Player Matchup

Artemis
Artemis
AlexCa1411
Artemis
Level 23
God Stats
3W - 3L
1,692 SR
Queue Stats
65W - 110L
1,372 Elo+
Solo
Charybdis
Charybdis
FoskOne
Charybdis
Level 21
God Stats
2W - 4L
1,684 SR
Queue Stats
61W - 74L
1,385 Elo+
Solo
Sol
Sol
Laimdota
Sol
Level 24
God Stats
2W - 3L
1,539 SR
Queue Stats
52W - 74L
1,350 Elo+
Solo
Sobek
Sobek
Nilinjoa
Sobek
Level 23
God Stats
7W - 6L
1,484 SR
Queue Stats
76W - 57L
1,463 Elo+
Party 1
Fenrir
Fenrir
iliagrahovac
Fenrir
Level 25
God Stats
4W - 5L
1,414 SR
Queue Stats
85W - 68L
1,488 Elo+
Party 1
Team Averages
Level 23
1,563 SR
1,412 Elo+

VS

Team Averages
Level 23
1,461 SR
1,383 Elo+
Charybdis
Charybdis
OuncheR
Charybdis
Level 21
God Stats
2W - 2L
1,323 SR
Queue Stats
18W - 23L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
PEBL
Nu Wa
Level 18
God Stats
11W - 9L
1,450 SR
Queue Stats
13W - 16L
1,370 Elo+
Solo
Terra
Terra
UnwantedNameless
Terra
Level 29
God Stats
3W - 1L
1,431 SR
Queue Stats
330W - 372L
1,391 Elo+
Solo
Osiris
Osiris
arkside
Osiris
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 2
Neith
Neith
qu0d2020
Neith
Level 29
God Stats
1W - 0L
1,600 SR
Queue Stats
22W - 35L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexCa1411
Artemis
20
0 / 8 / 11
14,273
892
17,984
18,256
8,609
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
FoskOne
Charybdis
17
0 / 0 / 0
9,620
601
0
2,820
880
19
2 / 11 / 6
13,429
839
17,076
21,191
7,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Nilinjoa
Sobek
20
1 / 2 / 14
14,468
904
14,471
30,496
53,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fenrir
20
21 / 7 / 2
18,517
1,157
27,455
34,813
35,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
OuncheR
Charybdis
20
6 / 8 / 15
15,102
944
28,950
19,239
9,363
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
PEBL
Nu Wa
20
7 / 1 / 17
15,488
968
32,160
13,492
9,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 2 / 18
15,319
957
4,961
16,025
16,555
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
arkside
Osiris
20
1 / 7 / 19
14,027
877
10,812
20,482
21,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
qu0d2020
Neith
20
12 / 6 / 10
15,424
964
23,603
16,103
8,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
107
24
Kills
28
28
Deaths
24
33
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlexCa1411
Artemis
0
8
11
0.69
L
Charybdis
FoskOne
Charybdis
0
0
0
0
L
2
11
6
0.45
L
Sobek
Nilinjoa
Sobek
1
2
14
4
W
Charybdis
OuncheR
Charybdis
6
8
15
1.69
W
Nu Wa
PEBL
Nu Wa
7
1
17
15.5
W
2
2
18
5.5
W
Osiris
arkside
Osiris
1
7
19
1.5
L
Fenrir
21
7
2
3.14
W
Neith
qu0d2020
Neith
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,986
Damage
100,486
107,576
Taken
85,341
106,864
Mitigated
64,571
7,655
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlexCa1411
Artemis
17,984
7,537
0
85
18,256
8,609
0
7,785
10,143
0
65,559
L
Charybdis
FoskOne
Charybdis
0
0
0
0
2,820
880
0
2,638
0
0
0
L
17,076
4,095
0
3,169
21,191
7,832
0
8,087
12,708
51,947
0
L
Sobek
Nilinjoa
Sobek
14,471
784
0
2,271
30,496
53,843
0
8,263
21,645
33,385
0
W
Charybdis
OuncheR
Charybdis
28,950
17,316
591
2,615
19,239
9,363
0
8,669
10,570
0
73,550
W
Nu Wa
PEBL
Nu Wa
32,160
5,746
516
2,411
13,492
9,412
0
5,178
8,314
62,496
0
W
4,961
1,076
4,519
4,475
16,025
16,555
0
5,812
10,213
15,925
0
W
Osiris
arkside
Osiris
10,812
3,009
0
230
20,482
21,088
0
5,697
14,785
0
21,283
L
Fenrir
27,455
6,964
0
2,130
34,813
35,700
0
8,368
25,959
0
56,718
W
Neith
qu0d2020
Neith
23,603
13,663
0
2,867
16,103
8,153
0
6,191
9,912
0
45,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,307
Gold Earned
75,360
258
Minions Killed
298
3
Camps Cleared
3
1,020,560
Distance Traveled
1,384,081
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,273
892
111
7
0
216,300
12
L
Charybdis
9,620
601
0
0
0
0
0
L
Sol
13,429
839
77
5
1
163,552
0
L
Sobek
14,468
904
22
1
0
317,023
0
W
Charybdis
15,102
944
111
7
2
232,182
0
W
Nu Wa
15,488
968
67
4
1
302,112
2
W
Terra
15,319
957
24
2
0
338,109
1
W
Osiris
14,027
877
32
2
0
231,037
0
L
Fenrir
18,517
1,157
48
3
2
323,685
1
W
Neith
15,424
964
64
4
0
280,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role