Player Matchup

Achilles
Achilles
KillazVirtue_v2
Achilles
Level 87
God Stats
18W - 27L
1,447 SR
Queue Stats
352W - 445L
1,385 Elo+
Party 1
Cupid
Cupid
ManUnitedWright
Cupid
Level 104
God Stats
28W - 25L
1,527 SR
Queue Stats
328W - 406L
1,376 Elo+
Party 1
Chang'e
Chang'e
MystikJ1
Chang'e
Level 82
God Stats
8W - 6L
1,413 SR
Queue Stats
86W - 92L
1,455 Elo+
Party 1
Team Averages
Level 91
1,462 SR
1,405 Elo+

VS

Team Averages
Level 107
1,468 SR
1,500 Elo+
Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ALEXZ_YTH
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,572 Elo+
Party 2
Neith
Neith
luiisito02
Neith
Level 86
God Stats
3W - 8L
1,404 SR
Queue Stats
82W - 102L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
4 / 6 / 3
9,577
798
7,559
15,492
11,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 6 / 3
6,903
575
3,358
10,610
3,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
MystikJ1
Chang'e
12
3 / 9 / 2
8,465
705
6,488
12,426
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
13 / 4 / 8
10,734
895
17,312
8,473
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ALEXZ_YTH
Amaterasu
12
2 / 2 / 17
8,966
747
7,407
12,481
10,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
14
6 / 1 / 13
9,524
794
8,834
6,628
2,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
21
21
Deaths
7
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
4
8
4.25
W
Amaterasu
ALEXZ_YTH
Amaterasu
2
2
17
5.25
L
Achilles
4
6
3
0.92
L
0
6
3
0.25
L
Chang'e
MystikJ1
Chang'e
3
9
2
0.44
W
Neith
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
33,553
38,528
Taken
27,582
18,383
Mitigated
15,364
4,523
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,312
1,639
87
1,615
8,473
2,643
575
2,266
6,059
41,792
0
W
Amaterasu
ALEXZ_YTH
Amaterasu
7,407
2,890
0
2,790
12,481
10,573
807
2,756
9,439
0
17,865
L
Achilles
7,559
1,213
0
949
15,492
11,645
0
6,198
8,883
0
18,332
L
3,358
1,366
21
323
10,610
3,036
28
5,822
4,522
0
14,826
L
Chang'e
MystikJ1
Chang'e
6,488
396
853
2,377
12,426
3,702
0
4,742
7,543
19,745
0
W
Neith
8,834
1,617
0
1,391
6,628
2,148
1,513
1,492
5,054
0
32,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
29,224
83
Minions Killed
139
3
Camps Cleared
8
587,450
Distance Traveled
670,755
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,734
895
71
6
3
204,630
3
W
Amaterasu
8,966
747
20
2
3
242,189
2
L
Achilles
9,577
798
28
2
0
207,300
2
L
Cupid
6,903
575
17
1
1
199,515
0
L
Chang'e
8,465
705
38
3
2
180,635
3
W
Neith
9,524
794
48
4
2
223,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role