Player Matchup

Merlin
Merlin
Danielittooo
Merlin
Level 159
God Stats
5W - 1L
1,654 SR
Queue Stats
117W - 97L
1,602 Elo+
Solo
Ao Kuang
Ao Kuang
DoItish
Ao Kuang
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
55W - 26L
1,700 Elo+
Party 1
Heimdallr
Heimdallr
Jikiforov
Heimdallr
Level 160
God Stats
3W - 0L
1,523 SR
Queue Stats
73W - 53L
1,654 Elo+
Party 1
Discordia
Discordia
Jonathan-Atlas21
Discordia
Level 134
God Stats
4W - 4L
1,130 SR
Queue Stats
591W - 565L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirCamelTail
Ah Muzen Cab
Level 130
God Stats
4W - 3L
1,668 SR
Queue Stats
348W - 343L
1,548 Elo+
Solo
Team Averages
Level 142
1,538 SR
1,618 Elo+

VS

Team Averages
Level 130
1,531 SR
1,574 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Augustin666
Bacchus
Level 160
God Stats
1W - 3L
1,618 SR
Queue Stats
235W - 198L
1,607 Elo+
Party 2
Skadi
Skadi
LadyFartz
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 31L
1,607 Elo+
Party 2
Merlin
Merlin
POTEKZIO
Merlin
Level 123
God Stats
5W - 7L
1,539 SR
Queue Stats
354W - 375L
1,585 Elo+
Solo
The Morrigan
The Morrigan
PrimoGaijin
The Morrigan
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 130L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
11 / 5 / 13
13,123
1,009
21,191
16,391
15,609
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
DoItish
Ao Kuang
17
7 / 6 / 8
11,109
855
12,198
19,107
20,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Jikiforov
Heimdallr
16
3 / 3 / 17
10,562
812
14,693
12,796
6,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
19
6 / 3 / 19
11,845
911
13,563
11,421
6,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SirCamelTail
Ah Muzen Cab
16
3 / 7 / 10
10,406
800
9,509
13,403
6,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 7 / 5
10,353
796
12,181
13,190
6,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Augustin666
Bacchus
17
3 / 5 / 13
10,374
798
11,452
22,156
32,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
LadyFartz
Skadi
18
7 / 6 / 6
10,820
832
14,843
17,812
8,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
POTEKZIO
Merlin
16
3 / 6 / 10
9,395
723
10,682
13,878
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
PrimoGaijin
The Morrigan
16
2 / 6 / 8
9,357
720
8,286
10,676
5,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
63
30
Kills
21
24
Deaths
30
67
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
6
7
5
1.21
L
Bacchus
Augustin666
Bacchus
3
5
13
1.9
W
Merlin
11
5
13
3.5
W
Ao Kuang
DoItish
Ao Kuang
7
6
8
1.83
W
Heimdallr
Jikiforov
Heimdallr
3
3
17
3.83
W
Discordia
6
3
19
5.17
L
Skadi
LadyFartz
Skadi
7
6
6
1.67
L
Merlin
POTEKZIO
Merlin
3
6
10
1.33
L
The Morrigan
PrimoGaijin
The Morrigan
2
6
8
1
W
Ah Muzen Cab
SirCamelTail
Ah Muzen Cab
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,154
Damage
57,444
73,118
Taken
77,712
54,908
Mitigated
59,855
27,268
Healing
23,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,181
602
1,144
900
13,190
6,427
102
10,538
2,652
26,120
0
L
Bacchus
Augustin666
Bacchus
11,452
1,081
1,505
5,085
22,156
32,581
0
8,807
13,349
17,004
0
W
Merlin
21,191
946
882
4,986
16,391
15,609
1,026
7,933
8,458
55,790
0
W
Ao Kuang
DoItish
Ao Kuang
12,198
3,400
1,511
6,283
19,107
20,528
178
10,472
8,635
19,721
0
W
Heimdallr
Jikiforov
Heimdallr
14,693
8,369
183
5,389
12,796
6,230
1,249
8,037
4,759
0
29,894
W
Discordia
13,563
537
2,543
2,297
11,421
6,382
1,267
8,660
2,761
21,862
0
L
Skadi
LadyFartz
Skadi
14,843
7,365
1,542
5,288
17,812
8,797
1,595
10,458
7,354
0
29,650
L
Merlin
POTEKZIO
Merlin
10,682
335
2,525
2,249
13,878
6,774
366
9,671
4,207
27,589
0
L
The Morrigan
PrimoGaijin
The Morrigan
8,286
1,132
1,798
1,284
10,676
5,276
448
7,478
3,198
18,331
0
W
Ah Muzen Cab
SirCamelTail
Ah Muzen Cab
9,509
3,497
164
3,030
13,403
6,159
2,283
7,499
5,904
0
26,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,045
Gold Earned
50,299
158
Minions Killed
152
0
Camps Cleared
0
1,279,472
Distance Traveled
1,166,751
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,353
796
27
2
0
207,430
3
L
Bacchus
10,374
798
14
1
0
244,960
3
W
Merlin
13,123
1,009
68
5
0
241,934
0
W
Ao Kuang
11,109
855
14
1
0
231,914
1
W
Heimdallr
10,562
812
32
2
0
269,450
0
W
Discordia
11,845
911
11
1
0
279,743
1
L
Skadi
10,820
832
47
4
0
252,769
2
L
Merlin
9,395
723
38
3
0
230,355
5
L
The Morrigan
9,357
720
26
2
0
231,237
0
W
Ah Muzen Cab
10,406
800
33
3
0
256,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role