Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SK GAMES 4
Kukulkan
Level 20
God Stats
0W - 2L
1,245 SR
Queue Stats
30W - 42L
1,312 Elo+
Solo
Loki
Loki
kiddoUwu
Loki
Level 5
God Stats
2W - 3L
1,641 SR
Queue Stats
7W - 5L
1,457 Elo+
Solo
Ymir
Ymir
tigre_audaz634
Ymir
Level 20
God Stats
1W - 4L
1,494 SR
Queue Stats
38W - 34L
1,462 Elo+
Solo
Neith
Neith
vinicord10
Neith
Level 29
God Stats
23W - 22L
1,561 SR
Queue Stats
30W - 27L
1,523 Elo+
Solo
Team Averages
Level 21
1,488 SR
1,451 Elo+

VS

Team Averages
Level 17
1,634 SR
1,444 Elo+
Jormungandr
Jormungandr
Anteteq
Jormungandr
Level 14
God Stats
9W - 3L
1,667 SR
Queue Stats
26W - 28L
1,227 Elo+
Solo
Kali
Kali
KamyStegalkin
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,496 Elo+
Solo
Kukulkan
Kukulkan
PorritoAWP
Kukulkan
Level 26
God Stats
5W - 1L
1,785 SR
Queue Stats
112W - 61L
1,673 Elo+
Solo
Neith
Neith
Zhangard
Neith
Level 18
God Stats
12W - 5L
1,690 SR
Queue Stats
60W - 52L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
llama-sentado0
Sun Wukong
Level 11
God Stats
6W - 2L
1,529 SR
Queue Stats
30W - 33L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
5 / 3 / 1
8,290
592
6,730
8,785
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SK GAMES 4
Kukulkan
5
0 / 5 / 0
4,663
333
1,487
5,086
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
14
5 / 4 / 3
8,093
578
6,700
10,347
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 5
6,118
437
3,352
9,082
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
10
2 / 3 / 3
6,498
464
4,360
6,417
1,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anteteq
Jormungandr
11
2 / 1 / 5
7,331
524
4,404
7,602
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
9 / 4 / 2
8,758
626
6,754
10,185
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
PorritoAWP
Kukulkan
15
7 / 3 / 3
9,388
671
10,057
6,019
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Zhangard
Neith
12
3 / 2 / 3
7,540
539
5,221
6,144
1,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
llama-sentado0
Sun Wukong
12
0 / 2 / 2
7,031
502
2,880
8,362
3,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
12
Kills
21
21
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
3
1
1.83
W
Jormungandr
Anteteq
Jormungandr
2
1
5
4.5
W
9
4
2
2.5
W
Kukulkan
PorritoAWP
Kukulkan
7
3
3
2.83
L
Kukulkan
SK GAMES 4
Kukulkan
0
5
0
0
W
Neith
Zhangard
Neith
3
2
3
2.25
L
Loki
5
4
3
1.63
W
Sun Wukong
llama-sentado0
Sun Wukong
0
2
2
0.5
L
0
6
5
0.42
L
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,629
Damage
29,316
39,717
Taken
38,312
15,375
Mitigated
20,402
10,224
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,730
4,706
0
2,499
8,785
3,222
0
2,645
6,066
0
45,892
W
Jormungandr
Anteteq
Jormungandr
4,404
555
0
1,297
7,602
6,931
474
1,737
5,843
23,686
0
W
6,754
3,664
0
3,518
10,185
5,379
0
618
9,525
0
45,962
W
Kukulkan
PorritoAWP
Kukulkan
10,057
1,627
0
547
6,019
2,354
219
1,125
4,774
60,786
0
L
Kukulkan
SK GAMES 4
Kukulkan
1,487
372
0
176
5,086
1,257
0
2,042
2,934
9,063
0
W
Neith
Zhangard
Neith
5,221
3,130
0
2,761
6,144
1,883
2,799
683
5,461
0
41,672
L
Loki
6,700
2,249
0
4,170
10,347
2,717
0
3,542
6,703
0
47,063
W
Sun Wukong
llama-sentado0
Sun Wukong
2,880
923
0
2,332
8,362
3,855
531
492
7,870
0
35,790
L
3,352
609
0
1,489
9,082
6,534
0
3,268
5,697
14,201
0
L
Neith
4,360
2,274
0
1,890
6,417
1,645
0
2,533
3,856
0
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
40,048
261
Minions Killed
397
0
Camps Cleared
0
1,198,738
Distance Traveled
1,264,389
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,290
592
87
6
0
319,541
3
W
Jormungandr
7,331
524
40
3
0
230,475
1
W
Kali
8,758
626
86
6
0
282,823
2
W
Kukulkan
9,388
671
122
9
0
256,942
2
L
Kukulkan
4,663
333
14
1
0
147,977
2
W
Neith
7,540
539
66
5
0
253,917
0
L
Loki
8,093
578
99
7
0
275,398
0
W
Sun Wukong
7,031
502
83
6
0
240,232
0
L
Ymir
6,118
437
22
2
0
244,236
0
L
Neith
6,498
464
39
3
0
211,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role