Player Matchup

Neith
Neith
Craiiggg10
Neith
Level 28
God Stats
3W - 6L
1,311 SR
Queue Stats
23W - 65L
1,281 Elo+
Party 2
Ymir
Ymir
Cturner280297
Ymir
Level 28
God Stats
3W - 2L
1,528 SR
Queue Stats
41W - 97L
1,294 Elo+
Party 2
Baron Samedi
Baron Samedi
F0rceCor3
Baron Samedi
Level 65
God Stats
3W - 1L
1,958 SR
Queue Stats
6W - 3L
1,602 Elo+
Party 1
Thanatos
Thanatos
Morgsj7
Thanatos
Level 30
God Stats
1W - 3L
1,410 SR
Queue Stats
41W - 99L
1,310 Elo+
Party 2
Tyr
Tyr
SvenTheMan97
Tyr
Level 8
God Stats
3W - 3L
1,685 SR
Queue Stats
5W - 6L
1,386 Elo+
Party 1
Team Averages
Level 32
1,578 SR
1,375 Elo+

VS

Team Averages
Level 26
1,397 SR
1,476 Elo+
Bellona
Bellona
Casca231482
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,604 Elo+
Party 3
Olorun
Olorun
DeathGamerRO
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,367 Elo+
Solo
Heimdallr
Heimdallr
Guts shinei
Heimdallr
Level 61
God Stats
1W - 1L
1,183 SR
Queue Stats
57W - 65L
1,454 Elo+
Party 3
Hades
Hades
Krissienka12
Hades
Level 18
God Stats
1W - 1L
1,296 SR
Queue Stats
28W - 17L
1,515 Elo+
Solo
Medusa
Medusa
zZappa
Medusa
Level 22
God Stats
18W - 18L
1,505 SR
Queue Stats
29W - 31L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 10 / 4
12,020
462
17,536
23,856
7,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 10 / 6
10,917
420
5,745
33,276
17,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
F0rceCor3
Baron Samedi
16
2 / 14 / 3
10,625
409
7,906
23,442
8,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Morgsj7
Thanatos
16
3 / 13 / 2
10,897
419
7,309
23,364
9,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 9 / 2
10,560
406
8,251
25,407
29,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Casca231482
Bellona
20
12 / 5 / 12
13,457
518
19,629
18,025
22,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
8
3 / 2 / 6
8,884
342
1,803
3,446
1,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
Guts shinei
Heimdallr
20
14 / 5 / 14
13,700
527
21,916
16,775
7,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
19 / 1 / 18
15,506
596
36,736
24,245
15,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
zZappa
Medusa
20
7 / 2 / 17
14,011
539
14,746
15,419
6,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
15
Kills
55
56
Deaths
15
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bellona
Casca231482
Bellona
12
5
12
3.6
L
Neith
6
10
4
0.8
L
1
10
6
0.4
W
Olorun
3
2
6
3
L
Baron Samedi
F0rceCor3
Baron Samedi
2
14
3
0.25
W
Heimdallr
Guts shinei
Heimdallr
14
5
14
4.2
W
19
1
18
28
L
Thanatos
Morgsj7
Thanatos
3
13
2
0.31
L
3
9
2
0.44
W
Medusa
zZappa
Medusa
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,747
Damage
94,830
129,345
Taken
77,910
71,751
Mitigated
53,184
29,644
Healing
34,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Casca231482
Bellona
19,629
5,915
632
2,574
18,025
22,481
4,104
2,633
15,392
0
60,701
L
Neith
17,536
10,499
0
7,645
23,856
7,823
48
10,123
13,690
0
68,119
L
5,745
1,080
2,357
3,990
33,276
17,502
665
9,497
23,546
27,127
0
W
Olorun
1,803
353
301
534
3,446
1,437
306
1,137
2,309
7,340
0
L
Baron Samedi
F0rceCor3
Baron Samedi
7,906
588
662
3,160
23,442
8,316
1,233
9,755
13,687
60,467
0
W
Heimdallr
Guts shinei
Heimdallr
21,916
7,541
0
3,246
16,775
7,549
5,212
1,534
15,241
0
69,939
W
36,736
5,944
1,003
19,303
24,245
15,138
0
5,016
19,229
120,982
0
L
Thanatos
Morgsj7
Thanatos
7,309
3,136
0
7,704
23,364
9,047
0
3,080
20,204
0
74,981
L
8,251
2,248
0
4,126
25,407
29,063
958
5,730
19,677
0
53,298
W
Medusa
zZappa
Medusa
14,746
7,964
0
7,244
15,419
6,579
3,149
3,331
12,088
0
101,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
65,558
441
Minions Killed
524
0
Camps Cleared
0
2,340,011
Distance Traveled
2,096,102
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,457
518
102
4
0
500,882
1
L
Neith
12,020
462
85
3
0
448,505
4
L
Ymir
10,917
420
51
2
0
512,475
0
W
Olorun
8,884
342
9
0
0
154,869
0
L
Baron Samedi
10,625
409
116
4
0
418,491
1
W
Heimdallr
13,700
527
79
3
0
427,271
0
W
Hades
15,506
596
167
6
0
509,159
7
L
Thanatos
10,897
419
96
4
0
438,822
2
L
Tyr
10,560
406
93
4
0
521,718
2
W
Medusa
14,011
539
167
6
0
503,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role