Player Matchup

Zeus
Zeus
MisssLina
Zeus
Level 8
God Stats
1W - 3L
1,229 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 2
Xbalanque
Xbalanque
Papiblanco96
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,194 Elo+
Party 2
Fenrir
Fenrir
kimberli1312
Fenrir
Level 24
God Stats
7W - 12L
1,477 SR
Queue Stats
83W - 115L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
kyzen_EZ
Sun Wukong
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,326 Elo+
Party 2
Terra
Terra
lkuhdfaeyjrxcax
Terra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 66L
1,373 Elo+
Solo
Team Averages
Level 15
1,441 SR
1,337 Elo+

VS

Team Averages
Level 47
1,497 SR
1,322 Elo+
Tsukuyomi
Tsukuyomi
Evolugeon
Tsukuyomi
Level 158
God Stats
3W - 3L
1,671 SR
Queue Stats
251W - 245L
1,535 Elo+
Party 1
Nox
Nox
Intoper
Nox
Level 27
God Stats
3W - 2L
1,436 SR
Queue Stats
45W - 59L
1,384 Elo+
Solo
Osiris
Osiris
NaskkoKirkata
Osiris
Level 18
God Stats
4W - 3L
1,730 SR
Queue Stats
46W - 51L
1,353 Elo+
Solo
Hou Yi
Hou Yi
Rivosh
Hou Yi
Level 15
God Stats
11W - 11L
1,410 SR
Queue Stats
15W - 20L
1,168 Elo+
Party 1
Sobek
Sobek
mtncn
Sobek
Level 15
God Stats
3W - 1L
1,239 SR
Queue Stats
11W - 11L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 11 / 2
9,257
402
13,553
17,112
7,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Papiblanco96
Xbalanque
14
2 / 14 / 0
9,013
392
16,864
20,393
8,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
3 / 11 / 2
10,164
442
10,132
18,694
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
kyzen_EZ
Sun Wukong
13
0 / 7 / 0
8,260
359
6,941
14,725
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 3
9,961
433
5,850
23,245
28,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Evolugeon
Tsukuyomi
20
21 / 2 / 8
13,974
608
27,289
25,715
11,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nox
16
5 / 2 / 15
10,972
477
8,484
11,426
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 10
12,376
538
13,392
21,892
18,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Rivosh
Hou Yi
18
9 / 1 / 13
11,424
497
16,918
13,432
5,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
mtncn
Sobek
16
4 / 0 / 16
11,180
486
10,079
15,683
18,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
108
6
Kills
46
47
Deaths
6
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Evolugeon
Tsukuyomi
21
2
8
12.5
W
Nox
5
2
15
6.25
L
Zeus
0
11
2
0.09
W
7
1
10
12
L
Xbalanque
Papiblanco96
Xbalanque
2
14
0
0.14
W
Hou Yi
Rivosh
Hou Yi
9
1
13
15.5
L
Fenrir
3
11
2
0.36
L
Sun Wukong
kyzen_EZ
Sun Wukong
0
7
0
0
L
1
4
3
0.63
W
Sobek
mtncn
Sobek
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,340
Damage
76,162
94,169
Taken
88,148
69,598
Mitigated
58,539
17,228
Healing
39,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Evolugeon
Tsukuyomi
27,289
7,171
0
15,017
25,715
11,848
2,333
4,120
21,595
0
110,862
W
Nox
8,484
1,199
911
3,633
11,426
4,651
761
5,119
6,307
41,751
0
L
Zeus
13,553
932
142
2,099
17,112
7,277
395
3,791
13,321
55,449
0
W
13,392
4,327
0
9,994
21,892
18,462
712
4,555
16,484
0
78,045
L
Xbalanque
Papiblanco96
Xbalanque
16,864
9,243
0
1,327
20,393
8,079
1,291
5,463
14,930
0
54,059
W
Hou Yi
Rivosh
Hou Yi
16,918
10,558
0
5,589
13,432
5,009
2,431
2,387
10,859
0
71,374
L
Fenrir
10,132
3,413
0
2,679
18,694
10,332
0
2,315
16,379
0
42,560
L
Sun Wukong
kyzen_EZ
Sun Wukong
6,941
1,752
0
1,505
14,725
15,126
0
1,016
13,709
0
26,683
L
5,850
1,841
4,196
5,280
23,245
28,784
0
5,978
17,267
18,210
0
W
Sobek
mtncn
Sobek
10,079
698
0
4,348
15,683
18,569
213
3,222
12,415
40,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,655
Gold Earned
59,926
293
Minions Killed
544
0
Camps Cleared
0
1,903,805
Distance Traveled
2,242,071
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,974
608
146
6
0
481,822
0
W
Nox
10,972
477
79
3
0
436,131
2
L
Zeus
9,257
402
85
4
0
348,627
2
W
Osiris
12,376
538
145
6
0
414,767
4
L
Xbalanque
9,013
392
72
3
0
362,744
3
W
Hou Yi
11,424
497
112
5
0
436,828
2
L
Fenrir
10,164
442
64
3
0
359,215
0
L
Sun Wukong
8,260
359
44
2
0
423,600
2
L
Terra
9,961
433
28
1
0
409,619
1
W
Sobek
11,180
486
62
3
0
472,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role