Player Matchup

Cabrakan
Cabrakan
Lucifer76150
Cabrakan
Level 160
God Stats
12W - 12L
1,515 SR
Queue Stats
269W - 311L
1,487 Elo+
Party 1
Kali
Kali
SQUALLOUFF
Kali
Level 106
God Stats
21W - 10L
1,677 SR
Queue Stats
389W - 383L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
arrow_daral
Danzaburou
Level 143
God Stats
17W - 19L
1,547 SR
Queue Stats
76W - 91L
1,487 Elo+
Party 1
Ra
Ra
stephencurrynum1
Ra
Level 160
God Stats
2W - 7L
1,551 SR
Queue Stats
233W - 250L
1,463 Elo+
Party 1
Hel
Hel
zaynmalik786
Hel
Level 101
God Stats
3W - 5L
1,361 SR
Queue Stats
119W - 167L
1,352 Elo+
Solo
Team Averages
Level 134
1,530 SR
1,454 Elo+

VS

Team Averages
Level 89
1,520 SR
1,375 Elo+
Artio
Artio
GetMyCamp
Artio
Level 82
God Stats
22W - 21L
1,401 SR
Queue Stats
607W - 489L
1,476 Elo+
Solo
Chronos
Chronos
WhiteDiamond9x9
Chronos
Level 91
God Stats
8W - 6L
1,545 SR
Queue Stats
372W - 440L
1,360 Elo+
Solo
Ne Zha
Ne Zha
Xankete asesino
Ne Zha
Level 110
God Stats
9W - 10L
1,502 SR
Queue Stats
314W - 328L
1,466 Elo+
Solo
Medusa
Medusa
gameur94400
Medusa
Level 79
God Stats
14W - 7L
1,651 SR
Queue Stats
15W - 11L
1,520 Elo+
Solo
Tyr
Tyr
lolibenko
Tyr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lucifer76150
Cabrakan
7
1 / 5 / 1
5,005
455
2,196
7,366
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 1
6,644
604
4,921
6,293
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
arrow_daral
Danzaburou
9
2 / 3 / 1
5,771
525
3,685
7,107
1,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
6,315
574
4,244
9,793
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
3,714
338
206
560
80
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
GetMyCamp
Artio
12
2 / 1 / 0
6,739
613
7,448
9,347
5,208
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 3
6,045
550
1,413
3,354
1,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 3
6,700
609
2,174
4,652
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
11
6 / 2 / 2
6,691
608
8,003
6,388
1,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 4
5,200
473
2,409
9,733
3,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
12
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
GetMyCamp
Artio
2
1
0
2
L
Cabrakan
Lucifer76150
Cabrakan
1
5
1
0.3
L
3
1
1
3.5
W
0
1
3
1.5
W
3
0
3
4.5
L
Danzaburou
arrow_daral
Danzaburou
2
3
1
0.83
W
Medusa
6
2
2
3.5
W
0
2
4
1
L
0
2
1
0.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,252
Damage
21,447
31,119
Taken
33,474
14,385
Mitigated
12,580
12,178
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
GetMyCamp
Artio
7,448
93
0
5,608
9,347
5,208
0
3,614
5,333
44,209
0
L
Cabrakan
Lucifer76150
Cabrakan
2,196
459
0
430
7,366
5,901
0
389
6,977
8,419
0
L
4,921
2,068
0
2,974
6,293
2,966
0
692
5,601
0
42,360
W
1,413
375
0
1,286
3,354
1,004
492
186
3,148
34,211
0
W
2,174
633
0
3,073
4,652
1,692
0
327
4,315
0
33,282
L
Danzaburou
arrow_daral
Danzaburou
3,685
1,885
0
2,403
7,107
1,904
0
332
6,775
0
29,139
W
Medusa
8,003
3,482
235
2,357
6,388
1,632
140
570
5,818
0
38,096
W
2,409
236
0
3,158
9,733
3,044
0
1,519
8,214
0
15,971
L
4,244
245
12
6,359
9,793
3,534
0
7,448
2,345
45,102
0
L
206
95
0
0
560
80
0
0
560
1,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
31,375
247
Minions Killed
316
0
Camps Cleared
0
851,680
Distance Traveled
1,102,995
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,739
613
82
7
0
222,699
2
L
Cabrakan
5,005
455
13
1
0
186,541
4
L
Kali
6,644
604
83
8
0
252,675
0
W
Chronos
6,045
550
67
6
0
207,357
4
W
Ne Zha
6,700
609
70
6
0
258,056
2
L
Danzaburou
5,771
525
55
5
0
198,129
3
W
Medusa
6,691
608
70
6
0
200,979
1
W
Tyr
5,200
473
27
2
0
213,904
3
L
Ra
6,315
574
92
8
0
190,282
2
L
Hel
3,714
338
4
0
0
24,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role