Player Matchup

Loki
Loki
Deathsquito
Loki
Level 160
God Stats
10W - 4L
1,674 SR
Queue Stats
186W - 91L
1,698 Elo+
Party 1
Guan Yu
Guan Yu
Jyriz
Guan Yu
Level 160
God Stats
9W - 7L
1,485 SR
Queue Stats
423W - 351L
1,666 Elo+
Solo
Olorun
Olorun
LukaBurzan
Olorun
Level 159
God Stats
4W - 4L
1,524 SR
Queue Stats
463W - 254L
1,720 Elo+
Party 1
Chronos
Chronos
TankyRo
Chronos
Level 160
God Stats
22W - 15L
1,697 SR
Queue Stats
848W - 495L
1,777 Elo+
Party 1
Cerberus
Cerberus
TheWaterBoi
Cerberus
Level 158
God Stats
4W - 1L
1,700 SR
Queue Stats
125W - 90L
1,697 Elo+
Solo
Team Averages
Level 159
1,616 SR
1,712 Elo+

VS

Team Averages
Level 143
1,694 SR
1,611 Elo+
Nu Wa
Nu Wa
Himori
Nu Wa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,619 Elo+
Solo
Olorun
Olorun
JingsterOP
Olorun
Level 160
God Stats
0W - 2L
1,892 SR
Queue Stats
425W - 414L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Kuzenboss
Cthulhu
Level 156
God Stats
0W - 1L
1,892 SR
Queue Stats
107W - 96L
1,569 Elo+
Solo
Odin
Odin
NoLifeKingT
Odin
Level 154
God Stats
6W - 7L
1,685 SR
Queue Stats
688W - 658L
1,643 Elo+
Solo
Bakasura
Bakasura
Zoareck
Bakasura
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 34L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
8,251
589
6,701
9,382
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Jyriz
Guan Yu
13
2 / 1 / 7
7,329
524
4,143
10,420
8,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
LukaBurzan
Olorun
15
3 / 0 / 2
8,436
603
6,719
8,194
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
TankyRo
Chronos
15
9 / 0 / 3
9,394
671
7,932
9,043
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
TheWaterBoi
Cerberus
13
1 / 1 / 5
7,659
547
6,764
12,928
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Himori
Nu Wa
11
0 / 5 / 2
6,576
470
6,431
7,140
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
JingsterOP
Olorun
13
2 / 5 / 0
7,331
524
8,005
9,735
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Kuzenboss
Cthulhu
13
1 / 3 / 1
7,913
565
10,277
12,447
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 3
5,488
392
1,212
7,789
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Zoareck
Bakasura
12
1 / 5 / 1
6,922
494
4,694
11,513
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
4
4
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Nu Wa
Himori
Nu Wa
0
5
2
0.2
L
Olorun
JingsterOP
Olorun
2
5
0
0.4
W
Guan Yu
Jyriz
Guan Yu
2
1
7
5.5
L
Cthulhu
Kuzenboss
Cthulhu
1
3
1
0.5
W
Olorun
LukaBurzan
Olorun
3
0
2
4
L
0
2
3
0.75
W
Chronos
TankyRo
Chronos
9
0
3
10.5
W
Cerberus
TheWaterBoi
Cerberus
1
1
5
3.5
L
Bakasura
Zoareck
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
30,619
49,967
Taken
48,624
29,103
Mitigated
18,859
22,648
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,701
2,046
0
4,358
9,382
2,989
0
2,486
6,532
0
53,064
L
Nu Wa
Himori
Nu Wa
6,431
871
0
1,018
7,140
1,907
0
3,449
3,541
43,666
0
L
Olorun
JingsterOP
Olorun
8,005
3,706
54
3,413
9,735
3,193
0
4,689
5,046
49,307
6,228
W
Guan Yu
Jyriz
Guan Yu
4,143
685
1,928
3,646
10,420
8,265
64
3,849
6,443
0
27,074
L
Cthulhu
Kuzenboss
Cthulhu
10,277
1,178
329
4,634
12,447
6,205
114
5,632
6,001
59,835
0
W
Olorun
LukaBurzan
Olorun
6,719
3,347
60
3,243
8,194
4,675
424
4,234
3,960
60,014
8,306
L
1,212
377
0
1,309
7,789
3,176
0
1,910
5,879
0
11,587
W
Chronos
TankyRo
Chronos
7,932
2,468
180
3,361
9,043
3,754
66
4,931
3,854
65,430
0
W
Cerberus
TheWaterBoi
Cerberus
6,764
713
0
5,872
12,928
9,420
0
6,680
4,902
46,123
0
L
Bakasura
Zoareck
Bakasura
4,694
2,703
0
2,930
11,513
4,378
25
3,564
7,676
0
37,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
34,230
490
Minions Killed
402
0
Camps Cleared
0
1,469,975
Distance Traveled
1,392,637
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,251
589
85
6
0
304,234
5
L
Nu Wa
6,576
470
85
6
0
257,249
2
L
Olorun
7,331
524
95
7
0
252,111
1
W
Guan Yu
7,329
524
42
3
0
316,909
5
L
Cthulhu
7,913
565
118
8
0
267,334
5
W
Olorun
8,436
603
124
9
0
277,764
3
L
Odin
5,488
392
23
2
0
298,484
1
W
Chronos
9,394
671
129
9
0
307,458
2
W
Cerberus
7,659
547
110
8
0
263,610
6
L
Bakasura
6,922
494
81
6
0
317,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role