Player Matchup

Chiron
Chiron
ArianLin
Chiron
Level 136
God Stats
1W - 1L
1,579 SR
Queue Stats
36W - 61L
1,389 Elo+
Party 1
Kuzenbo
Kuzenbo
JuzzChypher
Kuzenbo
Level 101
God Stats
0W - 1L
1,591 SR
Queue Stats
15W - 17L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
omimialuna
Morgan Le Fay
Level 22
God Stats
6W - 5L
1,394 SR
Queue Stats
15W - 17L
1,390 Elo+
Party 1
Team Averages
Level 86
1,521 SR
1,434 Elo+

VS

Team Averages
Level 26
1,477 SR
1,378 Elo+
Guan Yu
Guan Yu
Gurro
Guan Yu
Level 26
God Stats
2W - 1L
1,432 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2
Hel
Hel
Strax17
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,435 Elo+
Party 2
Nemesis
Nemesis
Topirraz
Nemesis
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 29L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ArianLin
Chiron
18
6 / 6 / 10
15,538
622
34,414
24,467
8,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
JuzzChypher
Kuzenbo
19
5 / 3 / 10
15,683
627
23,251
22,869
34,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
omimialuna
Morgan Le Fay
18
6 / 9 / 7
15,244
610
25,139
15,533
5,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gurro
Guan Yu
19
6 / 4 / 8
15,727
629
16,201
35,508
53,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
20
7 / 3 / 7
15,803
632
21,409
33,764
14,980
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
Topirraz
Nemesis
19
5 / 11 / 7
16,110
644
17,435
36,932
12,778
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
17
Kills
18
18
Deaths
18
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chiron
ArianLin
Chiron
6
6
10
1.83
W
Guan Yu
Gurro
Guan Yu
6
4
8
2.5
L
Kuzenbo
JuzzChypher
Kuzenbo
5
3
10
3.33
W
Hel
7
3
7
3.5
W
Nemesis
Topirraz
Nemesis
5
11
7
0.77
L
Morgan Le Fay
omimialuna
Morgan Le Fay
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,804
Damage
55,045
62,869
Taken
106,204
48,095
Mitigated
81,359
12,761
Healing
64,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ArianLin
Chiron
34,414
12,964
1,582
4,928
24,467
8,684
2,123
9,055
15,362
0
89,649
W
Guan Yu
Gurro
Guan Yu
16,201
2,650
7,732
12,061
35,508
53,601
183
15,248
20,260
2,561
49,694
L
Kuzenbo
JuzzChypher
Kuzenbo
23,251
5,800
0
5,030
22,869
34,063
348
9,645
13,224
50,802
0
W
Hel
21,409
2,279
18,374
21,425
33,764
14,980
1,037
18,233
15,531
90,376
0
W
Nemesis
Topirraz
Nemesis
17,435
8,212
0
5,151
36,932
12,778
1,155
15,417
21,515
0
66,770
L
Morgan Le Fay
omimialuna
Morgan Le Fay
25,139
1,379
0
1,221
15,533
5,348
45
3,418
12,115
58,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,465
Gold Earned
47,640
249
Minions Killed
258
11
Camps Cleared
10
1,318,997
Distance Traveled
1,424,407
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,538
622
137
5
8
423,187
1
W
Guan Yu
15,727
629
49
2
1
522,409
6
L
Kuzenbo
15,683
627
35
1
0
459,468
7
W
Hel
15,803
632
115
5
4
442,078
0
W
Nemesis
16,110
644
94
4
5
459,920
4
L
Morgan Le Fay
15,244
610
77
3
3
436,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role