Player Matchup

Cthulhu
Cthulhu
Oliver084571
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
Royal IHavoc
Skadi
Level 44
God Stats
1W - 4L
1,488 SR
Queue Stats
30W - 46L
1,342 Elo+
Solo
Discordia
Discordia
alexander37842
Discordia
Level 97
God Stats
4W - 3L
1,636 SR
Queue Stats
62W - 61L
1,479 Elo+
Solo
Team Averages
Level 49
1,541 SR
1,440 Elo+

VS

Team Averages
Level 83
1,482 SR
1,387 Elo+
Olorun
Olorun
PrecisionDivorce
Olorun
Level 85
God Stats
17W - 20L
1,496 SR
Queue Stats
293W - 334L
1,424 Elo+
Party 1
Cerberus
Cerberus
UnbanHoodieRyan
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 31L
1,499 Elo+
Party 1
Skadi
Skadi
gatlincg
Skadi
Level 60
God Stats
12W - 5L
1,451 SR
Queue Stats
55W - 81L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Oliver084571
Cthulhu
9
2 / 9 / 2
7,667
697
3,459
12,769
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 7 / 5
8,769
797
8,474
8,862
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
alexander37842
Discordia
13
4 / 4 / 3
8,529
775
10,450
7,683
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 8
8,777
798
4,339
7,394
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
13
8 / 3 / 9
9,886
899
9,515
14,061
8,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
gatlincg
Skadi
12
6 / 3 / 7
8,782
798
8,761
7,691
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
19
20
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Oliver084571
Cthulhu
2
9
2
0.33
W
5
3
8
3
L
3
7
5
0.79
W
Cerberus
8
3
9
4.17
L
Discordia
alexander37842
Discordia
4
4
3
1.38
W
Skadi
gatlincg
Skadi
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
22,615
29,314
Taken
29,146
13,515
Mitigated
13,128
984
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Oliver084571
Cthulhu
3,459
279
0
412
12,769
8,737
0
3,603
8,855
5,506
0
W
4,339
1,312
313
1,566
7,394
2,633
956
3,356
3,563
20,019
1,340
L
8,474
3,947
0
0
8,862
2,732
878
4,729
3,914
0
14,125
W
Cerberus
9,515
612
0
3,238
14,061
8,301
0
5,374
8,040
29,096
0
L
Discordia
alexander37842
Discordia
10,450
681
0
572
7,683
2,046
433
4,576
2,853
37,061
0
W
Skadi
gatlincg
Skadi
8,761
3,942
0
2,028
7,691
2,194
43
3,970
3,282
0
24,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,965
Gold Earned
27,445
104
Minions Killed
140
3
Camps Cleared
4
517,999
Distance Traveled
640,845
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,667
697
10
1
0
137,899
0
W
Olorun
8,777
798
42
4
1
201,487
0
L
Skadi
8,769
797
21
2
2
197,036
1
W
Cerberus
9,886
899
63
6
1
209,718
2
L
Discordia
8,529
775
73
7
1
183,064
3
W
Skadi
8,782
798
35
3
2
229,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role