Player Matchup

Ah Muzen Cab
Ah Muzen Cab
NoTaSmUrF2095
Ah Muzen Cab
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,416 Elo+
Solo
Scylla
Scylla
TangerineBanana
Scylla
Level 15
God Stats
1W - 3L
1,037 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1
Chaac
Chaac
WasabilusSushi
Chaac
Level 73
God Stats
19W - 16L
1,580 SR
Queue Stats
43W - 69L
1,337 Elo+
Party 1
Team Averages
Level 33
1,372 SR
1,326 Elo+

VS

Team Averages
Level 71
1,469 SR
1,403 Elo+
Thor
Thor
Assasins_Rafa
Thor
Level 104
God Stats
8W - 10L
1,495 SR
Queue Stats
539W - 433L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
Javier_a_secas
Gilgamesh
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
549W - 429L
1,524 Elo+
Party 2
Olorun
Olorun
secret_limb74
Olorun
Level 22
God Stats
5W - 10L
1,413 SR
Queue Stats
20W - 42L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NoTaSmUrF2095
Ah Muzen Cab
16
2 / 1 / 7
11,107
653
12,184
6,845
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 3 / 5
10,018
589
5,902
6,216
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 1 / 3
11,360
668
11,600
12,056
8,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
9,716
572
10,162
12,785
4,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Javier_a_secas
Gilgamesh
11
1 / 3 / 2
9,056
533
4,029
12,212
8,098
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 2 / 2
9,104
536
1,552
10,544
4,503
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
5
5
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Gilgamesh
Javier_a_secas
Gilgamesh
1
3
2
0.67
W
Ah Muzen Cab
NoTaSmUrF2095
Ah Muzen Cab
2
1
7
5.5
W
1
3
5
1.17
W
6
1
3
7.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,686
Damage
15,743
25,117
Taken
35,541
12,880
Mitigated
16,970
10,936
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,162
1,158
0
346
12,785
4,369
0
2,713
8,761
0
25,694
L
Gilgamesh
Javier_a_secas
Gilgamesh
4,029
695
509
1,292
12,212
8,098
0
2,758
8,369
0
20,717
W
Ah Muzen Cab
NoTaSmUrF2095
Ah Muzen Cab
12,184
2,352
0
3,854
6,845
3,174
1,249
167
6,678
0
62,587
W
5,902
321
0
418
6,216
1,331
427
0
6,216
20,306
0
W
11,600
919
0
6,664
12,056
8,375
649
2,384
9,672
4,431
34,883
L
1,552
884
851
2,174
10,544
4,503
0
1,619
8,061
23,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
27,876
190
Minions Killed
124
10
Camps Cleared
3
984,805
Distance Traveled
744,025
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,716
572
38
2
0
313,711
2
L
Gilgamesh
9,056
533
40
2
3
196,167
2
W
Ah Muzen Cab
11,107
653
91
5
2
346,721
2
W
Scylla
10,018
589
43
3
0
313,214
0
W
Chaac
11,360
668
56
3
8
324,870
2
L
Olorun
9,104
536
46
3
0
234,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role