Player Matchup

Hel
Hel
EMILIOALS02
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,282 Elo+
Party 2
Jormungandr
Jormungandr
EmilioCuervo
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 2
Cupid
Cupid
jorge23beca
Cupid
Level 39
God Stats
1W - 2L
1,664 SR
Queue Stats
45W - 62L
1,449 Elo+
Party 2
Team Averages
Level 50
1,555 SR
1,384 Elo+

VS

Team Averages
Level 103
1,460 SR
1,457 Elo+
Ah Puch
Ah Puch
Leorikus
Ah Puch
Level 85
God Stats
15W - 21L
1,432 SR
Queue Stats
340W - 348L
1,424 Elo+
Party 1
Charybdis
Charybdis
Perforer
Charybdis
Level 155
God Stats
17W - 19L
1,371 SR
Queue Stats
219W - 251L
1,509 Elo+
Solo
Cerberus
Cerberus
R1ss
Cerberus
Level 69
God Stats
11W - 6L
1,579 SR
Queue Stats
255W - 254L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,435
604
2,634
8,482
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
EmilioCuervo
Jormungandr
8
0 / 7 / 0
5,627
625
2,944
12,118
7,246
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 6 / 0
5,571
619
3,250
9,888
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Leorikus
Ah Puch
13
11 / 0 / 7
8,796
977
14,369
6,344
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Perforer
Charybdis
11
3 / 1 / 10
7,262
807
4,810
6,929
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
R1ss
Cerberus
12
5 / 0 / 13
7,856
873
8,051
7,452
5,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
19
19
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Jormungandr
EmilioCuervo
Jormungandr
0
7
0
0
W
Ah Puch
Leorikus
Ah Puch
11
0
7
14.5
W
Charybdis
Perforer
Charybdis
3
1
10
8
W
Cerberus
R1ss
Cerberus
5
0
13
11.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,828
Damage
27,230
30,488
Taken
20,725
12,896
Mitigated
10,376
6,349
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,634
48
2,409
1,968
8,482
2,867
0
6,312
2,170
13,842
0
L
Jormungandr
EmilioCuervo
Jormungandr
2,944
576
0
536
12,118
7,246
0
7,668
4,450
11,623
0
W
Ah Puch
Leorikus
Ah Puch
14,369
303
0
3,506
6,344
2,340
440
2,120
4,224
29,373
0
W
Charybdis
Perforer
Charybdis
4,810
2,167
0
1,600
6,929
2,231
2,100
1,999
4,930
0
25,891
W
Cerberus
R1ss
Cerberus
8,051
299
0
1,812
7,452
5,805
0
2,022
5,430
21,793
0
L
3,250
1,180
138
1,298
9,888
2,783
0
8,800
1,088
0
15,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,633
Gold Earned
23,914
89
Minions Killed
122
2
Camps Cleared
6
433,771
Distance Traveled
538,694
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,435
604
24
3
1
143,185
0
L
Jormungandr
5,627
625
21
2
0
134,044
2
W
Ah Puch
8,796
977
43
5
1
187,556
1
W
Charybdis
7,262
807
44
5
5
161,897
2
W
Cerberus
7,856
873
35
4
0
189,241
0
L
Cupid
5,571
619
44
5
1
156,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role