,047
0
70,331
L
15,624
5,975
737
229
27,082
6,098
0
8,714
18,368
0
44,643
L
Persephone
WeighingPuma819
Persephone
9,879
347
0
399
17,399
2,594
0
6,632
10,455
33,078
0
W
Da Ji
willlew
Da Ji
26,742
6,645
0
604
14,472
7,723
0
3,774
10,698
0
35,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,511
Gold Earned
56,146
216
Minions Killed
182
7
Camps Cleared
6
1,221,193
Distance Traveled
902,054
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,678
973
6
1
0
242,747
0
L
Tsukuyomi
10,242
854
23
2
0
100,220
0
L
Hercules
12,033
1,003
31
3
1
244,456
0
W
Horus
12,668
1,056
29
2
0
264,898
0
L
Yemoja
10,538
878
17
1
0
201,189
4
W
Anubis
13,096
1,091
71
6
1
185,771
0
W
Susano
14,568
1,214
82
7
5
285,047
2
L
Anhur
12,445
1,037
57
5
5
186,284
0
L
Persephone
10,888
907
54
5
0
169,905
0
W
Da Ji
12,501
1,042
28
2
1
242,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role