Player Matchup

Ao Kuang
Ao Kuang
AgentRice
Ao Kuang
Level 28
God Stats
67W - 55L
1,585 SR
Queue Stats
237W - 193L
1,544 Elo+
Party 3
Fenrir
Fenrir
GrayHarp99
Fenrir
Level 122
God Stats
21W - 10L
1,626 SR
Queue Stats
752W - 589L
1,517 Elo+
Party 3
Nu Wa
Nu Wa
Jacklar
Nu Wa
Level 85
God Stats
7W - 3L
1,614 SR
Queue Stats
186W - 152L
1,557 Elo+
Party 2
Ganesha
Ganesha
Robboooo
Ganesha
Level 25
God Stats
11W - 2L
1,686 SR
Queue Stats
110W - 91L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
Ross121213
Heimdallr
Level 145
God Stats
5W - 4L
1,578 SR
Queue Stats
404W - 356L
1,553 Elo+
Party 2
Team Averages
Level 81
1,618 SR
1,545 Elo+

VS

Team Averages
Level 76
1,536 SR
1,538 Elo+
Medusa
Medusa
Axymus
Medusa
Level 8
God Stats
1W - 1L
1,647 SR
Queue Stats
2W - 3L
1,735 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jeorjica1
Tsukuyomi
Level 34
God Stats
3W - 1L
1,610 SR
Queue Stats
16W - 13L
1,489 Elo+
Party 1
Fafnir
Fafnir
MacCruger
Fafnir
Level 107
God Stats
4W - 3L
1,561 SR
Queue Stats
22W - 19L
1,470 Elo+
Party 1
Bellona
Bellona
Scorpix
Bellona
Level 107
God Stats
3W - 2L
1,592 SR
Queue Stats
33W - 25L
1,513 Elo+
Party 1
Agni
Agni
darkwingduck001
Agni
Level 122
God Stats
2W - 7L
1,271 SR
Queue Stats
300W - 274L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AgentRice
Ao Kuang
16
3 / 1 / 2
9,383
626
7,747
13,516
7,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
GrayHarp99
Fenrir
15
5 / 1 / 7
9,125
608
6,385
9,972
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Jacklar
Nu Wa
15
7 / 3 / 4
9,325
622
11,899
8,722
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Robboooo
Ganesha
14
2 / 1 / 7
9,126
608
3,952
6,798
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Ross121213
Heimdallr
15
8 / 2 / 4
9,605
640
13,450
8,373
3,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Axymus
Medusa
10
1 / 5 / 2
6,004
400
2,196
8,184
1,306
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Jeorjica1
Tsukuyomi
10
1 / 7 / 3
6,928
462
5,389
12,297
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
MacCruger
Fafnir
12
1 / 2 / 3
7,655
510
3,888
11,467
11,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Scorpix
Bellona
12
1 / 3 / 0
6,847
456
4,911
12,581
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 8 / 0
8,478
565
7,438
12,153
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
8
8
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AgentRice
Ao Kuang
3
1
2
4
L
Medusa
Axymus
Medusa
1
5
2
0.4
W
Fenrir
GrayHarp99
Fenrir
5
1
7
8.5
W
Nu Wa
Jacklar
Nu Wa
7
3
4
3
L
Tsukuyomi
Jeorjica1
Tsukuyomi
1
7
3
0.36
L
Fafnir
MacCruger
Fafnir
1
2
3
1.25
W
Ganesha
Robboooo
Ganesha
2
1
7
5.5
W
Heimdallr
Ross121213
Heimdallr
8
2
4
5
L
Bellona
Scorpix
Bellona
1
3
0
0.33
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,433
Damage
23,822
47,381
Taken
56,682
24,851
Mitigated
26,236
18,480
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AgentRice
Ao Kuang
7,747
1,543
0
8,345
13,516
7,553
0
0
13,516
62,631
0
L
Medusa
Axymus
Medusa
2,196
969
0
785
8,184
1,306
686
2,146
6,035
0
17,610
W
Fenrir
GrayHarp99
Fenrir
6,385
1,930
0
4,506
9,972
4,006
0
1,286
8,686
0
57,778
W
Nu Wa
Jacklar
Nu Wa
11,899
2,597
0
1,097
8,722
3,073
691
5,611
3,111
58,098
0
L
Tsukuyomi
Jeorjica1
Tsukuyomi
5,389
1,420
0
2,500
12,297
3,327
0
4,098
8,199
0
36,090
L
Fafnir
MacCruger
Fafnir
3,888
1,115
371
4,722
11,467
11,144
0
3,515
7,952
24,791
0
W
Ganesha
Robboooo
Ganesha
3,952
200
0
1,076
6,798
6,864
146
2,407
4,391
34,802
0
W
Heimdallr
Ross121213
Heimdallr
13,450
7,192
0
3,456
8,373
3,355
1,358
2,022
6,351
0
75,381
L
Bellona
Scorpix
Bellona
4,911
1,977
0
4,080
12,581
8,052
610
6,895
5,686
0
33,151
L
7,438
488
0
2,388
12,153
2,407
0
6,944
5,209
46,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
35,912
504
Minions Killed
293
0
Camps Cleared
0
1,537,687
Distance Traveled
1,391,907
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,383
626
109
7
0
304,441
7
L
Medusa
6,004
400
35
2
0
287,782
0
W
Fenrir
9,125
608
108
7
0
353,962
4
W
Nu Wa
9,325
622
102
7
0
275,584
2
L
Tsukuyomi
6,928
462
68
5
0
260,537
2
L
Fafnir
7,655
510
35
2
0
301,927
3
W
Ganesha
9,126
608
36
2
0
297,807
6
W
Heimdallr
9,605
640
149
10
0
305,893
4
L
Bellona
6,847
456
66
4
0
274,992
2
L
Agni
8,478
565
89
6
0
266,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role