Player Matchup

Ra
Ra
COUNTMYGUAP
Ra
Level 68
God Stats
7W - 1L
1,500 SR
Queue Stats
111W - 80L
1,558 Elo+
Solo
Nu Wa
Nu Wa
Loopen
Nu Wa
Level 143
God Stats
4W - 1L
1,486 SR
Queue Stats
182W - 193L
1,528 Elo+
Solo
Chang'e
Chang'e
NebulaPirate
Chang'e
Level 104
God Stats
11W - 4L
1,785 SR
Queue Stats
206W - 187L
1,513 Elo+
Solo
Artemis
Artemis
Yakumo019
Artemis
Level 76
God Stats
7W - 8L
1,694 SR
Queue Stats
87W - 76L
1,509 Elo+
Solo
Horus
Horus
dugliko
Horus
Level 83
God Stats
6W - 3L
1,676 SR
Queue Stats
326W - 356L
1,449 Elo+
Solo
Team Averages
Level 95
1,628 SR
1,511 Elo+

VS

Team Averages
Level 108
1,549 SR
1,490 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Apanaev
Vamana
Level 129
God Stats
3W - 4L
1,637 SR
Queue Stats
133W - 108L
1,563 Elo+
Solo
Achilles
Achilles
Nicerdiesir
Achilles
Level 120
God Stats
3W - 2L
1,608 SR
Queue Stats
32W - 21L
1,569 Elo+
Party 1
Vulcan
Vulcan
Plyushchik
Vulcan
Level 86
God Stats
1W - 2L
1,465 SR
Queue Stats
64W - 67L
1,415 Elo+
Party 2
Neith
Neith
Rockartist
Neith
Level 78
God Stats
3W - 2L
1,537 SR
Queue Stats
58W - 65L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 10
11,427
1,143
19,105
13,148
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Loopen
Nu Wa
16
2 / 1 / 12
9,443
944
9,911
4,645
1,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
NebulaPirate
Chang'e
17
7 / 2 / 13
10,994
1,099
15,866
14,625
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Yakumo019
Artemis
16
5 / 0 / 11
10,201
1,020
18,884
6,243
2,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
dugliko
Horus
16
0 / 0 / 15
9,105
911
1,866
5,098
5,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

271

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
3 / 4 / 1
9,779
978
8,286
13,554
4,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Apanaev
Vamana
15
1 / 3 / 2
8,622
862
9,339
14,724
10,622
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
Nicerdiesir
Achilles
15
2 / 3 / 3
9,237
924
9,440
18,018
22,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Plyushchik
Vulcan
15
0 / 7 / 3
8,773
877
7,482
12,662
4,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
1 / 4 / 5
9,393
939
6,755
11,569
3,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
21
Kills
7
7
Deaths
21
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
4
1
0.88
L
Vamana
Apanaev
Vamana
1
3
2
0.67
W
7
4
10
3
W
Nu Wa
Loopen
Nu Wa
2
1
12
8
W
Chang'e
NebulaPirate
Chang'e
7
2
13
6.75
L
Achilles
Nicerdiesir
Achilles
2
3
3
1.17
L
Vulcan
Plyushchik
Vulcan
0
7
3
0.21
L
Neith
1
4
5
0.88
W
Artemis
Yakumo019
Artemis
5
0
11
10.5
W
Horus
dugliko
Horus
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,632
Damage
41,302
43,759
Taken
70,527
21,251
Mitigated
45,906
18,387
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,286
2,790
0
2,312
13,554
4,452
0
11,197
2,357
25,969
0
L
Vamana
Apanaev
Vamana
9,339
3,697
0
1,441
14,724
10,622
0
6,707
7,062
0
16,510
W
19,105
882
2,897
2,512
13,148
5,508
0
6,325
6,554
44,820
0
W
Nu Wa
Loopen
Nu Wa
9,911
3,229
54
340
4,645
1,808
0
1,327
3,133
25,828
0
W
Chang'e
NebulaPirate
Chang'e
15,866
1,258
2,656
3,746
14,625
6,222
0
4,904
9,366
37,977
0
L
Achilles
Nicerdiesir
Achilles
9,440
689
557
4,882
18,018
22,605
0
9,973
8,045
0
20,637
L
Vulcan
Plyushchik
Vulcan
7,482
1,085
0
942
12,662
4,449
0
8,942
3,720
32,323
0
L
Neith
6,755
2,206
726
2,743
11,569
3,778
0
8,063
3,506
0
39,144
W
Artemis
Yakumo019
Artemis
18,884
11,267
0
1,688
6,243
2,496
0
1,369
4,644
0
30,572
W
Horus
dugliko
Horus
1,866
982
3,012
1,482
5,098
5,217
0
1,843
3,073
0
2,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
45,804
189
Minions Killed
194
11
Camps Cleared
7
1,019,728
Distance Traveled
949,751
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,779
978
34
3
5
207,710
1
L
Vamana
8,622
862
16
2
0
181,013
1
W
Ra
11,427
1,143
83
8
1
206,696
0
W
Nu Wa
9,443
944
22
2
2
199,295
0
W
Chang'e
10,994
1,099
49
5
5
210,469
2
L
Achilles
9,237
924
6
1
0
202,180
4
L
Vulcan
8,773
877
62
6
0
184,738
3
L
Neith
9,393
939
76
8
2
174,110
1
W
Artemis
10,201
1,020
32
3
3
185,146
0
W
Horus
9,105
911
3
0
0
218,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role