Player Matchup

Danzaburou
Danzaburou
LaraLove007
Danzaburou
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 68L
1,530 Elo+
Party 1
Ganesha
Ganesha
Tiagotxmds
Ganesha
Level 32
God Stats
1W - 1L
1,766 SR
Queue Stats
30W - 8L
1,801 Elo+
Party 1
Ra
Ra
piepsooi
Ra
Level 63
God Stats
2W - 1L
1,597 SR
Queue Stats
23W - 10L
1,702 Elo+
Party 1
Team Averages
Level 71
1,621 SR
1,678 Elo+

VS

Team Averages
Level 108
1,480 SR
1,532 Elo+
Hou Yi
Hou Yi
Kumajinster
Hou Yi
Level 110
God Stats
5W - 3L
1,578 SR
Queue Stats
142W - 93L
1,622 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ellioman698
Morgan Le Fay
Level 86
God Stats
1W - 0L
1,330 SR
Queue Stats
18W - 21L
1,548 Elo+
Party 2
Odin
Odin
Бабуган
Odin
Level 129
God Stats
145W - 165L
1,533 SR
Queue Stats
326W - 410L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LaraLove007
Danzaburou
13
1 / 5 / 4
9,557
562
7,161
12,499
4,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Tiagotxmds
Ganesha
13
0 / 4 / 5
10,434
614
5,939
17,810
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 5 / 0
10,754
633
6,896
12,282
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
6 / 1 / 8
11,974
704
14,966
9,848
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ellioman698
Morgan Le Fay
15
2 / 4 / 10
10,869
639
16,657
12,238
4,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 1 / 6
11,865
698
8,151
13,218
10,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
14
14
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
1
8
10
L
Danzaburou
LaraLove007
Danzaburou
1
5
4
0.6
L
Ganesha
Tiagotxmds
Ganesha
0
4
5
0.63
W
Morgan Le Fay
ellioman698
Morgan Le Fay
2
4
10
1.75
L
5
5
0
1
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
39,774
42,591
Taken
35,304
31,692
Mitigated
19,222
6,814
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
14,966
7,516
0
4,674
9,848
4,370
2,760
3,922
5,864
0
68,665
L
Danzaburou
LaraLove007
Danzaburou
7,161
3,017
0
1,291
12,499
4,037
295
6,146
6,353
0
24,504
L
Ganesha
Tiagotxmds
Ganesha
5,939
178
0
1,488
17,810
22,588
0
6,672
11,138
21,568
0
W
Morgan Le Fay
ellioman698
Morgan Le Fay
16,657
957
0
894
12,238
4,632
283
6,477
5,607
48,429
0
L
6,896
1,281
1,345
2,690
12,282
5,067
51
4,372
7,910
46,686
0
W
8,151
708
0
3,514
13,218
10,220
157
2,776
10,240
610
32,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,745
Gold Earned
34,708
187
Minions Killed
221
4
Camps Cleared
10
895,805
Distance Traveled
983,343
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,974
704
102
6
7
278,131
2
L
Danzaburou
9,557
562
55
3
1
313,885
4
L
Ganesha
10,434
614
1
0
0
289,691
0
W
Morgan Le Fay
10,869
639
57
3
2
331,455
3
L
Ra
10,754
633
131
8
3
292,229
3
W
Odin
11,865
698
62
4
1
373,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role