Player Matchup

Fenrir
Fenrir
Bronze III
Improvis3d
Fenrir
Bronze III
Level 148
God Stats
0W - 1L
1,602 SR
Queue Stats
26W - 20L
1,541 MMR
Party 3
Hera
Hera
Gold I
Johnisking34
Hera
Gold I
Level 129
God Stats
9W - 5L
1,884 SR
Queue Stats
241W - 232L
1,625 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
KatoticGaming
Tsukuyomi
Gold IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,674 MMR
Party 1
Mulan
Mulan
Gold V
SirFarnof
Mulan
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,357 MMR
Party 1
Ymir
Ymir
Bronze III
SirYeetumus
Ymir
Bronze III
Level 126
God Stats
2W - 4L
1,561 SR
Queue Stats
15W - 12L
1,500 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,609 SR
1,539 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,664 SR
1,541 MMR
Skadi
Skadi
Gold I
GamerChase14
Skadi
Gold I
Level 121
God Stats
53W - 36L
1,668 SR
Queue Stats
152W - 143L
1,685 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
GamerChase2
Gilgamesh
Gold III
Level 108
God Stats
10W - 6L
1,694 SR
Queue Stats
591W - 588L
1,408 MMR
Party 2
Thanatos
Thanatos
Bronze III
OhWick
Thanatos
Bronze III
Level 128
God Stats
1W - 0L
1,819 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold IV
PremiumWolf
Persephone
Gold IV
Level 97
God Stats
9W - 2L
1,817 SR
Queue Stats
57W - 64L
1,610 MMR
Solo
Ares
Ares
Bronze III
RwbyCrimson
Ares
Bronze III
Level 57
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Improvis3d
Fenrir
17
4 / 3 / 7
10,812
470
10,227
17,695
8,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 10 / 3
10,698
465
13,608
14,487
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KatoticGaming
Tsukuyomi
19
4 / 8 / 4
11,859
516
15,208
19,311
6,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
SirFarnof
Mulan
19
4 / 5 / 1
12,037
523
15,163
22,972
21,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 6
10,582
460
4,169
21,196
23,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ArtioGebUllrAthenaOdin

VS

Bans
TiamatKhepriYemojaArtemisSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 5
14,715
640
14,789
16,214
7,668
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
GamerChase2
Gilgamesh
20
7 / 2 / 5
15,152
659
17,725
20,561
22,149
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
OhWick
Thanatos
20
4 / 7 / 15
13,457
585
16,496
17,619
9,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
PremiumWolf
Persephone
20
7 / 4 / 10
14,674
638
12,951
12,945
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 3 / 14
13,001
565
12,143
21,111
23,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
20
Kills
29
29
Deaths
20
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
Gilgamesh
GamerChase2
Gilgamesh
7
2
5
4.75
L
Fenrir
Improvis3d
Fenrir
4
3
7
2.5
L
5
10
3
0.65
L
Tsukuyomi
KatoticGaming
Tsukuyomi
4
8
4
0.75
W
Thanatos
OhWick
Thanatos
4
7
15
1.64
W
Persephone
PremiumWolf
Persephone
7
4
10
3
W
4
3
14
3.67
L
Mulan
SirFarnof
Mulan
4
5
1
0.9
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,375
Damage
74,104
95,661
Taken
88,450
65,431
Mitigated
67,962
23,134
Healing
39,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,789
8,273
0
6,157
16,214
7,668
8,818
1,725
14,429
0
136,118
W
Gilgamesh
GamerChase2
Gilgamesh
17,725
5,311
0
7,738
20,561
22,149
456
2,746
17,763
10,935
85,655
L
Fenrir
Improvis3d
Fenrir
10,227
2,936
0
7,125
17,695
8,369
0
3,908
13,733
0
70,550
L
13,608
2,528
0
1,394
14,487
5,339
59
5,469
8,744
80,995
0
L
Tsukuyomi
KatoticGaming
Tsukuyomi
15,208
2,247
0
1,521
19,311
6,496
0
3,719
15,592
0
101,713
W
Thanatos
OhWick
Thanatos
16,496
4,187
0
14,070
17,619
9,238
803
3,633
13,728
0
84,859
W
Persephone
PremiumWolf
Persephone
12,951
1,510
0
5,061
12,945
5,437
2,304
5,134
7,549
99,304
0
W
12,143
782
0
6,788
21,111
23,470
549
6,281
14,672
42,521
0
L
Mulan
SirFarnof
Mulan
15,163
3,559
0
10,853
22,972
21,682
0
3,556
19,372
9,051
77,009
L
4,169
1,132
0
2,241
21,196
23,545
0
10,039
11,018
34,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,988
Gold Earned
70,999
661
Minions Killed
682
0
Camps Cleared
0
2,190,217
Distance Traveled
2,246,213
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,715
640
192
8
0
432,222
5
W
Gilgamesh
15,152
659
165
7
0
475,194
2
L
Fenrir
10,812
470
121
5
0
510,036
3
L
Hera
10,698
465
151
7
0
399,454
10
L
Tsukuyomi
11,859
516
153
7
0
431,042
5
W
Thanatos
13,457
585
104
5
0
450,341
6
W
Persephone
14,674
638
174
8
0
436,770
8
W
Ares
13,001
565
47
2
0
451,686
6
L
Mulan
12,037
523
165
7
0
429,172
0
L
Ymir
10,582
460
71
3
0
420,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role