Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Eeffe
Ra
Level 89
God Stats
0W - 1L
1,746 SR
Queue Stats
29W - 8L
1,806 Elo+
Party 3
Mercury
Mercury
GunjleTime
Mercury
Level 159
God Stats
1W - 1L
1,577 SR
Queue Stats
51W - 24L
1,687 Elo+
Party 3
Artio
Artio
SkadiSucks
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Party 3
Erlang Shen
Erlang Shen
pelao_bc
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,439 Elo+
Solo
Team Averages
Level 110
1,565 SR
1,594 Elo+

VS

Team Averages
Level 83
1,425 SR
1,505 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Gelioys
Ra
Level 18
God Stats
3W - 1L
1,600 SR
Queue Stats
69W - 62L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lazyyy67
Tsukuyomi
Level 27
God Stats
2W - 6L
1,510 SR
Queue Stats
159W - 142L
1,532 Elo+
Party 1
He Bo
He Bo
Strauss_KhaaN
He Bo
Level 156
God Stats
4W - 6L
1,202 SR
Queue Stats
212W - 203L
1,546 Elo+
Party 1
Persephone
Persephone
ZigHD
Persephone
Level 128
God Stats
4W - 5L
1,313 SR
Queue Stats
227W - 205L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 6 / 15
11,779
785
17,382
24,102
34,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
15
3 / 8 / 7
9,930
662
9,567
13,371
5,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GunjleTime
Mercury
16
10 / 10 / 5
10,754
717
20,277
20,880
8,973
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
20
6 / 7 / 16
11,572
771
12,782
24,434
37,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
pelao_bc
Erlang Shen
15
1 / 4 / 12
9,448
630
7,625
20,425
8,780
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 4 / 16
11,049
737
11,848
13,035
6,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

20
1 / 3 / 21
12,022
801
10,347
25,511
26,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Lazyyy67
Tsukuyomi
19
11 / 5 / 15
12,607
840
22,755
17,924
9,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 7 / 11
12,584
839
20,321
12,411
5,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Persephone
ZigHD
Persephone
20
7 / 5 / 15
12,859
857
20,004
13,227
7,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
113
23
Kills
35
35
Deaths
24
55
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
15
1.75
W
Rama
 
Rama
6
4
16
3.5
L
Ra
3
8
7
0.81
W
1
3
21
3.83
L
Mercury
GunjleTime
Mercury
10
10
5
1.25
W
Tsukuyomi
Lazyyy67
Tsukuyomi
11
5
15
3.7
L
Artio
6
7
16
2
W
10
7
11
2.21
W
Persephone
ZigHD
Persephone
7
5
15
2.9
L
Erlang Shen
pelao_bc
Erlang Shen
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,633
Damage
85,275
103,212
Taken
82,108
95,232
Mitigated
54,987
38,842
Healing
29,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
17,382
2,350
566
3,387
24,102
34,761
30
11,274
12,828
8,901
30,709
W
Rama
 
Rama
11,848
9,591
972
3,195
13,035
6,255
1,616
4,353
8,682
0
23,134
L
Ra
9,567
201
5,400
1,757
13,371
5,343
571
6,777
6,594
23,074
0
W
10,347
692
5,034
10,939
25,511
26,356
435
6,747
18,764
27,781
0
L
Mercury
GunjleTime
Mercury
20,277
5,705
1,398
4,188
20,880
8,973
971
10,635
10,245
0
27,720
W
Tsukuyomi
Lazyyy67
Tsukuyomi
22,755
2,536
787
3,681
17,924
9,161
753
7,685
10,239
0
42,476
L
Artio
12,782
662
5,764
8,915
24,434
37,375
32
11,392
13,042
21,019
0
W
20,321
993
570
749
12,411
5,483
1,415
3,476
8,935
27,743
0
W
Persephone
ZigHD
Persephone
20,004
2,518
1,537
1,829
13,227
7,732
997
4,102
9,120
42,425
0
L
Erlang Shen
pelao_bc
Erlang Shen
7,625
2,013
260
7,207
20,425
8,780
815
10,594
9,831
0
18,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,483
Gold Earned
61,121
134
Minions Killed
145
0
Camps Cleared
0
1,319,351
Distance Traveled
1,358,446
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,779
785
58
4
0
276,517
1
W
Rama
11,049
737
13
1
0
246,181
1
L
Ra
9,930
662
34
2
0
269,061
0
W
Ra
12,022
801
40
3
0
268,265
1
L
Mercury
10,754
717
17
1
0
281,326
0
W
Tsukuyomi
12,607
840
32
2
0
322,781
0
L
Artio
11,572
771
9
1
0
271,249
0
W
He Bo
12,584
839
15
1
0
252,260
1
W
Persephone
12,859
857
45
3
0
268,959
0
L
Erlang Shen
9,448
630
16
1
0
221,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role