Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
SirrBeele
Loki
Level 103
God Stats
12W - 11L
1,348 SR
Queue Stats
305W - 365L
1,390 Elo+
Party 2
Rama
Rama
ZehTANQ
Rama
Level 28
God Stats
2W - 2L
1,205 SR
Queue Stats
37W - 34L
1,471 Elo+
Party 2
Bacchus
Bacchus
jentelinho
Bacchus
Level 82
God Stats
22W - 13L
1,437 SR
Queue Stats
234W - 297L
1,335 Elo+
Party 2
Team Averages
Level 74
1,398 SR
1,439 Elo+

VS

Team Averages
Level 72
1,515 SR
1,398 Elo+
Awilix
Awilix
KC-hokalaka
Awilix
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 303L
1,398 Elo+
Party 1
Cerberus
Cerberus
Maksimka-Doter
Cerberus
Level 104
God Stats
9W - 11L
1,445 SR
Queue Stats
237W - 254L
1,414 Elo+
Party 3
Anubis
Anubis
Nikariors
Anubis
Level 106
God Stats
2W - 5L
1,506 SR
Queue Stats
294W - 308L
1,412 Elo+
Party 3
Kuzenbo
Kuzenbo
Qubixrl
Kuzenbo
Level 28
God Stats
3W - 3L
1,624 SR
Queue Stats
92W - 129L
1,354 Elo+
Party 1
Ullr
Ullr
krayziman7
Ullr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
344W - 388L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
5 / 1 / 6
11,557
502
10,368
20,262
19,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
 
Chang'e
16
3 / 5 / 8
10,093
439
8,982
18,427
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
18
9 / 3 / 6
11,461
498
13,838
14,353
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
ZehTANQ
Rama
18
1 / 2 / 4
10,777
469
8,149
15,274
4,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
jentelinho
Bacchus
15
3 / 0 / 10
10,392
452
10,481
14,354
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 6 / 3
9,605
418
12,454
13,436
5,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
17
3 / 3 / 0
10,951
476
17,266
18,006
29,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Nikariors
Anubis
16
3 / 6 / 3
10,680
464
13,853
15,474
7,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Qubixrl
Kuzenbo
14
0 / 1 / 4
9,729
423
8,287
11,430
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 5 / 2
8,897
387
6,562
14,681
4,523
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
21
Kills
11
11
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
1
6
8
W
Chang'e
 
Chang'e
3
5
8
1.4
L
Awilix
4
6
3
0.92
L
Cerberus
3
3
0
1
L
Anubis
Nikariors
Anubis
3
6
3
0.75
L
Kuzenbo
Qubixrl
Kuzenbo
0
1
4
2
W
Loki
9
3
6
4
W
Rama
ZehTANQ
Rama
1
2
4
1.5
W
Bacchus
jentelinho
Bacchus
3
0
10
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,818
Damage
58,422
82,670
Taken
73,027
47,297
Mitigated
61,259
35,807
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,368
1,678
2,010
9,313
20,262
19,308
723
11,195
9,067
0
71,144
W
Chang'e
 
Chang'e
8,982
788
2,186
6,510
18,427
4,393
0
10,230
8,197
54,422
0
L
Awilix
12,454
5,814
0
841
13,436
5,250
0
4,252
9,184
0
49,422
L
Cerberus
17,266
1,646
0
8,150
18,006
29,990
444
3,281
14,725
77,299
0
L
Anubis
Nikariors
Anubis
13,853
294
0
4,912
15,474
7,326
670
4,708
10,766
68,966
0
L
Kuzenbo
Qubixrl
Kuzenbo
8,287
2,680
0
3,711
11,430
14,170
51
2,563
8,867
44,899
0
W
Loki
13,838
3,475
0
4,284
14,353
4,427
0
6,408
7,945
0
72,964
W
Rama
ZehTANQ
Rama
8,149
6,481
0
7,194
15,274
4,329
2,573
6,093
9,181
0
90,657
W
Bacchus
jentelinho
Bacchus
10,481
900
0
4,310
14,354
14,840
306
5,480
8,874
32,173
0
L
6,562
3,439
651
4,291
14,681
4,523
1,167
4,659
10,022
0
56,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,280
Gold Earned
49,862
561
Minions Killed
506
0
Camps Cleared
0
2,097,127
Distance Traveled
2,089,190
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,557
502
154
7
0
457,972
7
W
Chang'e
10,093
439
93
4
0
372,572
10
L
Awilix
9,605
418
74
3
0
488,446
1
L
Cerberus
10,951
476
159
7
0
378,386
2
L
Anubis
10,680
464
113
5
0
388,490
1
L
Kuzenbo
9,729
423
59
3
0
448,995
4
W
Loki
11,461
498
108
5
0
410,882
6
W
Rama
10,777
469
169
7
0
398,208
9
W
Bacchus
10,392
452
37
2
0
457,493
2
L
Ullr
8,897
387
101
4
0
384,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role