Player Matchup

Neith
Neith
O__RaZz
Neith
Level 16
God Stats
9W - 6L
1,621 SR
Queue Stats
9W - 7L
1,466 Elo+
Party 2
Bellona
Bellona
lenkautsugi08
Bellona
Level 35
God Stats
0W - 1L
1,908 SR
Queue Stats
2W - 7L
1,485 Elo+
Party 2
Sol
Sol
teCK_tempa
Sol
Level 99
God Stats
21W - 25L
1,539 SR
Queue Stats
44W - 69L
1,415 Elo+
Party 2
Team Averages
Level 50
1,689 SR
1,455 Elo+

VS

Team Averages
Level 63
1,519 SR
1,501 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Helianthus227
Scylla
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 21L
1,460 Elo+
Party 1
Ullr
Ullr
xXEx-kali-bureXx
Ullr
Level 95
God Stats
61W - 46L
1,557 SR
Queue Stats
142W - 107L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
O__RaZz
Neith
5
0 / 1 / 0
5,350
535
1,227
1,620
426
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
9
1 / 7 / 1
6,149
615
5,607
10,206
7,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 4 / 1
6,310
631
7,092
9,089
2,488
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 2 / 3
7,155
716
3,600
10,885
5,126
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 7
8,181
818
6,838
3,803
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 4
8,079
808
6,086
6,827
2,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
3
2.25
W
4
0
7
7.5
L
Neith
O__RaZz
Neith
0
1
0
0
L
Bellona
1
7
1
0.21
L
1
4
1
0.38
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
16,524
20,915
Taken
21,515
10,571
Mitigated
8,744
3,839
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,600
1,039
111
1,899
10,885
5,126
299
3,745
7,140
0
10,741
W
6,838
1,123
0
816
3,803
1,125
712
1,324
2,479
25,023
0
L
Neith
O__RaZz
Neith
1,227
376
0
338
1,620
426
0
659
961
0
3,012
L
Bellona
5,607
1,837
0
1,212
10,206
7,657
0
3,950
6,256
0
15,860
L
7,092
2,574
0
2,289
9,089
2,488
0
2,589
6,500
23,293
0
W
6,086
1,291
0
1,008
6,827
2,493
2,007
2,396
4,431
0
35,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,809
Gold Earned
23,415
58
Minions Killed
116
1
Camps Cleared
8
362,417
Distance Traveled
545,048
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,155
716
18
2
0
171,213
0
W
Scylla
8,181
818
41
4
4
187,652
2
L
Neith
5,350
535
2
0
0
52,776
0
L
Bellona
6,149
615
28
3
0
147,782
0
L
Sol
6,310
631
28
3
1
161,859
0
W
Ullr
8,079
808
57
6
4
186,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role