Player Matchup

Freya
Freya
 
Freya
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
A5ID8URN 1337
Hachiman
Level 83
God Stats
6W - 11L
1,237 SR
Queue Stats
413W - 461L
1,408 Elo+
Solo
Anubis
Anubis
Masterhate97
Anubis
Level 107
God Stats
1W - 2L
1,507 SR
Queue Stats
154W - 165L
1,395 Elo+
Solo
Rama
Rama
N0t_R3AL_Quack
Rama
Level 72
God Stats
0W - 1L
1,335 SR
Queue Stats
6W - 30L
1,146 Elo+
Solo
Artio
Artio
Silvahawk321
Artio
Level 106
God Stats
0W - 1L
1,258 SR
Queue Stats
29W - 25L
1,416 Elo+
Solo
Team Averages
Level 91
1,368 SR
1,373 Elo+

VS

Team Averages
Level 71
1,560 SR
1,344 Elo+
Nu Wa
Nu Wa
SXULLCRUSHER
Nu Wa
Level 88
God Stats
4W - 3L
1,457 SR
Queue Stats
259W - 245L
1,340 Elo+
Solo
Skadi
Skadi
This ls Epic
Skadi
Level 98
God Stats
2W - 0L
1,477 SR
Queue Stats
98W - 95L
1,429 Elo+
Party 1
Chaac
Chaac
slockwosh
Chaac
Level 26
God Stats
1W - 0L
1,855 SR
Queue Stats
30W - 29L
1,408 Elo+
Party 1
Thanatos
Thanatos
xXBeIcebuXx
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,123 Elo+
Solo
Ah Puch
Ah Puch
yayo91500
Ah Puch
Level 127
God Stats
5W - 5L
1,514 SR
Queue Stats
217W - 220L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
7 / 4 / 4
9,477
790
4,864
12,113
4,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
A5ID8URN 1337
Hachiman
16
4 / 7 / 10
9,308
776
9,224
11,274
3,984
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
2 / 7 / 7
8,964
747
7,406
13,231
6,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 8 / 8
8,919
743
4,846
11,628
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 7 / 8
8,888
741
4,455
21,996
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
10,508
876
13,948
9,155
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 3 / 8
11,541
962
15,923
9,666
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
slockwosh
Chaac
18
7 / 2 / 16
11,236
936
12,656
15,720
14,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
xXBeIcebuXx
Thanatos
14
3 / 8 / 12
9,566
797
2,942
9,156
7,184
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
yayo91500
Ah Puch
19
7 / 2 / 14
11,446
954
19,608
7,979
3,035
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
93
17
Kills
33
33
Deaths
18
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
7
4
4
2.25
L
Hachiman
A5ID8URN 1337
Hachiman
4
7
10
1.29
L
Anubis
2
7
7
0.79
L
3
8
8
0.88
W
4
3
10
3
L
1
7
8
0.71
W
12
3
8
5.33
W
Chaac
slockwosh
Chaac
7
2
16
7.5
W
Thanatos
xXBeIcebuXx
Thanatos
3
8
12
1.13
W
Ah Puch
yayo91500
Ah Puch
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,795
Damage
65,077
70,242
Taken
51,676
34,341
Mitigated
31,015
15,407
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,864
1,639
432
4,562
12,113
4,298
0
5,897
6,006
14,801
0
L
Hachiman
A5ID8URN 1337
Hachiman
9,224
3,328
832
337
11,274
3,984
0
3,658
7,330
0
31,273
L
Anubis
7,406
18
358
2,697
13,231
6,631
0
6,092
6,919
24,050
0
L
4,846
3,459
0
0
11,628
3,830
0
6,134
5,326
0
8,277
W
13,948
3,057
996
2,757
9,155
2,838
1,781
3,903
5,252
28,904
0
L
4,455
226
797
5,392
21,996
15,598
0
11,539
10,119
13,839
0
W
15,923
4,884
996
1,101
9,666
3,500
927
3,075
6,591
0
34,791
W
Chaac
slockwosh
Chaac
12,656
1,105
2,288
6,369
15,720
14,458
572
2,774
12,946
1,841
23,122
W
Thanatos
xXBeIcebuXx
Thanatos
2,942
601
459
1,138
9,156
7,184
787
3,699
5,457
0
5,769
W
Ah Puch
yayo91500
Ah Puch
19,608
737
1,144
1,766
7,979
3,035
1,888
3,274
4,705
40,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
54,297
125
Minions Killed
144
0
Camps Cleared
0
882,995
Distance Traveled
1,154,372
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,477
790
17
1
0
191,970
0
L
Hachiman
9,308
776
43
4
0
161,567
0
L
Anubis
8,964
747
38
3
0
160,558
1
L
Rama
8,919
743
10
1
0
149,726
1
W
Nu Wa
10,508
876
38
3
0
226,244
0
L
Artio
8,888
741
17
1
0
219,174
1
W
Skadi
11,541
962
31
3
0
208,971
0
W
Chaac
11,236
936
28
2
0
233,762
0
W
Thanatos
9,566
797
0
0
0
253,289
2
W
Ah Puch
11,446
954
47
4
0
232,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role