Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ShowMeShomb333
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,415 Elo+
Party 1
Rama
Rama
TheFreak235
Rama
Level 69
God Stats
0W - 3L
1,194 SR
Queue Stats
102W - 133L
1,403 Elo+
Party 1
Agni
Agni
chunky-alt
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,576 Elo+
Party 1
Bastet
Bastet
taytayman01
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 57
1,439 SR
1,479 Elo+

VS

Team Averages
Level 86
1,522 SR
1,485 Elo+
Hel
Hel
DiegoVP4807
Hel
Level 79
God Stats
5W - 6L
1,401 SR
Queue Stats
436W - 403L
1,418 Elo+
Solo
Artemis
Artemis
H4LO3M4STER
Artemis
Level 115
God Stats
6W - 6L
1,495 SR
Queue Stats
220W - 242L
1,444 Elo+
Solo
Hades
Hades
SinfulReckoning
Hades
Level 21
God Stats
1W - 0L
1,592 SR
Queue Stats
6W - 5L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
SoyBatman321
Sun Wukong
Level 89
God Stats
1W - 1L
1,427 SR
Queue Stats
126W - 138L
1,466 Elo+
Solo
Discordia
Discordia
VeryErect
Discordia
Level 128
God Stats
2W - 0L
1,695 SR
Queue Stats
46W - 48L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 6 / 5
9,100
827
7,529
15,814
23,167
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 6 / 5
8,893
808
7,800
16,431
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 6
7,859
714
12,394
13,657
5,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 8 / 4
7,953
723
10,957
10,663
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
12
1 / 8 / 3
7,247
659
2,771
12,852
6,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 23
9,984
908
12,014
11,870
10,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
H4LO3M4STER
Artemis
16
9 / 3 / 15
10,102
918
14,938
8,773
4,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 19
8,799
800
7,574
12,652
8,568
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SoyBatman321
Sun Wukong
17
9 / 1 / 22
10,908
992
12,943
19,469
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
VeryErect
Discordia
17
10 / 2 / 20
10,478
953
13,401
10,261
4,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
135
9
Kills
36
36
Deaths
11
23
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
6
5
1.08
W
5
1
23
16.5
W
Artemis
H4LO3M4STER
Artemis
9
3
15
5.5
L
2
6
5
0.75
W
3
4
19
3.13
W
Sun Wukong
SoyBatman321
Sun Wukong
9
1
22
20
L
1
8
6
0.5
W
Discordia
VeryErect
Discordia
10
2
20
10
L
1
8
4
0.38
L
Bastet
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,451
Damage
60,870
69,417
Taken
63,025
57,888
Mitigated
41,726
15,930
Healing
35,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,529
1,193
1,220
5,029
15,814
23,167
0
8,760
7,054
0
14,679
W
12,014
872
11,075
6,967
11,870
10,754
187
3,256
8,416
20,107
0
W
Artemis
H4LO3M4STER
Artemis
14,938
7,081
461
118
8,773
4,163
2,984
2,605
6,168
0
28,980
L
7,800
1,280
4,181
2,226
16,431
18,046
0
7,270
9,161
19,511
0
W
7,574
845
830
1,574
12,652
8,568
330
4,732
6,534
12,398
0
W
Sun Wukong
SoyBatman321
Sun Wukong
12,943
1,149
1,222
9,267
19,469
13,395
415
5,621
13,848
0
30,003
L
12,394
5,954
0
1,956
13,657
5,724
0
7,082
6,575
0
28,135
W
Discordia
VeryErect
Discordia
13,401
2,181
2,341
1,504
10,261
4,846
1,584
2,543
7,718
25,772
0
L
10,957
458
429
889
10,663
4,027
0
3,378
7,285
24,087
0
L
Bastet
2,771
663
0
0
12,852
6,924
0
6,499
6,353
0
7,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
50,271
94
Minions Killed
104
0
Camps Cleared
0
884,682
Distance Traveled
1,140,829
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,100
827
13
1
0
218,154
0
W
Hel
9,984
908
24
2
0
226,435
0
W
Artemis
10,102
918
15
1
0
204,075
1
L
Yemoja
8,893
808
24
2
0
158,039
0
W
Hades
8,799
800
12
1
0
205,108
0
W
Sun Wukong
10,908
992
26
2
0
268,248
2
L
Rama
7,859
714
25
2
0
149,363
0
W
Discordia
10,478
953
27
2
0
236,963
4
L
Agni
7,953
723
19
2
0
186,121
0
L
Bastet
7,247
659
13
1
0
173,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role