Player Matchup

Hera
Hera
El_Facho2022
Hera
Level 29
God Stats
2W - 2L
1,454 SR
Queue Stats
196W - 175L
1,471 Elo+
Party 2
Loki
Loki
GooseDot4493
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Mxscal
Gilgamesh
Level 13
God Stats
10W - 5L
1,595 SR
Queue Stats
97W - 86L
1,487 Elo+
Solo
Yemoja
Yemoja
Silistian
Yemoja
Level 14
God Stats
5W - 7L
1,305 SR
Queue Stats
8W - 10L
1,422 Elo+
Solo
Anubis
Anubis
ouyitre
Anubis
Level 28
God Stats
10W - 6L
1,552 SR
Queue Stats
130W - 115L
1,470 Elo+
Party 2
Team Averages
Level 21
1,481 SR
1,479 Elo+

VS

Team Averages
Level 17
1,561 SR
1,485 Elo+
Apollo
Apollo
Hydroreflex
Apollo
Level 5
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 6L
1,192 Elo+
Solo
Cerberus
Cerberus
Nobin--
Cerberus
Level 24
God Stats
1W - 1L
1,788 SR
Queue Stats
117W - 63L
1,644 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vax_X
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 66L
1,653 Elo+
Party 1
Yemoja
Yemoja
maksimuh
Yemoja
Level 6
God Stats
1W - 4L
1,448 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo
Sol
Sol
zlBooster
Sol
Level 27
God Stats
46W - 12L
1,771 SR
Queue Stats
139W - 72L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 27
15,923
995
32,128
11,470
5,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 7 / 20
16,798
1,050
30,634
25,103
10,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Mxscal
Gilgamesh
20
14 / 4 / 25
16,562
1,035
41,690
22,258
23,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
Silistian
Yemoja
20
1 / 3 / 39
15,357
960
10,668
21,710
20,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ouyitre
Anubis
20
11 / 2 / 30
16,458
1,029
24,768
15,652
9,437
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
2 / 13 / 2
12,928
808
3,948
20,945
5,133
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Nobin--
Cerberus
20
4 / 7 / 13
16,016
1,001
27,075
35,597
34,115
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
Vax_X
Kumbhakarna
20
1 / 7 / 11
15,475
967
8,958
32,692
48,769
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
maksimuh
Yemoja
20
0 / 16 / 7
15,210
951
6,642
32,417
18,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 5 / 6
18,620
1,164
44,087
31,167
12,478
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
58
47
Kills
19
19
Deaths
48
141
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
3
27
7.17
W
13
7
20
3.29
L
Apollo
2
13
2
0.23
W
Gilgamesh
Mxscal
Gilgamesh
14
4
25
6.63
L
Cerberus
Nobin--
Cerberus
4
7
13
1.5
W
Yemoja
Silistian
Yemoja
1
3
39
6.83
L
Kumbhakarna
Vax_X
Kumbhakarna
1
7
11
0.93
L
Yemoja
maksimuh
Yemoja
0
16
7
0.22
W
Anubis
ouyitre
Anubis
11
2
30
13
L
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,888
Damage
90,710
96,193
Taken
152,818
69,912
Mitigated
119,223
20,285
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,128
10,494
579
3,060
11,470
5,406
0
10,078
1,392
44,388
0
W
30,634
7,829
0
110
25,103
10,616
0
21,137
3,966
0
69,715
L
Apollo
3,948
2,565
0
348
20,945
5,133
0
9,390
10,322
0
11,638
W
Gilgamesh
Mxscal
Gilgamesh
41,690
12,598
0
1,379
22,258
23,837
0
20,036
2,222
0
69,552
L
Cerberus
Nobin--
Cerberus
27,075
731
0
4,899
35,597
34,115
0
15,355
20,242
48,243
0
W
Yemoja
Silistian
Yemoja
10,668
5,019
7,535
3,663
21,710
20,616
0
18,666
3,044
21,666
0
L
Kumbhakarna
Vax_X
Kumbhakarna
8,958
1,328
234
3,224
32,692
48,769
0
18,753
13,939
17,811
0
L
Yemoja
maksimuh
Yemoja
6,642
988
1,288
1,077
32,417
18,728
0
14,276
18,141
56,426
0
W
Anubis
ouyitre
Anubis
24,768
345
597
3,362
15,652
9,437
0
14,204
1,448
31,418
0
L
44,087
14,074
0
13,083
31,167
12,478
0
9,790
21,377
90,100
6,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,098
Gold Earned
78,249
238
Minions Killed
277
7
Camps Cleared
6
1,424,151
Distance Traveled
1,382,398
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,923
995
39
2
0
290,007
0
W
Loki
16,798
1,050
100
6
3
262,949
2
L
Apollo
12,928
808
11
1
1
214,933
7
W
Gilgamesh
16,562
1,035
60
4
3
312,733
1
L
Cerberus
16,016
1,001
56
4
0
332,417
4
W
Yemoja
15,357
960
22
1
0
270,833
3
L
Kumbhakarna
15,475
967
20
1
2
316,476
1
L
Yemoja
15,210
951
90
6
0
222,431
0
W
Anubis
16,458
1,029
17
1
1
287,629
0
L
Sol
18,620
1,164
100
6
3
296,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role