Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JALDAO_REI_DELAS
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,245 Elo+
Solo
Baron Samedi
Baron Samedi
xJuanmax
Baron Samedi
Level 144
God Stats
4W - 6L
1,521 SR
Queue Stats
203W - 202L
1,568 Elo+
Solo
Team Averages
Level 101
1,507 SR
1,438 Elo+

VS

Team Averages
Level 75
1,569 SR
1,412 Elo+
Eset
Eset
Wellingtonbr497
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,243 Elo+
Solo
Chaac
Chaac
Yurihenrique13
Chaac
Level 150
God Stats
44W - 23L
1,662 SR
Queue Stats
513W - 542L
1,569 Elo+
Solo
Medusa
Medusa
nKNOT
Medusa
Level 65
God Stats
16W - 20L
1,545 SR
Queue Stats
77W - 103L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
14 / 2 / 1
10,813
901
16,889
10,322
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 7
7,662
639
3,613
5,521
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
xJuanmax
Baron Samedi
14
1 / 0 / 10
8,514
710
7,650
3,194
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,914
576
429
9,319
2,902
12
4 / 4 / 1
8,618
718
9,933
14,822
14,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
nKNOT
Medusa
11
1 / 5 / 3
7,449
621
2,656
7,734
2,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
5
5
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
2
1
7.25
W
0
3
7
1.17
L
0
6
2
0.17
L
4
4
1
1.13
L
Medusa
nKNOT
Medusa
1
5
3
0.5
W
Baron Samedi
xJuanmax
Baron Samedi
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,152
Damage
13,018
19,037
Taken
31,875
9,563
Mitigated
20,144
7,229
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,889
9,636
0
2,570
10,322
5,441
1,497
582
9,740
0
47,790
W
3,613
240
583
921
5,521
1,861
62
24
5,497
10,787
0
L
429
209
0
158
9,319
2,902
0
3,910
5,257
5,301
0
L
9,933
1,697
0
3,109
14,822
14,412
0
5,404
9,094
496
27,769
L
Medusa
nKNOT
Medusa
2,656
859
0
0
7,734
2,830
0
2,163
5,551
0
19,348
W
Baron Samedi
xJuanmax
Baron Samedi
7,650
469
1,311
1,844
3,194
2,261
87
568
2,626
32,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
22,981
143
Minions Killed
104
9
Camps Cleared
3
665,652
Distance Traveled
625,568
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,813
901
72
6
5
213,883
3
W
Eset
7,662
639
28
2
2
232,191
5
L
Eset
6,914
576
12
1
0
198,142
0
L
Chaac
8,618
718
42
4
1
241,006
3
L
Medusa
7,449
621
50
4
2
186,420
5
W
Baron Samedi
8,514
710
43
4
2
219,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role