Player Matchup

Cabrakan
Cabrakan
Diarm1132185
Cabrakan
Level 124
God Stats
1W - 2L
1,297 SR
Queue Stats
79W - 79L
1,378 Elo+
Party 2
Anubis
Anubis
MOB PaRaDaktYL
Anubis
Level 88
God Stats
6W - 2L
1,527 SR
Queue Stats
109W - 122L
1,434 Elo+
Solo
Nox
Nox
Nepheron
Nox
Level 141
God Stats
4W - 5L
1,479 SR
Queue Stats
260W - 278L
1,392 Elo+
Party 2
Anhur
Anhur
PimpDaddyToni
Anhur
Level 122
God Stats
3W - 2L
1,445 SR
Queue Stats
102W - 95L
1,411 Elo+
Party 2
Chronos
Chronos
platanocanario69
Chronos
Level 125
God Stats
12W - 7L
1,520 SR
Queue Stats
276W - 299L
1,469 Elo+
Solo
Team Averages
Level 120
1,453 SR
1,417 Elo+

VS

Team Averages
Level 67
1,537 SR
1,376 Elo+
Rama
Rama
DerLiiNk
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Party 1
Xing Tian
Xing Tian
DiDoXx984
Xing Tian
Level 126
God Stats
0W - 1L
1,684 SR
Queue Stats
29W - 44L
1,393 Elo+
Solo
Serqet
Serqet
GME_JOKEZ
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
garrimore
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
garrimore98
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Diarm1132185
Cabrakan
15
2 / 1 / 20
8,689
869
7,592
12,177
15,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 2 / 13
9,003
900
9,376
6,393
7,602
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 1 / 14
9,989
999
7,620
7,057
3,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 3 / 14
9,765
977
15,176
7,214
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 4 / 13
9,184
918
14,869
9,391
4,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 5 / 5
8,057
806
6,050
8,711
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
DiDoXx984
Xing Tian
15
3 / 4 / 5
9,135
914
5,864
12,735
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
GME_JOKEZ
Serqet
10
0 / 9 / 2
6,410
641
3,342
12,853
3,472
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
garrimore
Hou Yi
14
3 / 6 / 4
8,721
872
11,442
9,861
3,337
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
garrimore98
Gilgamesh
15
4 / 4 / 4
8,503
850
7,026
18,150
10,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
31
28
Kills
11
11
Deaths
28
74
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
1
5
5
0.7
L
Xing Tian
DiDoXx984
Xing Tian
3
4
5
1.38
W
Cabrakan
Diarm1132185
Cabrakan
2
1
20
12
L
Serqet
GME_JOKEZ
Serqet
0
9
2
0.11
W
4
2
13
5.25
W
8
1
14
15
W
9
3
14
5.33
L
Hou Yi
garrimore
Hou Yi
3
6
4
0.83
L
Gilgamesh
garrimore98
Gilgamesh
4
4
4
1.5
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,633
Damage
33,724
42,232
Taken
62,310
35,214
Mitigated
34,144
15,640
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,050
4,087
0
760
8,711
2,412
0
6,293
2,418
0
15,289
L
Xing Tian
DiDoXx984
Xing Tian
5,864
365
1,155
2,294
12,735
14,751
0
5,115
7,620
12,324
0
W
Cabrakan
Diarm1132185
Cabrakan
7,592
1,398
412
2,198
12,177
15,698
286
1,836
10,245
12,288
0
L
Serqet
GME_JOKEZ
Serqet
3,342
541
164
1,064
12,853
3,472
0
8,997
3,856
0
7,721
W
9,376
771
1,460
1,122
6,393
7,602
317
523
5,735
23,342
0
W
7,620
477
2,109
3,104
7,057
3,859
1,246
1,203
5,854
16,576
0
W
15,176
7,093
1,173
1,365
7,214
3,490
1,462
500
6,577
0
23,568
L
Hou Yi
garrimore
Hou Yi
11,442
4,052
0
512
9,861
3,337
0
8,634
1,227
0
26,122
L
Gilgamesh
garrimore98
Gilgamesh
7,026
1,502
1,055
5,857
18,150
10,172
0
10,418
7,732
0
12,223
W
14,869
4,366
1,280
1,417
9,391
4,565
1,685
1,802
7,589
26,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
40,826
114
Minions Killed
81
0
Camps Cleared
0
967,073
Distance Traveled
852,906
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,057
806
21
2
0
148,295
0
L
Xing Tian
9,135
914
13
1
0
172,319
0
W
Cabrakan
8,689
869
7
1
0
186,485
0
L
Serqet
6,410
641
10
1
0
170,339
3
W
Anubis
9,003
900
29
3
0
197,155
0
W
Nox
9,989
999
20
2
0
214,818
2
W
Anhur
9,765
977
24
2
0
175,940
3
L
Hou Yi
8,721
872
29
3
0
160,537
0
L
Gilgamesh
8,503
850
8
1
0
201,416
0
W
Chronos
9,184
918
34
3
0
192,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role