Player Matchup

Fenrir
Fenrir
Gazereal
Fenrir
Level 159
God Stats
203W - 165L
1,635 SR
Queue Stats
1,547W - 1,445L
1,670 Elo+
Party 1
Olorun
Olorun
JocLaSunet
Olorun
Level 119
God Stats
2W - 0L
1,387 SR
Queue Stats
258W - 133L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
NumaNumaiei
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
SergiuQQ
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 13L
1,731 Elo+
Party 1
Hades
Hades
pepe360
Hades
Level 95
God Stats
3W - 1L
1,380 SR
Queue Stats
387W - 463L
1,429 Elo+
Party 1
Team Averages
Level 80
1,481 SR
1,639 Elo+

VS

Team Averages
Level 44
1,460 SR
1,410 Elo+
Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MrToFiK
Cabrakan
Level 60
God Stats
1W - 4L
1,348 SR
Queue Stats
9W - 18L
1,359 Elo+
Party 3
Artemis
Artemis
R0lnikWyb0r0wy
Artemis
Level 15
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 3
Cliodhna
Cliodhna
ToxicMajinZ
Cliodhna
Level 61
God Stats
8W - 4L
1,580 SR
Queue Stats
54W - 49L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
Vehndy
Cthulhu
Level 17
God Stats
2W - 4L
1,252 SR
Queue Stats
20W - 24L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gazereal
Fenrir
11
3 / 0 / 3
6,581
658
4,030
5,816
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
JocLaSunet
Olorun
11
7 / 1 / 0
6,888
689
4,911
7,648
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
NumaNumaiei
Kukulkan
11
3 / 1 / 2
6,473
647
5,068
5,377
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SergiuQQ
Sun Wukong
10
1 / 1 / 6
6,161
616
4,825
7,798
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
pepe360
Hades
12
3 / 0 / 2
7,063
706
2,506
4,020
1,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
5,415
542
1,451
4,988
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
MrToFiK
Cabrakan
8
1 / 4 / 0
5,457
546
1,605
5,364
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 3 / 1
4,702
470
2,237
3,692
1,057
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
ToxicMajinZ
Cliodhna
10
2 / 4 / 0
5,603
560
5,544
8,153
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Vehndy
Cthulhu
9
0 / 3 / 1
5,113
511
3,423
9,492
6,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Fenrir
Gazereal
Fenrir
3
0
3
4.5
W
Olorun
JocLaSunet
Olorun
7
1
0
7
L
Cabrakan
MrToFiK
Cabrakan
1
4
0
0.25
W
Kukulkan
NumaNumaiei
Kukulkan
3
1
2
4
L
0
3
1
0.17
W
Sun Wukong
SergiuQQ
Sun Wukong
1
1
6
4
L
Cliodhna
ToxicMajinZ
Cliodhna
2
4
0
0.5
L
Cthulhu
Vehndy
Cthulhu
0
3
1
0.17
W
Hades
pepe360
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,340
Damage
14,260
30,659
Taken
31,689
12,822
Mitigated
16,063
15,610
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,451
340
0
1,072
4,988
1,987
137
2,281
2,707
25,958
0
W
Fenrir
Gazereal
Fenrir
4,030
1,373
0
2,906
5,816
1,822
22
1,220
4,383
0
30,561
W
Olorun
JocLaSunet
Olorun
4,911
3,178
233
5,276
7,648
2,324
808
1,510
6,138
44,724
0
L
Cabrakan
MrToFiK
Cabrakan
1,605
313
0
765
5,364
4,026
0
2,768
2,596
7,725
0
W
Kukulkan
NumaNumaiei
Kukulkan
5,068
1,000
0
940
5,377
1,471
178
1,066
4,075
36,172
0
L
2,237
1,510
0
427
3,692
1,057
0
2,100
1,592
0
17,664
W
Sun Wukong
SergiuQQ
Sun Wukong
4,825
794
0
2,788
7,798
5,698
458
1,314
6,314
4,604
14,066
L
Cliodhna
ToxicMajinZ
Cliodhna
5,544
572
0
2,541
8,153
2,606
0
3,695
4,458
0
31,544
L
Cthulhu
Vehndy
Cthulhu
3,423
199
0
3,518
9,492
6,387
0
2,991
6,501
25,930
0
W
Hades
pepe360
Hades
2,506
331
22
3,445
4,020
1,507
924
920
2,958
36,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
26,290
357
Minions Killed
232
0
Camps Cleared
0
1,002,682
Distance Traveled
960,229
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,415
542
71
7
0
188,404
5
W
Fenrir
6,581
658
69
7
0
221,000
0
W
Olorun
6,888
689
87
9
0
171,108
2
L
Cabrakan
5,457
546
10
1
0
177,692
3
W
Kukulkan
6,473
647
81
8
0
196,382
4
L
Artemis
4,702
470
44
4
0
180,229
0
W
Sun Wukong
6,161
616
37
4
0
228,505
4
L
Cliodhna
5,603
560
64
6
0
215,808
3
L
Cthulhu
5,113
511
43
4
0
198,096
1
W
Hades
7,063
706
83
8
0
185,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role