Player Matchup

Medusa
Medusa
SilverSaint26
Medusa
Level 160
God Stats
4W - 3L
1,475 SR
Queue Stats
256W - 155L
1,482 Elo+
Party 2
Apollo
Apollo
dL ringo
Apollo
Level 15
God Stats
2W - 0L
1,704 SR
Queue Stats
11W - 17L
1,350 Elo+
Party 2
Athena
Athena
xIxRUNxANDxGUNx
Athena
Level 145
God Stats
5W - 8L
1,425 SR
Queue Stats
623W - 486L
1,613 Elo+
Party 2
Team Averages
Level 107
1,535 SR
1,482 Elo+

VS

Team Averages
Level 48
1,432 SR
1,294 Elo+
Janus
Janus
Tigershark250
Janus
Level 45
God Stats
2W - 3L
1,761 SR
Queue Stats
20W - 35L
1,209 Elo+
Solo
King Arthur
King Arthur
Ur_trash_kihhh
King Arthur
Level 16
God Stats
0W - 3L
1,101 SR
Queue Stats
24W - 36L
1,288 Elo+
Party 1
Sylvanus
Sylvanus
xCxmpTito
Sylvanus
Level 83
God Stats
8W - 6L
1,434 SR
Queue Stats
230W - 277L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 6
14,261
751
26,686
18,234
7,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
dL ringo
Apollo
14
0 / 6 / 15
11,684
615
8,515
13,758
7,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 0 / 10
14,149
745
15,377
18,246
27,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
10,894
573
4,741
13,102
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Ur_trash_kihhh
King Arthur
16
5 / 5 / 6
12,814
674
15,917
24,971
20,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
xCxmpTito
Sylvanus
15
4 / 7 / 5
12,742
671
14,063
20,760
24,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
19
Kills
11
11
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
5
6
3
L
2
7
4
0.57
L
King Arthur
Ur_trash_kihhh
King Arthur
5
5
6
1.6
W
Apollo
dL ringo
Apollo
0
6
15
1.25
L
Sylvanus
xCxmpTito
Sylvanus
4
7
5
0.93
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,578
Damage
34,721
50,238
Taken
58,833
42,097
Mitigated
48,404
13,328
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,686
13,372
0
4,963
18,234
7,384
2,169
7,795
10,439
0
80,215
L
4,741
295
60
664
13,102
3,622
0
3,622
9,480
27,466
0
L
King Arthur
Ur_trash_kihhh
King Arthur
15,917
4,087
0
221
24,971
20,247
0
5,752
19,219
0
48,452
W
Apollo
dL ringo
Apollo
8,515
4,425
0
1,498
13,758
7,205
776
6,223
7,226
0
19,143
L
Sylvanus
xCxmpTito
Sylvanus
14,063
3,269
2,673
3,934
20,760
24,535
0
6,695
14,065
40,403
0
W
15,377
3,101
0
6,867
18,246
27,508
472
5,732
12,514
33,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
36,450
165
Minions Killed
157
8
Camps Cleared
3
981,283
Distance Traveled
886,940
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,261
751
105
6
3
292,633
0
L
Janus
10,894
573
55
3
1
312,251
0
L
King Arthur
12,814
674
49
3
1
309,471
4
W
Apollo
11,684
615
31
2
2
296,687
4
L
Sylvanus
12,742
671
53
3
1
265,218
1
W
Athena
14,149
745
29
2
3
391,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role