Player Matchup

Chaac
Chaac
EMILIOALS02
Chaac
Level 46
God Stats
0W - 1L
1,328 SR
Queue Stats
4W - 8L
1,202 Elo+
Party 1
Ah Puch
Ah Puch
EmilioCuervo
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 1
Nemesis
Nemesis
jorge23beca
Nemesis
Level 39
God Stats
0W - 1L
1,695 SR
Queue Stats
45W - 62L
1,437 Elo+
Party 1
Team Averages
Level 50
1,508 SR
1,337 Elo+

VS

Team Averages
Level 61
1,666 SR
1,520 Elo+
Agni
Agni
Jihinsa
Agni
Level 153
God Stats
8W - 4L
1,646 SR
Queue Stats
192W - 152L
1,572 Elo+
Solo
Nemesis
Nemesis
Topirraz
Nemesis
Level 6
God Stats
2W - 3L
1,735 SR
Queue Stats
15W - 29L
1,429 Elo+
Solo
Ares
Ares
msegal
Ares
Level 25
God Stats
26W - 12L
1,616 SR
Queue Stats
63W - 45L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
11,696
616
15,114
25,862
17,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
EmilioCuervo
Ah Puch
16
7 / 7 / 4
12,486
657
21,691
16,221
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
jorge23beca
Nemesis
14
1 / 9 / 5
11,002
579
12,148
18,318
6,991
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jihinsa
Agni
17
6 / 4 / 13
13,662
719
26,926
18,877
8,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Topirraz
Nemesis
16
5 / 5 / 11
12,888
678
14,854
19,579
8,983
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
msegal
Ares
18
9 / 2 / 9
14,555
766
12,655
20,953
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
20
20
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
Ah Puch
EmilioCuervo
Ah Puch
7
7
4
1.29
W
Agni
Jihinsa
Agni
6
4
13
3.13
W
Nemesis
Topirraz
Nemesis
5
5
11
2.1
L
Nemesis
jorge23beca
Nemesis
1
9
5
0.39
W
Ares
msegal
Ares
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,953
Damage
54,435
60,401
Taken
59,409
29,950
Mitigated
43,377
13,610
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,114
3,024
0
9,861
25,862
17,533
0
17,679
8,183
0
47,184
L
Ah Puch
EmilioCuervo
Ah Puch
21,691
441
0
2,181
16,221
5,426
42
11,288
4,933
42,306
0
W
Agni
Jihinsa
Agni
26,926
1,831
0
3,853
18,877
8,192
888
6,222
12,003
65,890
0
W
Nemesis
Topirraz
Nemesis
14,854
7,876
0
4,001
19,579
8,983
809
6,795
12,456
0
44,961
L
Nemesis
jorge23beca
Nemesis
12,148
3,793
157
1,411
18,318
6,991
0
11,093
7,225
0
38,653
W
Ares
msegal
Ares
12,655
375
0
4,311
20,953
26,202
524
7,757
12,563
39,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
41,105
197
Minions Killed
220
7
Camps Cleared
9
1,016,610
Distance Traveled
1,032,162
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,696
616
73
4
1
356,867
0
L
Ah Puch
12,486
657
65
3
3
310,354
0
W
Agni
13,662
719
125
7
1
311,713
2
W
Nemesis
12,888
678
59
3
7
356,549
1
L
Nemesis
11,002
579
59
3
3
349,389
2
W
Ares
14,555
766
36
2
1
363,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role