Player Matchup

Ra
Ra
DutchGamerz-NL
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,705 Elo+
Solo
Guan Yu
Guan Yu
arm_games
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 1
Fenrir
Fenrir
max1117405
Fenrir
Level 5
God Stats
0W - 3L
1,102 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 1
Odin
Odin
xInfinity_Ruler
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,449 Elo+
Party 2
Mulan
Mulan
xViz_Nomad
Mulan
Level 18
God Stats
2W - 1L
1,795 SR
Queue Stats
21W - 23L
1,370 Elo+
Party 2
Team Averages
Level 14
1,480 SR
1,358 Elo+

VS

Team Averages
Level 17
1,559 SR
1,584 Elo+
Hades
Hades
Jesugold21
Hades
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
13W - 5L
1,788 Elo+
Solo
Zeus
Zeus
NeonSlyme001
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,345 Elo+
Solo
Thanatos
Thanatos
Rip dumb5654
Thanatos
Level 29
God Stats
8W - 1L
1,593 SR
Queue Stats
9W - 5L
1,893 Elo+
Solo
Sun Wukong
Sun Wukong
david daft punk
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
lildedlea
Neith
Level 24
God Stats
49W - 55L
1,466 SR
Queue Stats
108W - 142L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 8
11,587
966
13,996
18,919
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
arm_games
Guan Yu
18
1 / 10 / 10
11,351
946
11,016
28,925
35,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
max1117405
Fenrir
18
6 / 5 / 7
12,204
1,017
14,970
21,826
18,203
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 11 / 10
11,744
979
16,634
20,624
19,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
17
5 / 17 / 3
11,815
985
21,919
29,602
11,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
17 / 6 / 23
15,853
1,321
43,904
30,323
17,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 5
9,441
787
1,470
1,840
247
Thanatos
Rip dumb5654
Thanatos
20
20 / 4 / 18
15,569
1,297
31,705
23,486
12,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
david daft punk
Sun Wukong
19
1 / 4 / 24
12,132
1,011
7,095
17,402
11,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Neith
lildedlea
Neith
20
15 / 1 / 20
14,861
1,238
25,070
10,498
5,191
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
144
17
Kills
54
55
Deaths
17
38
Assists
90
Player
Kills
Deaths
Assists
KDA
L
2
12
8
0.5
W
Hades
17
6
23
4.75
W
1
2
5
1.75
W
Thanatos
Rip dumb5654
Thanatos
20
4
18
7.25
L
Guan Yu
arm_games
Guan Yu
1
10
10
0.6
W
Sun Wukong
david daft punk
Sun Wukong
1
4
24
3.25
W
Neith
lildedlea
Neith
15
1
20
25
L
Fenrir
max1117405
Fenrir
6
5
7
1.9
L
3
11
10
0.73
L
Mulan
5
17
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,535
Damage
109,244
119,896
Taken
83,549
89,463
Mitigated
46,187
14,207
Healing
36,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,996
1,989
3,311
1,454
18,919
4,503
0
8,252
10,667
58,830
0
W
Hades
43,904
4,366
2,374
16,796
30,323
17,212
0
5,026
25,297
85,320
0
W
1,470
276
0
0
1,840
247
0
0
1,840
2,459
0
W
Thanatos
Rip dumb5654
Thanatos
31,705
12,689
352
13,260
23,486
12,392
0
5,909
17,577
0
39,582
L
Guan Yu
arm_games
Guan Yu
11,016
3,079
1,870
4,379
28,925
35,730
0
13,728
15,197
0
18,057
W
Sun Wukong
david daft punk
Sun Wukong
7,095
2,408
602
1,083
17,402
11,145
0
2,224
15,178
0
11,917
W
Neith
lildedlea
Neith
25,070
16,260
0
2,358
10,498
5,191
0
1,002
9,496
0
44,357
L
Fenrir
max1117405
Fenrir
14,970
3,948
0
1,018
21,826
18,203
0
8,438
13,388
0
22,073
L
16,634
5,110
259
670
20,624
19,190
0
4,648
15,976
123
30,897
L
Mulan
21,919
7,979
0
1,246
29,602
11,837
0
10,308
19,132
87
44,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,701
Gold Earned
67,856
178
Minions Killed
187
6
Camps Cleared
6
1,058,096
Distance Traveled
908,302
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,587
966
90
8
2
194,365
0
W
Hades
15,853
1,321
105
9
4
199,276
1
W
Zeus
9,441
787
6
1
1
48,952
1
W
Thanatos
15,569
1,297
17
1
1
234,888
0
L
Guan Yu
11,351
946
10
1
0
230,881
0
W
Sun Wukong
12,132
1,011
13
1
0
201,342
0
W
Neith
14,861
1,238
46
4
0
223,844
0
L
Fenrir
12,204
1,017
12
1
0
242,553
2
L
Odin
11,744
979
25
2
2
205,310
0
L
Mulan
11,815
985
41
3
2
184,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role